标签:io os ar 使用 for sp div on art
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Diagnostics;
namespace ConsoleApp
{
class ProcessDo
{
/// <summary>
/// 获取进程相关信息
/// </summary>
public static void GetProcessInfomation()
{
Process pro = Process.GetProcessesByName("QQ")[0];
Console.WriteLine("进程名称:" + pro.ProcessName);
Console.WriteLine("进程ID:" + pro.Id.ToString());
Console.WriteLine("启动时间:" + pro.StartTime.ToLongDateString() + pro.StartTime.ToLongTimeString());
Console.WriteLine("是否响应:" + pro.Responding.ToString());
Console.WriteLine("关联进程句柄:" + pro.Handle.ToString());
Console.WriteLine("进程打开的句柄数:" + pro.HandleCount.ToString());
Console.WriteLine("主窗口句柄:" + pro.MainWindowHandle.ToString());
Console.WriteLine("主窗口标题:" + pro.MainWindowTitle);
Console.WriteLine("模块数量:" + pro.Modules.Count.ToString());
Console.WriteLine("基本优先级:" + pro.BasePriority.ToString());
Console.WriteLine("提升优先级:" + pro.PriorityBoostEnabled.ToString());
Console.WriteLine("处理器:" + pro.ProcessorAffinity.ToInt32().ToString());
Console.WriteLine("最小工作集:" + pro.MinWorkingSet.ToInt32().ToString());
Console.WriteLine("最大工作集:" + pro.MaxWorkingSet.ToInt32().ToString());
Console.WriteLine("工作集:" + pro.WorkingSet.ToString());
Console.WriteLine("峰值工作集:" + pro.PeakWorkingSet.ToString());
Console.WriteLine("专用内存大小:" + pro.PrivateMemorySize.ToString());
Console.WriteLine("未分页内存大小:" + pro.NonpagedSystemMemorySize.ToString());
Console.WriteLine("分页内存大小:" + pro.PagedMemorySize.ToString());
Console.WriteLine("峰值分页内存大小:" + pro.PeakPagedMemorySize.ToString());
Console.WriteLine("虚拟内存大小:" + pro.VirtualMemorySize.ToString());
Console.WriteLine("峰值虚拟内存大小:" + pro.PeakVirtualMemorySize.ToString());
Console.WriteLine("占用时间:" + pro.TotalProcessorTime.ToString());
Console.WriteLine("特权占用时间:" + pro.PrivilegedProcessorTime.ToString());
Console.WriteLine("用户占用时间:" + pro.UserProcessorTime.ToString());
}
/// <summary>
/// 进程的线程详细信息
/// </summary>
public static void GetProcessThreadInfomation()
{
Process pro = Process.GetProcessesByName("QQ")[0];
Console.WriteLine("QQ程序进程的线程详细信息如下:");
int length = pro.Threads.Count;
for (int i = 0; i < length; i++)
{
var thread = pro.Threads[i];
Console.WriteLine("标识符:" + thread.Id.ToString());
Console.WriteLine("基本优先级:" + thread.BasePriority.ToString());
Console.WriteLine("当前优先级:" + thread.CurrentPriority.ToString());
Console.WriteLine("内存地址:" + thread.StartAddress.ToInt32());
Console.WriteLine("启动时间:" + thread.StartTime.ToString());
Console.WriteLine("使用时间:" + thread.UserProcessorTime.ToString());
Console.Write("当前状态:");
switch (thread.ThreadState)
{
case ThreadState.Initialized:
Console.WriteLine("线程已经初始化但尚未启动");
break;
case ThreadState.Ready:
Console.WriteLine("线程准备在下一个可用的处理器上运行");
break;
case ThreadState.Running:
Console.WriteLine("当前正在使用处理器");
break;
case ThreadState.Standby:
Console.WriteLine("线程将要使用处理器");
break;
case ThreadState.Terminated:
Console.WriteLine("线程已完成执行并退出");
break;
case ThreadState.Transition:
Console.WriteLine("线程在可以执行钱等待处理器之外的资源");
break;
case ThreadState.Unknown:
Console.WriteLine("状态未知");
break;
case ThreadState.Wait:
Console.WriteLine("正在等待外围操作完成或者资源释放");
break;
default:
break;
}
if (thread.ThreadState == ThreadState.Wait)
{
Console.Write("等待原因:");
switch (thread.WaitReason)
{
case ThreadWaitReason.EventPairHigh:
Console.WriteLine("线程正在等待事件对高");
break;
case ThreadWaitReason.EventPairLow:
Console.WriteLine("线程正在等待事件对低");
break;
case ThreadWaitReason.ExecutionDelay:
Console.WriteLine("线程执行延迟");
break;
case ThreadWaitReason.Executive:
Console.WriteLine("线程正在等待计划程序");
break;
case ThreadWaitReason.FreePage:
Console.WriteLine("线程正在等待可用的虚拟内存页");
break;
case ThreadWaitReason.LpcReceive:
Console.WriteLine("线程正在等待本地过程调用到达");
break;
case ThreadWaitReason.LpcReply:
Console.WriteLine("线程正在等待对本地过程调用的回复到达");
break;
case ThreadWaitReason.PageIn:
Console.WriteLine("线程正在等待虚拟内存页到达内存");
break;
case ThreadWaitReason.PageOut:
Console.WriteLine("线程正在等待虚拟内存页写入磁盘");
break;
case ThreadWaitReason.Suspended:
Console.WriteLine("线程执行暂停");
break;
case ThreadWaitReason.SystemAllocation:
Console.WriteLine("线程正在等待系统分配");
break;
case ThreadWaitReason.Unknown:
Console.WriteLine("线程因位置原因而等待");
break;
case ThreadWaitReason.UserRequest:
Console.WriteLine("线程正在等待用户请求");
break;
case ThreadWaitReason.VirtualMemory:
Console.WriteLine("线程正在等待系统分配虚拟内存");
break;
default:
break;
}
}
Console.WriteLine();
}
}
/// <summary>
/// 限制应用程序运行时间
/// 即关联程序超出设置的运行将自动关闭
/// </summary>
public static void GetKillAppForWaitTime()
{
Process proc = new Process();
proc.StartInfo = new ProcessStartInfo(@"C:\Documents and Settings\zkk\桌面\mysql_20120925.sql");
//启动应用程序
proc.Start();
//等待程序师徒完成载入
proc.WaitForInputIdle();
//等待程序结束执行
proc.WaitForExit(3000);
//如果程序在时间期限之前关闭,HasExited将会是true
if (proc.HasExited == false)
{
//测试程序是否已经停止回应
if (proc.Responding)
{
//程序有回应,关闭主视图
proc.CloseMainWindow();
}
else
{
//如果程序没有回应,将强制关闭
proc.Kill();
}
}
}
}
}
C# 获取进程或线程的相关信息
标签:io os ar 使用 for sp div on art
原文地址:http://www.cnblogs.com/tommyli/p/4054296.html