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C#编程之WPF控件开发(十三)

时间:2019-11-26 13:42:30      阅读:84      评论:0      收藏:0      [点我收藏+]

标签:schema   win   one   fir   stroke   ati   通过   影响   sse   

今天我们开始着手上一篇文章提到的实现用户动态按钮功能。

 同样我们对上一章的代码进行修改按键特效。首先我们将原来的按键样式代码删掉,修改如下代码:

 1  <Window.Resources>
 2         <Style TargetType="Button">
 3             <Setter Property="Template">
 4                 <Setter.Value>
 5                     <ControlTemplate TargetType="Button">
 6                         <Border x:Name="Border" CornerRadius="20" BorderBrush="PaleGreen" BorderThickness=" 1">
 7                             <Border.Background>
 8                                 <LinearGradientBrush StartPoint=" 0,0.5" EndPoint=" 1,0.5" Opacity=" 0.5">
 9                                     <GradientStop Color="Green" Offset=" 0.0"/>
10                                     <GradientStop Color="White" Offset=" 1.0"/>
11                                 </LinearGradientBrush>
12                             </Border.Background>
13                             <ContentPresenter Margin="2" HorizontalAlignment="Center" VerticalAlignment="Center" RecognizesAccessKey="True"/>
14                         </Border>
15                         <ControlTemplate.Triggers>
16                             <Trigger Property="IsPressed" Value="true">
17                                 <Setter TargetName="Border" Property="Background">
18                                     <Setter.Value>
19                                         <LinearGradientBrush StartPoint=" 0,0.5" EndPoint="1,0.5">
20                                             <GradientStop Color="Blue" Offset="0.0"/>
21                                             <GradientStop Color="Red" Offset="0.5"/>
22                                         </LinearGradientBrush>
23                                     </Setter.Value>
24                                 </Setter>
25                             </Trigger>
26                         </ControlTemplate.Triggers>
27                     </ControlTemplate>
28                 </Setter.Value>
29             </Setter>
30         </Style>
31     </Window.Resources>

删掉后,为:

 <Window.Resources>
        <Style TargetType="Button">

        </Style>
</Window.Resources>

在添加按键动态效果之前,我们先添加一个动态背景图案样式,及其渐变笔刷和一个按键背景渐变笔刷样本

<Window.Resources>
        <!--define glass gradient stop resource-->
        <GradientStopCollection x:Key="myGradientStopResource">
            <GradientStop Color="WhiteSmoke" Offset="0.2"/>
            <GradientStop Color="Transparent" Offset="0.4"/>
            <GradientStop Color="WhiteSmoke" Offset="0.5"/>
            <GradientStop Color="Transparent" Offset=" 0.75"/>
            <GradientStop Color="WhiteSmoke" Offset="0.9"/>
            <GradientStop Color="Transparent" Offset=" 1.0"/>
        </GradientStopCollection>

        <!--define gradient brush resource-->
        <LinearGradientBrush x:Key="myGlassBrushResource" StartPoint="0,0" EndPoint=" 1,1" Opacity="0.75"
                             GradientStops="{StaticResource myGradientStopResource }"/>

        <!--background brush resource-->
        <LinearGradientBrush x:Key="grayBlueGradientBrush" StartPoint=" 0,0" EndPoint="1,1">
            <GradientStop Color="Gray" Offset="0"/>
            <GradientStop Color="Cyan" Offset="0.5"/>
            <GradientStop Color="Gold" Offset="1.0"/>
        </LinearGradientBrush>

        <!--define button options-->
        <Style TargetType="Button">
        
        </Style>
   </Window.Resources>

为按键类统一添加背景效果:

            <!--define button background-->
            <Setter Property="Background" Value="{StaticResource grayBlueGradientBrush}"/>

通过模板属性设计按键效果:

 

            <!--define button template-->
            <Setter Property="Template">
                <Setter.Value>
                    <!--target type is button-->
                    <ControlTemplate TargetType="{x:Type Button}">

                    </ControlTemplate>
                </Setter.Value>
            </Setter>

添加外观框架:

