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using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace YiChuan { public class YiChuanTest { #region 权重 /// <summary> /// 知识点分布权重 /// </summary> public static double kpcoverage = 0.10; /// <summary> /// 试卷难度系数权重 /// </summary> public static double difficulty = 0.90; #endregion #region 调用示例 public void Show() { DB db = new DB(); Paper paper = new Paper() { ID = 1, TotalScore = 100, Difficulty = 0.72, Points = new List<int>() { 1, 3, 5, 7, 9, 11, 13, 15, 17, 19, 21, 23, 25, 27, 29, 31, 33, 35, 37, 39, 41, 43, 45, 47, 49, 51, 53, 55, 57, 59, 61, 63, 65, 67, 69, 71, 73, 75, 77, 79, 81}, EachTypeCount = new[] { 20, 5, 10, 7, 5 }, EachTypeSumScore = new[] { 20, 10, 20, 20, 30 } }; List<Unit> unitList = CSZQ(20, paper, db.ProblemDB); int count = 0; ShowUnit(unitList); Console.WriteLine("-----------------------------------------------"); double expand = 0.98; int runCount = 500; while (!IsEnd(unitList, expand)) { count++; if (count > runCount) { Console.WriteLine("计算 " + runCount + " 代仍没有结果,请重新设计条件!"); break; } unitList = Select(unitList, 10); unitList = Cross(unitList, 20, paper); if (IsEnd(unitList, expand)) { break; } unitList = Change(unitList, db.ProblemDB, paper); if (IsEnd(unitList, expand)) { break; } Console.WriteLine("在第 " + count + " 代未得到结果"); } if (count <= runCount) { Console.WriteLine("在第 " + count + " 代得到结果,结果为:"); Console.WriteLine("试卷难度:" + paper.Difficulty); ShowResult(unitList, expand); } } #endregion #region 初始种群 public List<Unit> CSZQ(int count, Paper paper, List<Problem> problemList) { List<Unit> unitList = new List<Unit>(); int[] eachTypeCount = paper.EachTypeCount; Unit unit; Random rand = new Random(); for (int i = 0; i < count; i++) { unit = new Unit(); unit.ID = i + 1; unit.AdaptationDegree = 0.00; while (paper.TotalScore != unit.SumScore) { unit.ProblemList.Clear(); for (int j = 0; j < eachTypeCount.Length; j++) { List<Problem> oneTypeProblem = problemList .Where(o => o.Type == (j + 1)) .Where(p => IsContain(paper, p)) .ToList(); Problem temp = new Problem(); for (int k = 0; k < eachTypeCount[j]; k++) { int index = rand.Next(0, oneTypeProblem.Count - k); unit.ProblemList.Add(oneTypeProblem[index]); temp = oneTypeProblem[oneTypeProblem.Count - 1 - k]; oneTypeProblem[oneTypeProblem.Count - 1 - k] = oneTypeProblem[index]; oneTypeProblem[index] = temp; } } } unitList.Add(unit); } unitList = GetKPCoverage(unitList, paper); unitList = GetAdaptationDegree(unitList, paper, kpcoverage, difficulty); return unitList; } #endregion #region 选择算子 public List<Unit> Select(List<Unit> unitList, int count) { List<Unit> selectedUnitList = new List<Unit>(); double AllAdaptationDegree = 0; unitList.ForEach(delegate(Unit u) { AllAdaptationDegree += u.AdaptationDegree; }); Random rand = new Random(); while (selectedUnitList.Count != count) { double degree = 0.00; double randDegree = rand.Next(1, 100) * 0.01 * AllAdaptationDegree; for (int j = 0; j < unitList.Count; j++) { degree += unitList[j].AdaptationDegree; if (degree >= randDegree) { if (!selectedUnitList.Contains(unitList[j])) { selectedUnitList.Add(unitList[j]); } break; } } } return