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C语言编程 三子棋 游戏

时间:2019-04-14 16:33:18      阅读:175      评论:0      收藏:0      [点我收藏+]

标签:输入   include   print   turn   菜单   语言   put   can   case   

#include<stdio.h> #include<stdlib.h> #include<windows.h> #define amu 3 void menu()//菜单界面 { printf("***********************************************\n"); printf("********** 欢 迎 来 到 三 子 棋 游 戏 *********\n"); printf("***********************************************\n"); printf("********** 1.开始游戏 0.退出 *********\n"); printf("***********************************************\n"); printf("请选择上述选项\n"); return; } void printboard(char board[][amu])//棋盘打印 { system("cls"); printf(" 1 | 2 | 3 \n"); printf("\n1 | %c | %c | %c \n", board[0][0], board[0][1], board[0][2]); printf("\n2 | %c | %c | %c \n", board[1][0], board[1][1], board[1][2]); printf("\n3 | %c | %c | %c \n", board[2][0], board[2][1], board[2][2]); } void playermove(char board[][amu], int coo1, int coo2)//玩家下棋 { int x, y; printf("请输入下一步棋子坐标\n"); scanf("%d%d", &x, &y); if (x >= 1 && x<= coo1 && y >= 1 && y <= coo2 && board[x-1][y-1] == ‘ ‘) { board[x - 1][y - 1] = ‘X‘; return; } else { printf("输入的棋子坐标有误\n"); playermove(board, amu, amu); } } void Aimove(char board[][amu], int coo1, int coo2)//电脑下棋 { int x, y; while (1) { x = rand() % coo1; y = rand() % coo2; if (board[x][y] == ‘ ‘) { board[x][y] = ‘O‘; break; } } } char Judge(char board[][amu])//第一次判断 { int i = 0, m = 0, sum = 0; for (i=0; i < amu; i++) { if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][0] != ‘ ‘) { return board[i][0]; } } for (i=0; i < amu; i++) { if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[0][i] != ‘ ‘) { return board[0][i]; } } if (board[0][0] == board[1][1] && board[0][0] == board[2][2] && board[0][0] != ‘ ‘) { return board[0][0]; } if (board[0][2] == board[1][1] && board[0][2] == board[2][0] && board[0][2] != ‘ ‘) { return board[0][2]; } for (i=0; i < amu; i++) { for (m = 0; m < amu; m++) { if (board[i][m] != ‘ ‘) { sum++; } } } if (sum == 9) { return ‘S‘; } return ‘q‘; } int winorlost(char board[][amu],char result)//判断胜负 { int input; if (result == ‘q‘) { return 1; } if (result == ‘S‘) { printf("游戏结束,平局:>\n1.重新开始游戏 0.退出\n"); scanf("%d", &input); if (input == 1) { memset(board, ‘ ‘, sizeof(board)*amu); return 2; } else { return 0; } } else { switch (result) { case ‘X‘: printf("游戏结束,玩家获胜:>\n"); break; case ‘O‘: printf("游戏结束,电脑获胜:>\n"); break; } printf("\n1.重新开始游戏 0.退出\n"); scanf("%d", &input); if (input == 1) { memset(board, ‘ ‘, sizeof(board)*amu); return 2; } else { return 0; } } } void game(int input,char board[][amu],char result,int coo1,int coo2)//总游戏构成 { while (input) { system("cls"); printboard(board);//打印当前棋盘 playermove(board, coo1, coo2);//玩家走 printboard(board);//打印当前棋盘 result = Judge(board); input = winorlost(board,result); if (input == 2) { continue; } if (input == 0) { return; } Aimove(board, coo1, coo2);//电脑走 printboard(board);//打印当前棋盘 result = Judge(board);//判断胜负 input = winorlost(board,result); if (input == 2) { continue; } } } int main() { int input, coo1 = 1, coo2 = 1; char result=‘ ‘; char board[amu][amu]; memset(board, ‘ ‘, sizeof(board)); menu(); scanf("%d", &input); game(input,board,result,amu,amu); system("pause"); return 0; }

C语言编程 三子棋 游戏

标签:输入   include   print   turn   菜单   语言   put   can   case   

原文地址:https://blog.51cto.com/14232799/2378481

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