标签:handler ebs 最优 管理 add 来源 流量控制 参数 artifact
Netty由Trustin Lee (韩国,Line公司) 2004年开发。
Netty is an asynchronous event-driven network application framework for rapid development of maintainable high performance protocol servers & clients.
本质:网络应用程序框架
实现:异步、事件驱动
特性:高性能、可维护、快速开发
用途:开发服务器和客户端
Netty的结构图:
其结构主要分三个部分:
Netty的Hello world代码相对来说要复杂一些,但客户端和服务端都包含了NioEventLoopGroup,Pipeline等相同的脚手架代码。
在pom中引入netty的依赖
<dependency>
<groupId>io.netty</groupId>
<artifactId>netty-all</artifactId>
<version>4.1.50.Final</version>
</dependency>
创建Netty的Hello World。下面的示例程序使用netty的构建了一个基本的客户端-服务端的模型,由NioEventLoopGroup、ServerBootstrap、ChannelInitializer等组件构成。
服务端代码:
/**
构建netty Server端启动的bootstrap.
*/
public class EchoServer {
public static void main(String[] args) throws InterruptedException {
// 接收客户端连接
EventLoopGroup bossGroup = new NioEventLoopGroup();
// 处理客户端连接
EventLoopGroup workerGroup = new NioEventLoopGroup();
try {
ServerBootstrap serverBootstrap = new ServerBootstrap();
serverBootstrap.group(bossGroup, workerGroup).channel(NioServerSocketChannel.class)
.handler(new LoggingHandler(LogLevel.INFO))
.childHandler(new EchoServerInitializer());
ChannelFuture channelFuture = serverBootstrap.bind(8030).sync();
channelFuture.channel().closeFuture().sync();
} finally {
bossGroup.shutdownGracefully();
workerGroup.shutdownGracefully();
}
}
}
/**
初始化server端的socket channel pipiline。
*/
public class EchoServerInitializer extends ChannelInitializer<SocketChannel> {
@Override
protected void initChannel(SocketChannel socketChannel) throws Exception {
ChannelPipeline pipeline = socketChannel.pipeline();
pipeline.addLast(new LoggingHandler(LogLevel.INFO));
pipeline.addLast(new EchoServerHandler());
}
}
/**
Server handler
*/
public class EchoServerHandler extends ChannelInboundHandlerAdapter {
@Override
public void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception {
// 接收到客户端消息后,将消息原样输出给客户端
ctx.write(msg);
}
@Override
public void channelReadComplete(ChannelHandlerContext ctx) throws Exception {
ctx.flush();
}
@Override
public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
cause.printStackTrace();
ctx.close();
}
}
客户端代码
public class EchoClient {
public static void main(String[] args) throws InterruptedException {
// configure the client.
EventLoopGroup group = new NioEventLoopGroup();
try{
Bootstrap bootstrap = new Bootstrap();
bootstrap.group(group)
.channel(NioSocketChannel.class)
.option(ChannelOption.TCP_NODELAY,true)
.handler(new EchoClientInitializer());
// start the client.
ChannelFuture channelFuture = bootstrap.connect("127.0.0.1",8030).sync();
// wait util the connection is closed.
channelFuture.channel().closeFuture().sync();
}
finally {
// shut down the event loop to terminate all threads.
group.shutdownGracefully();
}
}
}
public class EchoClientInitializer extends ChannelInitializer<SocketChannel> {
@Override
protected void initChannel(SocketChannel socketChannel) throws Exception {
ChannelPipeline pipeline = socketChannel.pipeline();
pipeline.addLast(new LoggingHandler(LogLevel.INFO));
pipeline.addLast(new EchoClientHandler());
}
}
public class EchoClientHandler extends ChannelInboundHandlerAdapter {
private final ByteBuf firstMessage;
public EchoClientHandler() {
firstMessage = Unpooled.wrappedBuffer("I am echo message".getBytes());
}
@Override
public void channelActive(ChannelHandlerContext ctx) throws Exception {
ctx.writeAndFlush(firstMessage);
}
@Override
public void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception {
ctx.write(msg);
}
@Override
public void channelReadComplete(ChannelHandlerContext ctx) throws Exception {
TimeUnit.SECONDS.sleep(3);
ctx.flush();
}
@Override
public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
cause.printStackTrace();
ctx.close();
}
}
Netty相比于Java Nio
做的更多:
做的更好:
业界流行的网络通信框架,但是Java网络编程,只选择Netty。
从归属组织上看发展
从版本演变上看发展
Netty社区
https://github.com/netty/netty
分支
一些典型项目
趋势
标签:handler ebs 最优 管理 add 来源 流量控制 参数 artifact
原文地址:https://www.cnblogs.com/CodePastry/p/13251505.html