C++11在Android NDK中已经支持了,本文主要介绍如何在NDK中添加C++11标准的支持。
在开源项目Cocos2d-x中,已经添加了C++11标准的支持。
1.修改Application.mk文件,添加NDK_TOOLCHAIN_VERSION
NDK_TOOLCHAIN_VERSION=4.8
APP_CPPFLAGS := -frtti -std=c++11
#include <android/log.h> #include <vector> #include <initializer_list> using namespace::std; #define LOG_TAG "cachetest" #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) template <typename T> class MyArray { private: vector<T> m_Array; public: MyArray() { } MyArray(const initializer_list<T>& il) { // Manually populate the elements of the array from initializer_list x for (auto x: il){ // use range-based for statement to iterate over the elements of the initializer list m_Array.push_back(x); // push them into the array manually } } void showContent() { //old way LOGI("in old way"); for (std::vector<int>::iterator itr = m_Array.begin(); itr != m_Array.end(); ++itr){ LOGI("%d",(*itr)); } LOGI("in c++11 new way"); for (auto x: m_Array){ //x is readonly LOGI("%d",x); } } }; void test_cpp_new_version_11() { auto x = 1;//int x = 1; int *p = nullptr;//int *p = NULL; MyArray<int> foo = { 3, 4, 6, 9 }; foo.showContent(); }
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原文地址:http://blog.csdn.net/bizzareblizzard/article/details/40298275