标签:span play mod text dfa target sns rate 方式
最近项目中要做启动图缓存图片,刚开始想的缓存文件,后来尝试用缓存来做找到这种方式来缓存
这种方式不需要指定控件可以多缓存非常好用
废话不多说直接上干货
for (int i = 0; i < imgs.size(); i++) { int finalI = i; SimpleTarget<GlideDrawable> simpleTarget = new SimpleTarget<GlideDrawable>() { @Override public void onResourceReady(GlideDrawable resource, GlideAnimation glideAnimation) { // imageView.setImageDrawable(resource); Log.i("测试缓存图片", "-------" + finalI); } }; Glide.with(
ThinksnsActivity.this.getApplicationContext()).load(imgs.get(i)).diskCacheStrategy(DiskCacheStrategy.ALL).into(simpleTarget); }
这种方式来进行多缓存值得注意的是上下文需要传getApplicationContext()否则在activity finish的时候会出错
下面看加载的方法、
Glide.getPhotoCacheDir(ThinksnsActivity.this); Log.i("inflaAdsData", "有图片缓存加载"); //图片加载完成之后监听 int finalPostionRandomCptPlanIdeas = postionRandomCptPlanIdeas; Glide.with(ThinksnsActivity.this.getApplicationContext()).load(planIdeasBeans.get(postionRandomCptPlanIdeas).getAttach_info().getAttach_middle()).diskCacheStrategy(DiskCacheStrategy.ALL) .crossFade(1000) .into(new GlideDrawableImageViewTarget(iv_launcher) { @Override public void onLoadStarted(Drawable placeholder) { // 开始加载图片 Log.i("inflaAdsData", "开始加载图片"); } @Override public void onLoadFailed(Exception e, Drawable errorDrawable) { Log.i("inflaAdsData", "加载图片失败"); jumpToMain(); } @Override public void onResourceReady(GlideDrawable resource, GlideAnimation<? super GlideDrawable> animation) { super.onResourceReady(resource, animation); //投放成功 displayCallback(modelStartAds.getPlan_id(), planIdeasBeans.get(finalPostionRandomCptPlanIdeas).getIdea_id()); Log.i("inflaAdsData", "加载完开始倒计时"); // iv_launcher.setImageDrawable(resource); countDown(5100);//5秒倒计时方法 iv_launcher.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { countdowntimer.cancel(); //ad视频跳转 } }); } });
这里面获取缓存然后在加载之后要监听 来实现倒计时 看注释就很明白
by 磊磊tua
标签:span play mod text dfa target sns rate 方式
原文地址:https://www.cnblogs.com/widgetbox/p/12597134.html