标签:new handle 延迟 消息 erb nal 线程池 throwable war
知识点
1、学习idleStateHandler 用来检测会话状态 2、心跳其实就是一个普通的请求,特点数据简单,业务也简单 心跳对于服务端来说,定时清除闲置会话inactive(netty5) channelclose(netty3) 心跳对客户端来说,用来检测会话是否断开,是否重连! 用来检测网络延时!
###################Netty3心跳实现####################
1、Netty3ServerHeart.java
package com.example.netty.lesson7.netty3; import java.net.InetSocketAddress; import java.util.concurrent.ExecutorService; import java.util.concurrent.Executors; import org.jboss.netty.bootstrap.ServerBootstrap; import org.jboss.netty.channel.ChannelPipeline; import org.jboss.netty.channel.ChannelPipelineFactory; import org.jboss.netty.channel.Channels; import org.jboss.netty.channel.socket.nio.NioServerSocketChannelFactory; import org.jboss.netty.handler.codec.string.StringDecoder; import org.jboss.netty.handler.codec.string.StringEncoder; import org.jboss.netty.handler.timeout.IdleStateHandler; import org.jboss.netty.util.HashedWheelTimer; /** * @author yangwj * @date 2020/4/4 23:06 */ public class Netty3ServerHeart { public static void main(String[] args) { //服务类 ServerBootstrap bootstrap = new ServerBootstrap(); //boss线程监听端口,worker线程负责数据读写 ExecutorService boss = Executors.newCachedThreadPool(); ExecutorService worker = Executors.newCachedThreadPool(); //设置niosocket工厂 bootstrap.setFactory(new NioServerSocketChannelFactory(boss, worker)); final HashedWheelTimer hashedWheelTimer = new HashedWheelTimer(); //设置管道的工厂 bootstrap.setPipelineFactory(new ChannelPipelineFactory() { @Override public ChannelPipeline getPipeline() throws Exception { ChannelPipeline pipeline = Channels.pipeline(); //IdleStateHandler设置心跳时间 pipeline.addLast("idle", new IdleStateHandler(hashedWheelTimer, 5, 5, 10)); pipeline.addLast("decoder", new StringDecoder()); pipeline.addLast("encoder", new StringEncoder()); pipeline.addLast("helloHandler", new HelloHandler()); return pipeline; } }); bootstrap.bind(new InetSocketAddress(51503)); System.out.println("start!!!"); } }
2、HelloHandler.java
package com.example.netty.lesson7.netty3; import org.jboss.netty.channel.ChannelEvent; import org.jboss.netty.channel.ChannelFuture; import org.jboss.netty.channel.ChannelFutureListener; import org.jboss.netty.channel.ChannelHandlerContext; import org.jboss.netty.channel.MessageEvent; import org.jboss.netty.channel.SimpleChannelHandler; import org.jboss.netty.handler.timeout.IdleState; import org.jboss.netty.handler.timeout.IdleStateEvent; /** * @author yangwj * @date 2020/4/4 23:08 * 注意 IdleStateAwareChannelHandler的使用 */ public class HelloHandler extends SimpleChannelHandler { @Override public void messageReceived(ChannelHandlerContext ctx, MessageEvent e) throws Exception { System.out.println(e.getMessage()); } @Override public void handleUpstream(final ChannelHandlerContext ctx, ChannelEvent e) throws Exception { if (e instanceof IdleStateEvent) { if(((IdleStateEvent)e).getState() == IdleState.ALL_IDLE){ System.out.println("踢玩家下线"); //关闭会话,踢玩家下线 ChannelFuture write = ctx.getChannel().write("time out, you will close"); write.addListener(new ChannelFutureListener() { @Override public void operationComplete(ChannelFuture future) throws Exception { ctx.getChannel().close(); } }); } } else { super.handleUpstream(ctx, e); } } }
#############Netty5心跳实现###############
1、Server.java