                        <Grid Margin="-26,0,-56,2">
                            <!--outline rectangle-->
                            <Rectangle x:Name="outerRectangle" HorizontalAlignment="Stretch"
                                       VerticalAlignment="Stretch" Stroke="{TemplateBinding Background}"
                                       RadiusX="20" RadiusY="20" StrokeThickness="5" Fill="Transparent"/>
                            <!--inner rectangle-->
                            <Rectangle x:Name="innerRectangle" HorizontalAlignment="Stretch"
                                       VerticalAlignment="Stretch" Stroke="Transparent"
                                       StrokeThickness="20" Fill="{TemplateBinding Background}"
                                       RadiusX="20" RadiusY="20"/>
                            <!--glass rectangle-->
                            <Rectangle x:Name="glassCube" HorizontalAlignment="Stretch"
                                       VerticalAlignment="Stretch" StrokeThickness="2"
                                       RadiusX="10" RadiusY="10" Opacity="0" 
                                       Fill="{StaticResource myGlassBrushResource}"
                                       RenderTransformOrigin="0.5,0.5">
                                <!--rectangle stroke-->
                                <Rectangle.Stroke>
                                    <LinearGradientBrush StartPoint=" 0.5,0" EndPoint="0.5,1">
                                        <LinearGradientBrush.GradientStops>
                                            <GradientStop Color="LightBlue" Offset="0.0"/>
                                            <GradientStop Color="Gray" Offset="1.0"/>
                                        </LinearGradientBrush.GradientStops>
                                    </LinearGradientBrush>
                                </Rectangle.Stroke>
                                <!--glass rectangle render transform-->
                                <Rectangle.RenderTransform>
                                    <TransformGroup>
                                        <!--To stretch or contact horizontally or vertially-->
                                        <ScaleTransform/>
                                        <!--rotate transform by angles-->
                                        <RotateTransform/>
                                    </TransformGroup>
                                </Rectangle.RenderTransform>
                            </Rectangle>
                            <!--dock panel-->
                            <DockPanel Name="myContentPresenterDockPanel">
                                <ContentPresenter x:Name="myContentPresent" Margin="20"
                                                  Content="{TemplateBinding Content}" TextBlock.Foreground="Black"/>
                            </DockPanel>
                        </Grid>

添加鼠标对按键影响动态效果

                        <!--control template-->
                        <ControlTemplate.Triggers>
                            <!--mouse over trigger-->
                            <Trigger Property="IsMouseOver" Value="True">
                                <!--rectangle stroke-->
                                <Setter Property="Rectangle.Stroke" TargetName="outerRectangle"
                                        Value="{DynamicResource {x:Static SystemColors.HighlightBrushKey}}"/>
                                <Setter Property="Rectangle.Opacity" Value="1" TargetName="glassCube"/>
                            </Trigger>
                            <!--Mouse focused trigger-->
                            <Trigger Property="IsFocused" Value="True">
                                <Setter Property="Rectangle.Stroke" TargetName="outerRectangle"
                                        Value="{DynamicResource {x:Static SystemColors.HighlightBrushKey}}"/>
                                <Setter Property="Rectangle.Opacity" Value="1" TargetName="glassCube"/>
                            </Trigger>
                            <!--Event trigger mouse enter-->
                            <EventTrigger RoutedEvent="Mouse.MouseEnter">
                                <!--actions-->
                                <EventTrigger.Actions>
                                    <!--begin story board-->
                                    <BeginStoryboard Name="mouseEnterBeginStoryboard">
                                        <Storyboard>
                                            <!--animation-->
                                            <DoubleAnimation Storyboard.TargetName="glassCube"
                                                             Storyboard.TargetProperty=
                                                             "(Rectangle.RenderTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleX)"
                                                             By="-0.2" Duration="0:0:0.5" />
                                            <DoubleAnimation Storyboard.TargetName="glassCube"
                                                             Storyboard.TargetProperty=
                                                             "(Rectangle.RenderTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleY)"
                                                             By="-0.2" Duration="0:0:0.5" />
                                        </Storyboard>
                                    </BeginStoryboard>
                                </EventTrigger.Actions>
                            </EventTrigger>
                            <!--event trigger mouse leave-->
                            <EventTrigger RoutedEvent="Mouse.MouseLeave">
                                <EventTrigger.Actions>
                                    <StopStoryboard BeginStoryboardName="mouseEnterBeginStoryboard"/>
                                </EventTrigger.Actions>
                            </EventTrigger>
                            <!--event trigger button click-->
                            <EventTrigger RoutedEvent="Button.Click">
                                <EventTrigger.Actions>
                                    <BeginStoryboard>
                                        <Storyboard>
                                            <DoubleAnimation Storyboard.TargetName="glassCube"
                                                             Storyboard.TargetProperty="(Rectangle.RenderTransform).(TransformGroup.Children)[1].(RotateTransform.Angle)"
                                                             By="360" Duration="0:0:0.5"/>
                                        </Storyboard>
                                    </BeginStoryboard>
                                </EventTrigger.Actions>
                            </EventTrigger>
                        </ControlTemplate.Triggers>

