标签:time put rand ring return mob final list() sleep
package com.yh.stu.jvm.garbage;
import java.util.*;
/**
* 实现一个GCRoots算法
*
* @author DSH
* @create 2019-08-05-15:17
*/
public class GCRootsTest {
private static TraceTable traceTable = new TraceTable();
private static StackFrame stackFrame = new StackFrame();
private static Generation newGeneration = new Generation();
private static Generation oldGeneration = new Generation();
public static void main(String[] args) {
/**
* 在年轻代放入10000个对象 ,存活100个
*/
final int totalNewObjAmt = 10_000;
for (int i = 0; i < totalNewObjAmt; i++) {
ObjectStorageStructure objSt = new ObjectStorageStructure("#A000-"+i, "A000"+i);
newGeneration.add(objSt);
}
/**
* 在老年代代放入10000个对象 ,存活9900个
*/
final int totalOldObjAmt = 10_000;
for (int i = 0; i < totalOldObjAmt; i++) {
ObjectStorageStructure objSt = new ObjectStorageStructure("#B000-"+i, "A000"+i);
oldGeneration.add(objSt);
}
createRealation(newGeneration, 10);
createRealation(oldGeneration, 990);
System.out.print("Minor gc cost:");
newGeneration.gc();
System.out.println("==================================================");
System.out.print("Major gc cost:");
oldGeneration.gc();
}
/**
* 随机建立对象的引用关系
*/
private static void createRealation(Generation generation, int childrenPerObj) {
for (int i = 0; i < 10; i++) {
ObjectStorageStructure objStRoot = getRandomObjFromGen(generation);
stackFrame.addAddr(objStRoot.addr);
for (int j = 0; j < childrenPerObj; j++) {
ObjectStorageStructure objStChild = getRandomObjFromGen(generation);
objStRoot.addRefObj(objStChild);
addTraceTable(objStRoot, objStChild);
}
}
}
private static void addTraceTable(ObjectStorageStructure objStRoot, ObjectStorageStructure objStChild) {
List<String> headList = traceTable.headMap.get(objStRoot.addr);
if (headList == null) {
headList = new ArrayList<>();
}
headList.add(objStChild.addr);
traceTable.headMap.put(objStRoot.addr, headList);
}
private static ObjectStorageStructure getRandomObjFromGen(Generation generation) {
Random random = new Random();
List<ObjectStorageStructure> objStList = generation.getObjStList();
int randomIndex = random.nextInt(objStList.size());
ObjectStorageStructure objSt = objStList.get(randomIndex);
return objSt;
}
public static String getUUID() {
return UUID.randomUUID().toString();
}
private static void execute() {
stackFrame.addAddr(UUID.randomUUID().toString());
}
static class Generation {
private List<ObjectStorageStructure> objStList = new ArrayList<>();
private Map<String, ObjectStorageStructure> map = new HashMap<>();
public void gc() {
TimerTools timerTools = new TimerTools();
timerTools.start();
//复制对象,这里用sleep(1)表示复制的时间消耗
int i = 1;
for (String rootAddr : stackFrame.getVarAddrList()) {
List<String> addrList = traceTable.headMap.get(rootAddr);
for (String childAddr : addrList) {
if (map.get(childAddr) != null) {
try {
Thread.sleep(0,0);
} catch (InterruptedException e) {
e.printStackTrace();
}
System.out.println((i++) + "-" + map.get(childAddr));
}
}
}
System.out.println(timerTools.spent());
}
public void add(ObjectStorageStructure objSt) {
this.objStList.add(objSt);
this.map.put(objSt.addr, objSt);
}
public List<ObjectStorageStructure> getObjStList() {
return objStList;
}
}
static class TraceTable {
private Map<String, List<String>> headMap = new HashMap();
}
static class StackFrame {
private List<String> varAddrList = new ArrayList<>();//存放对象引用地址
/**
* 在栈帧中放入对象引用地址
*
* @param addr
*/
public void addAddr(String addr) {
this.varAddrList.add(addr);
}
public List<String> getVarAddrList() {
return varAddrList;
}
}
static class ObjectStorageStructure {
private String addr;
private Object obj;
private List<ObjectStorageStructure> refObjList = new ArrayList<>();//引用对象
public ObjectStorageStructure(String addr, Object obj) {
this.addr = addr;
this.obj = obj;
}
public void addRefObj(ObjectStorageStructure objSt) {
refObjList.add(objSt);
}
@Override
public String toString() {
return "ObjectStorageStructure{" +
"addr=‘" + addr + ‘\‘‘ +
", obj=" + obj +
‘}‘;
}
}
}
标签:time put rand ring return mob final list() sleep
原文地址:https://www.cnblogs.com/csldm/p/11304682.html