标签:键盘 switch 图片 include mamicode def i++ color out
娱乐而已,菜鸡一只,技术有限
1 /************************************ 2 作 者:G.Z.Bing 3 时 间:2018.2.16 4 邮 箱:cn_gzb@126.com 5 项目名称: 6 *************************************/ 7 8 #include<iostream> 9 #include<windows.h> 10 #include<ctime> // 一些用于处理日期和时间的类型和函数 11 #include<conio.h> //定义键盘产生的对应操作 12 13 #define H 20 14 #define W 20 //定义游戏界面高和宽 15 16 using namespace std; 17 class game_interface 18 { 19 public: 20 char qp[H][W]; 21 int i,j,x1,y1; 22 game_interface(); 23 void food(); 24 void prt(int grade,int score,int gamespeed); 25 }; 26 game_interface::game_interface() 27 { 28 for(i=1; i <= H-2; i ++) 29 for(j=1; j <= W-2; j ++) 30 qp[i][j] = ‘ ‘; 31 for(i=0;i<=H-1;i++) 32 qp[0][i] = qp[H-1][i] = ‘#‘; 33 for(i=1;i<=H-2;i++) 34 qp[i][0] = qp[i][W-1] = ‘#‘; 35 food(); 36 } 37 void game_interface::food() 38 { 39 srand(time(0)); 40 do 41 { 42 x1=rand()%W-2+1; 43 y1=rand()%H-2+1; 44 } 45 while(qp[x1][y1]!=‘ ‘); 46 qp[x1][y1]=‘$‘; 47 } 48 void game_interface::prt(int grade, int score, int gamespeed) 49 { 50 system("cls"); 51 cout << endl; 52 for(i=0;i<H;i++) 53 { 54 cout << "\t"; 55 for(j=0; j<W; j++) 56 cout<<qp[i][j]<<‘ ‘; 57 if(i==0) cout << "\t等级:" << grade; 58 if(i==2) cout << "\t吃掉个数:" << score/100; 59 if(i==4) 60 { 61 cout <<"\t对老婆的评价:"; 62 if(grade == 1) 63 cout <<"老婆笨笨哒" ; 64 else if(grade == 2) 65 cout <<"老婆66哒" ; 66 else if(grade == 3) 67 cout <<"老婆你是最棒的" ; 68 else if(grade == 4) 69 cout <<"老婆爱你哟" ; 70 else 71 cout <<"我老婆最厉害了,娶你哟" ; 72 } 73 74 if(i==6) cout << "\t时间间隔(速度):" << gamespeed << "ms"; 75 cout<<endl; 76 77 } 78 } 79 class snake : public game_interface 80 { 81 public: 82 int zb[2][100]; 83 long start; 84 int head, tail, grade, score, gamespeed, length, timeover, x, y; 85 char direction; 86 snake(); 87 void move(); 88 }; 89 snake::snake() 90 { 91 cout<<"\n\n\t\t游戏要开始了!"<<endl; 92 for(i=3; i >= 0; i--) 93 { 94 start=clock(); 95 while(clock()-start<=1000); 96 system("cls"); 97 if(i>0) 98 cout << "\n\n\t\t倒计时:" << i << "秒"<< endl; 99 } 100 for(i=1; i <= 3; i++) 101 qp[1][i]=‘*‘; 102 qp[1][4]=‘@‘; 103 for(i=0; i<4; i++) 104 { 105 zb[0][i] = 1; 106 zb[1][i] = i + 1; 107 } 108 } 109 void snake :: move() 110 { 111 score=0; 112 head = 3, tail = 0; 113 grade = 1, length = 4; 114 gamespeed = 500; 115 direction = 77; 116 while(1) 117 { 118 timeover = 1; 119 start = clock(); 120 while((timeover=(clock() - start <= gamespeed))&&!kbhit()); 121 if(timeover) 122 { 123 getch(); 124 direction = getch(); 125 } 126 switch(direction) 127 { 128 case 72: x= zb[0][head]-1; y= zb[1][head];break; 129 case 80: x= zb[0][head]+1; y= zb[1][head];break; 130 case 75: x= zb[0][head]; y= zb[1][head]-1;break; 131 case 77: x= zb[0][head]; y= zb[1][head]+1;break; 132 } 133 if(x==0 || x==H ||y==0 || y==W) //撞到边上 134 { 135 cout << "\t\t李雨潇是个大笨蛋,撞墙了!" << endl; break; 136 } 137 if(qp[x][y]!=‘ ‘&&!(x==x1&&y==y1)) // 蛇咬到自己 138 { 139 cout << "\t"<<"\t"<< "李雨潇是个大逗比,咬到自己!" << endl;break; 140 } 141 if(x==x1 && y==y1) 142 { 143 length ++; 144 score = score+100; 145 if(length>=8) 146 { 147 length -= 8; 148 grade ++; 149 if(gamespeed >= 200) 150 gamespeed = 550 - grade * 50; 151 } 152 qp[x][y]= ‘@‘; 153 qp[zb[0][head]][zb[1][head]] = ‘*‘; 154 head = (head+1)%100; 155 zb[0][head] = x; 156 zb[1][head] = y; 157 food(); 158 prt(grade,score,gamespeed); 159 } 160 else 161 { 162 qp[zb[0][tail]][zb[1][tail]]=‘ ‘; 163 tail=(tail+1)%100; 164 qp[zb[0][head]][zb[1][head]]=‘*‘; 165 head=(head+1)%100; 166 zb[0][head]=x; 167 zb[1][head]=y; 168 qp[zb[0][head]][zb[1][head]]=‘@‘; 169 prt(grade,score,gamespeed); 170 } 171 } 172 } 173 int main() 174 { 175 game_interface cb; 176 snake s; 177 s.move(); 178 }
代码在codeblocks运行:
标签:键盘 switch 图片 include mamicode def i++ color out
原文地址:https://www.cnblogs.com/cn-gzb/p/10545696.html