我们解析一下部分代码:

                           <!--mouse over trigger-->
                            <Trigger Property="IsMouseOver" Value="True">
                                <!--rectangle stroke-->
                                <Setter Property="Rectangle.Stroke" TargetName="outerRectangle"
                                        Value="{DynamicResource {x:Static SystemColors.HighlightBrushKey}}"/>
                                <Setter Property="Rectangle.Opacity" Value="1" TargetName="glassCube"/>
                            </Trigger>

这里操作的是鼠标移到到按键上时,外框显示高亮效果,玻璃框透明度为1(1代表不透明,值越小越透明)。同样,聚焦的时候也是对对应的外框显示相应的效果。当然我们也可以将其改为内框

<Setter Property="Rectangle.Stroke" TargetName="innerRectangle"
                                        Value="{DynamicResource {x:Static SystemColors.HighlightBrushKey}}"/>

按同样的方法,我们对鼠标移入到按键框内,为玻璃外框添加收缩效果

                            <!--Event trigger mouse enter-->
                            <EventTrigger RoutedEvent="Mouse.MouseEnter">
                                <!--actions-->
                                <EventTrigger.Actions>
                                    <!--begin story board-->
                                    <BeginStoryboard Name="mouseEnterBeginStoryboard">
                                        <Storyboard>
                                            <!--animation-->
                                            <DoubleAnimation Storyboard.TargetName="glassCube"
                                                             Storyboard.TargetProperty=
                                                             "(Rectangle.RenderTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleX)"
                                                             By="-0.2" Duration="0:0:0.5" />
                                            <DoubleAnimation Storyboard.TargetName="glassCube"
                                                             Storyboard.TargetProperty=
                                                             "(Rectangle.RenderTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleY)"
                                                             By="-0.2" Duration="0:0:0.5" />
                                        </Storyboard>
                                    </BeginStoryboard>
                                </EventTrigger.Actions>
                            </EventTrigger>

其中 By="-0.2" 代表收缩程度,值越小,收缩约小。

当鼠标离开按键时,我们将按键效果设置为进入之前的状态:

                            <!--event trigger mouse leave-->
                            <EventTrigger RoutedEvent="Mouse.MouseLeave">
                                <EventTrigger.Actions>
                                    <StopStoryboard BeginStoryboardName="mouseEnterBeginStoryboard"/>
                                </EventTrigger.Actions>
                            </EventTrigger>

 

最后我们添加当鼠标按下时,玻璃外框按中心点旋转360°:

<!--event trigger button click-->
                            <EventTrigger RoutedEvent="Button.Click">
                                <EventTrigger.Actions>
                                    <BeginStoryboard>
                                        <Storyboard>
                                            <DoubleAnimation Storyboard.TargetName="glassCube"
                                                             Storyboard.TargetProperty="(Rectangle.RenderTransform).(TransformGroup.Children)[1].(RotateTransform.Angle)"
                                                             By="360" Duration="0:0:0.5"/>
                                        </Storyboard>
                                    </BeginStoryboard>
                                </EventTrigger.Actions>
                            </EventTrigger>

通过Margin属性对按键重新布局一下:

        <Button Grid.Row="2" Grid.Column="0" Margin="90,2,125,2" Name="submit" Click="Click_submiit" Width="Auto" >View Message</Button>
        <Button Grid.Row="2" Grid.Column="1" Margin="100,2,120,2" Name="Clear" Click="Click_clean" Width="Auto">Clean Name</Button>

完整代码:

技术图片
<Window x:Class="WpfControls.MainWindow"
        xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
        Title="MainWindow" Height="350" Width="525" >
    <Window.Resources>
        <!--define glass gradient stop resource-->
        <GradientStopCollection x:Key="myGradientStopResource">
            <GradientStop Color="WhiteSmoke" Offset="0.2"/>
            <GradientStop Color="Transparent" Offset="0.4"/>
            <GradientStop Color="WhiteSmoke" Offset="0.5"/>
            <GradientStop Color="Transparent" Offset=" 0.75"/>
            <GradientStop Color="WhiteSmoke" Offset="0.9"/>
            <GradientStop Color="Transparent" Offset=" 1.0"/>
        </GradientStopCollection>

        <!--define gradient brush resource-->
        <LinearGradientBrush x:Key="myGlassBrushResource" StartPoint="0,0" EndPoint=" 1,1" Opacity="0.75"
                             GradientStops="{StaticResource myGradientStopResource }"/>

        <!--background brush resource-->
        <LinearGradientBrush x:Key="grayBlueGradientBrush" StartPoint=" 0,0" EndPoint="1,1">
            <GradientStop Color="Gray" Offset="0"/>
            <GradientStop Color="Cyan" Offset="0.5"/>
            <GradientStop Color="Gold" Offset="1.0"/>
        </LinearGradientBrush>

        <!--define button options-->
        <Style TargetType="Button">
            <!--define button background-->
            <Setter Property="Background" Value="{StaticResource grayBlueGradientBrush}"/>
            <!--define button template-->
            <Setter Property="Template">
                <Setter.Value>
                    <!--target type is button-->
                    <ControlTemplate TargetType="{x:Type Button}">
                        <Grid Margin="-26,0,-56,2">
                            <!--outline rectangle-->
                            <Rectangle x:Name="outerRectangle" HorizontalAlignment="Stretch"
                                       VerticalAlignment="Stretch" Stroke="{TemplateBinding Background}"
                                       RadiusX="20" RadiusY="20" StrokeThickness="10" Fill="Transparent"/>
                            <!--inner rectangle-->
                            <Rectangle x:Name="innerRectangle" HorizontalAlignment="Stretch"
                                       VerticalAlignment="Stretch" Stroke="Transparent"
                                       StrokeThickness="10" Fill="{TemplateBinding Background}"
                                       RadiusX="20" RadiusY="20"/>
                            <!--glass rectangle-->
                            <Rectangle x:Name="glassCube" HorizontalAlignment="Stretch"
                                       VerticalAlignment="Stretch" StrokeThickness="2"
                                       RadiusX="10" RadiusY="10" Opacity="0" 
                                       Fill="{StaticResource myGlassBrushResource}"
                                       RenderTransformOrigin="0.5,0.5">
                                <!--rectangle stroke-->
                                <Rectangle.Stroke>
                                    <LinearGradientBrush StartPoint=" 0.5,0" EndPoint="0.5,1">
                                        <LinearGradientBrush.GradientStops>
                                            <GradientStop Color="LightBlue" Offset="0.0"/>
                                            <GradientStop Color="Gray" Offset="1.0"/>
                                        </LinearGradientBrush.GradientStops>
                                    </LinearGradientBrush>
                                </Rectangle.Stroke>
                                <!--glass rectangle render transform-->
                                <Rectangle.RenderTransform>
                                    <TransformGroup>
                                        <!--To stretch or contact horizontally or vertially-->
                                        <ScaleTransform/>
                                        <!--rotate transform by angles-->
                                        <RotateTransform/>
                                    </TransformGroup>
                                </Rectangle.RenderTransform>
                            </Rectangle>
                            <!--dock panel-->
                            <DockPanel Name="myContentPresenterDockPanel">
                                <ContentPresenter x:Name="myContentPresent" Margin="20"
                                                  Content="{TemplateBinding Content}" TextBlock.Foreground="Black"/>
                            </DockPanel>
                        </Grid>
                        <!--control template-->
                        <ControlTemplate.Triggers>
                            <!--mouse over trigger-->
                            <Trigger Property="IsMouseOver" Value="True">
                                <!--rectangle stroke-->
                                <Setter Property="Rectangle.Stroke" TargetName="outerRectangle"
                                        Value="{DynamicResource {x:Static SystemColors.HighlightBrushKey}}"/>
                                <Setter Property="Rectangle.Opacity" Value="1" TargetName="glassCube"/>
                            </Trigger>
                            <!--Mouse focused trigger-->
                            <Trigger Property="IsFocused" Value="True">
                                <Setter Property="Rectangle.Stroke" TargetName="innerRectangle"
                                        Value="{DynamicResource {x:Static SystemColors.HighlightBrushKey}}"/>
                                <Setter Property="Rectangle.Opacity" Value="1" TargetName="glassCube"/>
                            </Trigger>
                            <!--Event trigger mouse enter-->
                            <EventTrigger RoutedEvent="Mouse.MouseEnter">
                                <!--actions-->
                                <EventTrigger.Actions>
                                    <!--begin story board-->
                                    <BeginStoryboard Name="mouseEnterBeginStoryboard">
                                        <Storyboard>
                                            <!--animation-->
                                            <DoubleAnimation Storyboard.TargetName="glassCube"
                                                             Storyboard.TargetProperty=
                                                             "(Rectangle.RenderTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleX)"
                                                             By="-0.2" Duration="0:0:0.5" />
                                            <DoubleAnimation Storyboard.TargetName="glassCube"
                                                             Storyboard.TargetProperty=
                                                             "(Rectangle.RenderTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleY)"
                                                             By="-0.2" Duration="0:0:0.5" />
                                        </Storyboard>
                                    </BeginStoryboard>
                                </EventTrigger.Actions>
                            </EventTrigger>
                            <!--event trigger mouse leave-->
                            <EventTrigger RoutedEvent="Mouse.MouseLeave">
                                <EventTrigger.Actions>
                                    <StopStoryboard BeginStoryboardName="mouseEnterBeginStoryboard"/>
                                </EventTrigger.Actions>
                            </EventTrigger>
                            <!--event trigger button click-->
                            <EventTrigger RoutedEvent="Button.Click">
                                <EventTrigger.Actions>
                                    <BeginStoryboard>
                                        <Storyboard>
                                            <DoubleAnimation Storyboard.TargetName="glassCube"
                                                             Storyboard.TargetProperty=
                                                             "(Rectangle.RenderTransform).(TransformGroup.Children)[1].(RotateTransform.Angle)"
                                                             By="360" Duration="0:0:0.5"/>
                                        </Storyboard>
                                    </BeginStoryboard>
                                </EventTrigger.Actions>
                            </EventTrigger>
                        </ControlTemplate.Triggers>
                    </ControlTemplate>
                </Setter.Value>
            </Setter>
        </Style>