selectedUnitList; } #endregion #region 交叉算子 public List<Unit> Cross(List<Unit> unitList, int count, Paper paper) { List<Unit> crossedUnitList = new List<Unit>(); Random rand = new Random(); while (crossedUnitList.Count != count) { int indexOne = rand.Next(0, unitList.Count); int indexTwo = rand.Next(0, unitList.Count); Unit unitOne; Unit unitTwo; if (indexOne != indexTwo) { unitOne = unitList[indexOne]; unitTwo = unitList[indexTwo]; int crossPosition = rand.Next(0, unitOne.ProblemCount - 2); double scoreOne = unitOne.ProblemList[crossPosition].Score + unitOne.ProblemList[crossPosition + 1].Score; double scoreTwo = unitTwo.ProblemList[crossPosition].Score + unitTwo.ProblemList[crossPosition + 1].Score; if (scoreOne == scoreTwo) { Unit unitNewOne = new Unit(); unitNewOne.ProblemList = new List<Problem>(); unitNewOne.ProblemList.AddRange(unitOne.ProblemList); Unit unitNewTwo = new Unit(); unitNewTwo.ProblemList = new List<Problem>(); unitNewTwo.ProblemList.AddRange(unitTwo.ProblemList); for (int i = crossPosition; i < crossPosition + 2; i++) { unitNewOne.ProblemList[i] = new Problem(unitTwo.ProblemList[i]); unitNewTwo.ProblemList[i] = new Problem(unitOne.ProblemList[i]); } unitNewOne.ID = crossedUnitList.Count; unitNewTwo.ID = unitNewOne.ID + 1; if (crossedUnitList.Count < count) { crossedUnitList.Add(unitNewOne); } if (crossedUnitList.Count < count) { crossedUnitList.Add(unitNewTwo); } } } crossedUnitList = crossedUnitList.Distinct(new ProblemComparer()).ToList(); } crossedUnitList = GetKPCoverage(crossedUnitList, paper); crossedUnitList = GetAdaptationDegree(crossedUnitList, paper, kpcoverage, difficulty); return crossedUnitList; } #endregion #region 变异算子 public List<Unit> Change(List<Unit> unitList, List<Problem> problemList, Paper paper) { Random rand = new Random(); int index = 0; unitList.ForEach(delegate(Unit u) { index = rand.Next(0, u.ProblemList.Count); Problem temp = u.ProblemList[index]; Problem problem = new Problem(); for (int i = 0; i < temp.Points.Count; i++) { if (paper.Points.Contains(temp.Points[i])) { problem.Points.Add(temp.Points[i]); } } var otherDB = from a in problemList where a.Points.Intersect(problem.Points).Count() > 0 select a; List<Problem> smallDB = otherDB.Where(p => IsContain(paper, p)).Where(o => o.Score == temp.Score && o.Type == temp.Type && o.ID != temp.ID).ToList(); if (smallDB.Count > 0) { int changeIndex = rand.Next(0, smallDB.Count); u.ProblemList[index] = smallDB[changeIndex]; } }); unitList = GetKPCoverage(unitList, paper); unitList = GetAdaptationDegree(unitList, paper, kpcoverage, difficulty); return unitList; } #endregion #region 是否达到目标 public bool IsEnd(List<Unit> unitList, double endcondition) { if (unitList.Count > 0) { for (int i = 0; i < unitList.Count; i++) { if (unitList[i].AdaptationDegree >= endcondition) { return true; } } } return false; } #endregion #region 题目知识点是否符合试卷要求 private bool IsContain(Paper paper, Problem problem) { for (int i = 0; i < problem.Points.Count; i++) { if (paper.Points.Contains(problem.Points[i])) { return true; } } return false; } #endregion #region 计算知识点分布 public