package com.example.netty.lesson7.netty5; import io.netty.bootstrap.ServerBootstrap; import io.netty.channel.Channel; import io.netty.channel.ChannelFuture; import io.netty.channel.ChannelInitializer; import io.netty.channel.ChannelOption; import io.netty.channel.EventLoopGroup; import io.netty.channel.nio.NioEventLoopGroup; import io.netty.channel.socket.nio.NioServerSocketChannel; import io.netty.handler.codec.string.StringDecoder; import io.netty.handler.codec.string.StringEncoder; import io.netty.handler.timeout.IdleStateHandler; /** * netty5服务端 * @author yangwj * */ public class Server { public static void main(String[] args) { //服务类 ServerBootstrap bootstrap = new ServerBootstrap(); //boss和worker EventLoopGroup boss = new NioEventLoopGroup(); EventLoopGroup worker = new NioEventLoopGroup(); try { //设置线程池 bootstrap.group(boss, worker); //设置socket工厂、 bootstrap.channel(NioServerSocketChannel.class); //设置管道工厂 bootstrap.childHandler(new ChannelInitializer<Channel>() { @Override protected void initChannel(Channel ch) throws Exception { //IdleStateHandler 心跳设置 ch.pipeline().addLast(new IdleStateHandler(5, 5, 10)); ch.pipeline().addLast(new StringDecoder()); ch.pipeline().addLast(new StringEncoder()); ch.pipeline().addLast(new ServerHandler()); } }); //netty3中对应设置如下 //bootstrap.setOption("backlog", 1024); //bootstrap.setOption("tcpNoDelay", true); //bootstrap.setOption("keepAlive", true); //设置参数,TCP参数 bootstrap.option(ChannelOption.SO_BACKLOG, 2048);//serverSocketchannel的设置,链接缓冲池的大小 bootstrap.childOption(ChannelOption.SO_KEEPALIVE, true);//socketchannel的设置,维持链接的活跃,清除死链接 bootstrap.childOption(ChannelOption.TCP_NODELAY, true);//socketchannel的设置,关闭延迟发送 //绑定端口 ChannelFuture future = bootstrap.bind(51503); System.out.println("start"); //等待服务端关闭 future.channel().closeFuture().sync(); } catch (Exception e) { e.printStackTrace(); } finally{ //释放资源 boss.shutdownGracefully(); worker.shutdownGracefully(); } } }
2、ServerHandler.java
package com.example.netty.lesson7.netty5; import io.netty.channel.ChannelFuture; import io.netty.channel.ChannelFutureListener; import io.netty.channel.ChannelHandlerContext; import io.netty.channel.SimpleChannelInboundHandler; import io.netty.handler.timeout.IdleState; import io.netty.handler.timeout.IdleStateEvent; /** * 服务端消息处理 * @author yangwj * */ public class ServerHandler extends SimpleChannelInboundHandler<String> { @Override protected void messageReceived(ChannelHandlerContext ctx, String msg) throws Exception { System.out.println(msg); ctx.channel().writeAndFlush("hi"); ctx.writeAndFlush("hi"); } /** * 观测客户端连接状态 * @param ctx * @param evt * @throws Exception */ @Override public void userEventTriggered(final ChannelHandlerContext ctx, Object evt) throws Exception { if(evt instanceof IdleStateEvent){ IdleStateEvent event = (IdleStateEvent)evt; if(event.state() == IdleState.ALL_IDLE){ //清除超时会话 ChannelFuture writeAndFlush = ctx.writeAndFlush("you will close"); writeAndFlush.addListener((ChannelFutureListener)(ChannelFuture future)->{ ctx.channel().close(); }); // writeAndFlush.addListener(new ChannelFutureListener() { // @Override // public void operationComplete(ChannelFuture future) throws Exception { // ctx.channel().close(); // } // }); } }else{ super.userEventTriggered(ctx, evt); } } /** * 新客户端接入 */ @Override public void channelActive(ChannelHandlerContext ctx) throws Exception { System.out.println("channelActive"); } /** * 客户端断开 */ @Override public void channelInactive(ChannelHandlerContext ctx) throws Exception { System.out.println("channelInactive"); } /** * 异常 */ @Override public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception { cause.printStackTrace(); } }
完毕,供自学!
标签:new handle 延迟 消息 erb nal 线程池 throwable war
原文地址:https://www.cnblogs.com/ywjfx/p/12811720.html