标签:io os ar 使用 java for sp 文件 on
游戏中很多需要用到ScrollView的情况,也就是需要滚动一片区域。这里有两种实现方法,一种是使用cocos studio的方式,第二种是手写代码。先看第一种
第一种记得在设置滚动区域时选取裁剪项。
var size = cc.winSize;
//读取json文件
var root = ccs.uiReader.widgetFromJsonFile(res.listJson);
this.addChild(root);
//获取在cocos studio里面设定好的scrollView
var missionlist = ccui.helper.seekWidgetByName(root, "MissionList");
//设定垂直朝向滚动
missionlist.setDirection(ccui.ScrollView.DIR_VERTICAL);
missionlist.setTouchEnabled(true);
missionlist.setBounceEnabled(true);
missionlist.setVisible(true);
//设置大小
missionlist.setSize(cc.size(960, 400));
//设置可以滚动区域
var len = 9;
missionlist.setInnerContainerSize(cc.size(960, 80* len));
missionlist.y = size.height/2;
missionlist.x = size.width/2;
missionlist.setAnchorPoint(cc.p(0.5,0.5));
//设置滚动的项目
for(var i = 0; i < len; i++){
var sprite = new cc.Sprite(res.item_png);
missionlist.addChild(sprite);
sprite.x = missionlist.width/2;
sprite.y = missionlist.getInnerContainerSize().height + 40 - (i+1)*80;
sprite.setAnchorPoint(cc.p(0.5,0.5));
}
missionlist.jumpToTop();
</pre><pre name="code" class="javascript">第二种,手写代码
<p><pre name="code" class="javascript"> varlistView = ccui.ScrollView.create();
listView.setDirection(ccui.ScrollView.DIR_VERTICAL);
listView.setTouchEnabled(true);
listView.setBounceEnabled(true);
listView.setSize(cc.size(960, 400));
listView.x = size.width/2;
listView.y = size.height/2;
listView.setAnchorPoint(cc.p(0.5,0.5));
this.addChild(listView);
listView.setInnerContainerSize(cc.size(960, 80*9));
for(var i =0; i < 9; i++){
varsprite = new cc.Sprite(res.item_png);
listView.addChild(sprite);
sprite.x= listView.width/2;
sprite.y= listView.getInnerContainerSize().height + 40 - (i+1)*80;
sprite.setAnchorPoint(cc.p(0.5,0.5));
}
listView.jumpToTop();标签:io os ar 使用 java for sp 文件 on
原文地址:http://blog.csdn.net/dayday_up2/article/details/40617915