标签:状态码 mit 一个 init trace stream 支持 服务器 pip
服务器端
启动类
package me.jar.netty.websocket; import io.netty.bootstrap.ServerBootstrap; import io.netty.channel.ChannelFuture; import io.netty.channel.ChannelInitializer; import io.netty.channel.ChannelPipeline; import io.netty.channel.EventLoopGroup; import io.netty.channel.nio.NioEventLoopGroup; import io.netty.channel.socket.SocketChannel; import io.netty.channel.socket.nio.NioServerSocketChannel; import io.netty.handler.codec.http.HttpObjectAggregator; import io.netty.handler.codec.http.HttpServerCodec; import io.netty.handler.codec.http.websocketx.WebSocketServerProtocolHandler; import io.netty.handler.logging.LogLevel; import io.netty.handler.logging.LoggingHandler; import io.netty.handler.stream.ChunkedWriteHandler; /** * @Description * @Date 2021/3/7-10:31 */ public class WebSocketServer { public static void main(String[] args) { EventLoopGroup bossGroup = new NioEventLoopGroup(1); EventLoopGroup workerGroup = new NioEventLoopGroup(); try { ServerBootstrap serverBootstrap = new ServerBootstrap(); serverBootstrap.group(bossGroup, workerGroup) .channel(NioServerSocketChannel.class) .handler(new LoggingHandler(LogLevel.INFO)) .childHandler(new ChannelInitializer<SocketChannel>() { @Override protected void initChannel(SocketChannel ch) { ChannelPipeline pipeline = ch.pipeline(); // 因为基于http协议,使用http的编码和解码 pipeline.addLast(new HttpServerCodec()); // 是以块的方式写,添加ChunkedWriteHandler处理器 pipeline.addLast(new ChunkedWriteHandler()); /* 1.http数据在传输过程中是分段,HttpObjectAggregator,就是可以将多个段聚合 2.这就是为什么,当浏览器发送大量数据时,就会发出多次http请求 */ pipeline.addLast(new HttpObjectAggregator(8192)); /* 1.对于WebSocket,它的数据是以 帧(frame)形式传递 2.可以看到WebSocketFrame下面有六个子类 3.浏览器请求是 ws://localhost:8899/hello 表示请求的uri 4.WebSocketServerProtocolHandler 核心功能是将http协议升级为ws协议,保持长连接 5.是通过一个状态码 101 */ pipeline.addLast(new WebSocketServerProtocolHandler("/hello")); // 自定义的Handler,处理业务逻辑 pipeline.addLast(new MyTextWebSocketFrameHandler()); } }); ChannelFuture cf = serverBootstrap.bind(8899).sync(); System.out.println("服务器启动了。。。"); cf.channel().closeFuture().sync(); } catch (InterruptedException e) { e.printStackTrace(); } finally { bossGroup.shutdownGracefully(); workerGroup.shutdownGracefully(); } } }
自定义处理器类
package me.jar.netty.websocket; import io.netty.channel.ChannelHandlerContext; import io.netty.channel.SimpleChannelInboundHandler; import io.netty.handler.codec.http.websocketx.TextWebSocketFrame; import java.time.LocalDateTime; /** * @Description 这里的TextWebSocketFrame类型,表示一个文本帧(Frame) * @Date 2021/3/7-10:49 */ public class MyTextWebSocketFrameHandler extends SimpleChannelInboundHandler<TextWebSocketFrame> { @Override protected void channelRead0(ChannelHandlerContext ctx, TextWebSocketFrame msg) { System.out.println("服务器收到的消息->" + msg.text()); // 回复消息 ctx.writeAndFlush(new TextWebSocketFrame("服务器时间:" + LocalDateTime.now() + " >>> " + msg.text())); } // 当客户端连接后,触发方法 @Override public void handlerAdded(ChannelHandlerContext ctx) { // id表示唯一的值,LongText是唯一的,ShortText不是唯一的 System.out.println("HandlerAdded 被调用->" + ctx.channel().id().asLongText()); System.out.println("HandlerAdded 被调用->" + ctx.channel().id().asShortText()); } @Override public void handlerRemoved(ChannelHandlerContext ctx) { System.out.println("handlerRemoved被调用->" + ctx.channel().id().asLongText()); } @Override public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) { System.out.println("连接异常->" + cause.getMessage()); ctx.close(); } }
客户端 html页面
<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <title>WebSocket</title> </head> <body> <script> var websocket; if (window.WebSocket) { websocket = new WebSocket("ws://localhost:8899/hello"); // 相当于channelRead0,ev,收到服务端回送的消息 websocket.onmessage = function (ev) { var rt = document.getElementById("responseText"); rt.value = rt.value + "\n" + ev.data; } // 相当于连接开启(感知到连接开启) websocket.onopen = function (ev) { var rt = document.getElementById("responseText"); rt.value = "连接开启了。。。"; } // 相当于连接关闭(感知到连接关闭) websocket.onclose = function (ev) { var rt = document.getElementById("responseText"); rt.value = rt.value + "\n" + "连接关闭了。。。"; } // 发送消息到服务器 function send(message) { if (!websocket) { // 先判断socket是否创建好 return; } if (websocket.readyState = WebSocket.OPEN) { // 通过socket发送消息 websocket.send(message); } else { alert("连接没有开启"); } } } else { alert("当前浏览器不支持webSocket"); } </script> <form onsubmit="return false"> <textarea name="message" style="height: 300px; width: 300px"></textarea> <input type="button" value="发送消息" onclick="send(this.form.message.value)"> <textarea id="responseText" style="height: 300px; width: 300px"></textarea> <input type="button" value="清空内容" onclick="document.getElementById(‘responseText‘).value=‘‘"> </form> </body> </html>
标签:状态码 mit 一个 init trace stream 支持 服务器 pip
原文地址:https://www.cnblogs.com/hello4world/p/14496347.html