标签:适配器adapter模式
平时我们会经常碰到这样的情况,有了两个现成的类,它们之间没有什么联系,但是我们现在既想用其中一个类的方法,同时也想用另外一个类的方法。有一个解决方法是,修改它们各自的接口,但是这是我们最不愿意看到的。这个时候Adapter模式就会派上用场了
适配器 模式 有三种方式,一种是对象适配器,一种是类适配器, 一种是接口适配器
以下举例说明:
public class DrawRectangle {//画方 public void drawRectangle(String msg) { System.out.println("draw Rectangle: " + msg); } }
public interface IDrawCircle {//画圆的接口 void drawCircle(); }
/** * 类适配器 使用对象继承的方式,是静态的定义方式 * @author stone * */ public class DrawAdapter4Class extends DrawRectangle implements IDrawCircle {//既能画方又能画圆 @Override public void drawCircle() { System.out.println("DrawAdapter4Class: drawCircle"); } }
/** * 对象适配器: 使用对象组合的方式,是动态组合的方式。 * 既能画方又能画圆 * @author stone * DrawAdapter是适配器,DrawRectangle属于adapter,是被适配者,适配器将被适配者和适配目标(DrawCircle)进行适配 * */ public class DrawAdapter4Object implements IDrawCircle {//既能画方又能画圆 private DrawRectangle drawRectangle; public DrawAdapter4Object(DrawRectangle drawRectangle) { this.drawRectangle = drawRectangle; } @Override public void drawCircle() { System.out.println("DrawAdapter4Object: drawcircle"); } public void drawRectangle(String msg) { drawRectangle.drawRectangle(msg); } }
/* * 接口适配器:接口中有抽象方法,我们只想实现其中的几个,不想全部实现, * 所以提供一个默认空实现,然后继承自它,重写实现我们想实现的方法 */ public interface IDraw { void drawCircle(); void drawRectangle(); }
/* * 接口适配器 的默认实现 */ public class DefaultDrawAdapter implements IDraw {//画方 画圆 皆为空实现 @Override public void drawCircle() { } @Override public void drawRectangle() { } }
public class Test { public static void main(String[] args) { //对象适配器 DrawAdapter4Object objAdapter = new DrawAdapter4Object(new DrawRectangle()); objAdapter.drawCircle(); objAdapter.drawRectangle(" in DrawAdapter4Object"); System.out.println("--------------"); //类适配器 DrawAdapter4Class clzAdapter = new DrawAdapter4Class(); clzAdapter.drawCircle(); clzAdapter.drawRectangle("in DrawAdapter4Class"); System.out.println("--------------"); //接口适配器 MyDrawAdapter myDrawAdapter = new MyDrawAdapter(); myDrawAdapter.drawCircle(); myDrawAdapter.drawRectangle(); } static class MyDrawAdapter extends DefaultDrawAdapter { @Override public void drawCircle() { System.out.println("drawCircle in MyDrawAdapter"); } } }
DrawAdapter4Object: drawcircle draw Rectangle: in DrawAdapter4Object -------------- DrawAdapter4Class: drawCircle draw Rectangle: in DrawAdapter4Class -------------- drawCircle in MyDrawAdapter
标签:适配器adapter模式
原文地址:http://blog.csdn.net/jjwwmlp456/article/details/39893723