标签:bug setpath set str tab class sel guid unity
string[] guids=Selection.assetGUIDs;
int i=guids.Length;
while(--i>=0){
string guid=guids[i];
string assetPath=AssetDatabase.GUIDToAssetPath(guid);
Debug.Log(assetPath);
}
标签:bug setpath set str tab class sel guid unity
原文地址:https://www.cnblogs.com/kingBook/p/12841327.html