标签:color unity muti static asp 世界 pos cto pre
public static Vector2 WorldToCanvasPoint(Canvas canvas, Vector3 worldPos) { Vector2 pos; RectTransformUtility.ScreenPointToLocalPointInRectangle(canvas.transform as RectTransform, Camera.main.WorldToScreenPoint(worldPos), canvas.worldCamera, out pos); return pos; }
标签:color unity muti static asp 世界 pos cto pre
原文地址:https://www.cnblogs.com/ylwn817/p/10937632.html