    </Window.Resources>
    <Grid>
        <Grid.Background>
            <LinearGradientBrush StartPoint="0,1.5" EndPoint="0.5,0.1" Opacity="0.2">
                <LinearGradientBrush.GradientStops>
                    <GradientStop Color="Green" Offset="0.0"/>
                    <GradientStop Color="LightBlue" Offset="0.75"/>
                    <GradientStop Color="LightCoral" Offset="1.2"/>
                </LinearGradientBrush.GradientStops>
            </LinearGradientBrush>
        </Grid.Background>
        <Grid.RowDefinitions>
            <RowDefinition Height="30"/>
            <RowDefinition Height="30"/>
            <RowDefinition Height="60"/>
        </Grid.RowDefinitions>
        <Grid.ColumnDefinitions>
            <ColumnDefinition/>
            <ColumnDefinition/>
        </Grid.ColumnDefinitions>
        <Label Grid.Column="0" FontSize="14" FontWeight="Bold">Entry your First Name:</Label>
        <TextBox Grid.Row="0" Grid.Column="1" Name="firstName" Margin="0,5,10,5"/>
        <Label Grid.Row="1">Entry your Last Name:</Label>
        <TextBox Grid.Column="1" Grid.Row="1" Name="lastName" Margin="0,5,10,5"/>
        <Button Grid.Row="2" Grid.Column="0" Margin="90,2,125,2" Name="submit" Click="Click_submiit" Width="Auto" >View Message</Button>
        <Button Grid.Row="2" Grid.Column="1" Margin="100,2,120,2" Name="Clear" Click="Click_clean" Width="Auto">Clean Name</Button>
    </Grid>
</Window>
View Code

编译运行,就可以看到我们想要的效果。

 

End.

谢谢。

C#编程之WPF控件开发(十三)

标签:schema   win   one   fir   stroke   ati   通过   影响   sse   

原文地址:https://www.cnblogs.com/lumao1122-Milolu/p/11925929.html

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