标签:code ade turn 跳表 srand lse ext ret 现在
#include <iostream> #include <cstdlib> #include <ctime> #include <cstdio> #define MAX_LEVEL 10 #define MAX_Key 20 #define MAX_Value 40 #define inf 0x3f3f3f3f using namespace std; struct Node { int Key,Value,Id; Node **Next; Node() { Next = new Node *[1]; Next[0] = NULL; Id = Value = 0; Key = -inf; } Node(int Size) { Id = Value = 0; Key = -inf; Next = new Node *[Size]; for(int i = 0;i < Size;i ++) { Next[i] = NULL; } } ~Node() { delete [] Next; } }; Node *NewNode(int level,int key,int value); struct SkipList { int Level; Node *Header; int RandomLevel() { return rand() % MAX_LEVEL + 1; } SkipList() { Level = 0; srand(time(0));///构造时产生随机数种子 Header = NewNode(MAX_LEVEL - 1,0,0); } ~SkipList() { delete Header; } }; void UpdateId(SkipList *skiplist);///由于是辅助用 为了方便 不计效率 SkipList *NewSkipList(); bool Insert(SkipList *skiplist,int key,int value); int Search(SkipList *skiplist,int key); bool Delete(SkipList *skiplist,int key); void Print(SkipList *skiplist); int main() { int n = 10; bool vis[10000]; srand(time(0)); int Key,Value; SkipList *skiplist = NewSkipList(); for(int i = 0;i < n;i ++) {///随机插入测试 Key = rand() % MAX_Key; while(vis[Key]) Key = rand() % MAX_Key; vis[Key] = 1; Value = rand() % MAX_Value; Insert(skiplist,Key,Value); UpdateId(skiplist); } Print(skiplist); Key = rand() % MAX_Key; while(!vis[Key]) Key = rand() % MAX_Key;///随机查找测试 printf("查找key%d对应的value为%d\n",Key,Search(skiplist,Key)); Delete(skiplist,Key); UpdateId(skiplist); printf("现在删除这个结点,跳越表结构发生变化:\n"); Print(skiplist); return 0; } Node *NewNode(int level,int key,int value) { Node *node = new Node(level); node -> Key = key; node -> Value = value; return node; } SkipList *NewSkipList() { SkipList *skiplist = new SkipList(); return skiplist; } bool Insert(SkipList *skiplist,int key,int value) { Node *temp[MAX_LEVEL]; Node *p = skiplist -> Header; int k = skiplist -> Level; for(int i = k - 1;i >= 0;i --) { while(p -> Next[i] && p -> Next[i] -> Key < key) {///找到合适位置 p = p -> Next[i]; } temp[i] = p; ///记录需要指向新结点的结点 } p = p -> Next[0]; if(p && p -> Key == key) return false; int level = skiplist -> RandomLevel(); if(level > skiplist -> Level) {///随机级别 比 跳表的级别大 for(int i = skiplist -> Level;i < level;i ++){///高出来的级别都是头部指向心结点 temp[i] = skiplist -> Header; } skiplist -> Level = level;///更新级别 } Node *node = NewNode(level,key,value);///待插入 for(int i = 0;i < level;i ++) { node -> Next[i] = temp[i] -> Next[i]; temp[i] -> Next[i] = node; } return true; } int Search(SkipList *skiplist,int key) {///从上往下找 Node *p; int level = skiplist -> Level; for(int i = level - 1;i >= 0;i --){ p = skiplist -> Header; while(p && p -> Key < key) { p = p -> Next[i]; } if(p && p -> Key == key) return p -> Value; } return -inf; } bool Delete(SkipList *skiplist,int key) { cout<<key<<endl; Node *temp[MAX_LEVEL]; Node *p; int level = skiplist -> Level; for(int i = level - 1;i >= 0;i --) { p = skiplist -> Header; while(p -> Next[i] && p -> Next[i] -> Key < key) { p = p -> Next[i]; } temp[i] = p;///p -> Next[i] -> Key >= key } p = p -> Next[0]; for(int i = 0;i < level;i ++) { if(temp[i] -> Next[i] == NULL || temp[i] -> Next[i] -> Key > key) { if(i == 0) return false; break; } temp[i] -> Next[i] = temp[i] -> Next[i] -> Next[i]; } delete p; p = skiplist -> Header;///下面去掉无用层 for(int i = level - 1;i >= 0;i --) { if(p != skiplist -> Header || p -> Next[i]) break; skiplist -> Level --; } return true; } void Print(SkipList *skiplist) { for(int i = skiplist -> Level - 1;i >= 0;i --) { int d = 0; Node *p = skiplist -> Header; printf("Header "); while(p = p -> Next[i]) { d = p -> Id - d - 1; while(d --) { printf("-----------"); } printf("-> (%02d,%02d) ",p -> Key,p -> Value); d = p -> Id; } puts(""); } } void UpdateId(SkipList *skiplist) { int d = 0; Node *p = skiplist -> Header; while(p) { p -> Id = d ++; p = p -> Next[0]; } }
标签:code ade turn 跳表 srand lse ext ret 现在
原文地址:https://www.cnblogs.com/8023spz/p/10222144.html