List<Unit> GetKPCoverage(List<Unit> unitList, Paper paper) { List<int> kp; for (int i = 0; i < unitList.Count; i++) { kp = new List<int>(); unitList[i].ProblemList.ForEach(delegate(Problem p) { kp.AddRange(p.Points); }); var common = kp.Intersect(paper.Points); unitList[i].KPCoverage = common.Count() * 1.00 / paper.Points.Count; } return unitList; } #endregion #region 计算试卷适应度 public List<Unit> GetAdaptationDegree(List<Unit> unitList, Paper paper, double KPCoverage, double Difficulty) { unitList = GetKPCoverage(unitList, paper); for (int i = 0; i < unitList.Count; i++) { unitList[i].AdaptationDegree = 1 - (1 - unitList[i].KPCoverage) * KPCoverage - Math.Abs(unitList[i].Difficulty - paper.Difficulty) * Difficulty; } return unitList; } #endregion #region 显示群体 public void ShowUnit(List<Unit> unitList) { unitList.OrderBy(o => o.ID).ToList().ForEach(delegate(Unit u) { Console.WriteLine("第" + u.ID + "套:"); Console.WriteLine("题目数量\t知识点分布\t难度系数\t适应度"); Console.WriteLine(u.ProblemCount + "\t\t" + u.KPCoverage.ToString("f2") + "\t\t" + u.Difficulty.ToString("f2") + "\t\t" + u.AdaptationDegree.ToString("f2")); //Console.WriteLine("编号\t分数\t题型\t难度系数"); //u.ProblemList.ForEach(delegate(Problem p) //{ // Console.WriteLine(p.ID + "\t" + p.Score + "\t" + p.Type + "\t" + p.Difficulty.ToString("f2")); //}); Console.WriteLine(); Console.WriteLine(); }); } #endregion #region 显示结果 public void ShowResult(List<Unit> unitList, double expand) { unitList.OrderBy(o => o.ID).ToList().ForEach(delegate(Unit u) { if (u.AdaptationDegree >= expand) { Console.WriteLine("第" + u.ID + "套:"); Console.WriteLine("题目数量\t知识点分布\t难度系数\t适应度"); Console.WriteLine(u.ProblemCount + "\t\t" + u.KPCoverage.ToString("f2") + "\t\t" + u.Difficulty.ToString("f2") + "\t\t" + u.AdaptationDegree.ToString("f2")); //Console.WriteLine("编号\t分数\t题型\t难度系数"); //u.ProblemList.ForEach(delegate(Problem p) //{ // Console.WriteLine(p.ID + "\t" + p.Score + "\t" + p.Type + "\t" + p.Difficulty.ToString("f2")); //}); Console.WriteLine(); Console.WriteLine(); } }); } #endregion #region 显示一个群体题目编号 public void ShowUnit(Unit u) { Console.WriteLine("编号\t知识点分布\t难度系数"); Console.WriteLine(u.ID + "\t" + u.KPCoverage.ToString("f2") + "\t\t" + u.Difficulty.ToString("f2")); u.ProblemList.ForEach(delegate(Problem p) { Console.Write(p.ID + "\t"); }); Console.WriteLine(); } #endregion } #region 检查是否有重得试题 public class ProblemComparer : IEqualityComparer<Unit> { public bool Equals(Unit x, Unit y) { bool result = true; for (int i = 0; i < x.ProblemList.Count; i++) { if (x.ProblemList[i].ID != y.ProblemList[i].ID) { result = false; break; } } return result; } public int GetHashCode(Unit obj) { return obj.ToString().GetHashCode(); } } #endregion #region 种群个体 public class Unit { public Unit() { ID = 0; AdaptationDegree = 0.00; KPCoverage = 0.00; ProblemList = new List<Problem>(); } /// <summary> /// 编号 /// </summary> public int ID { get; set; } /// <summary> /// 适应度 /// </summary> public double AdaptationDegree { get; set; } /// <summary> /// 难度系数 /// </summary> public double Difficulty { get { double diff = 0.00; ProblemList.ForEach(delegate(Problem p) { diff += p.Difficulty * p.Score; }); return diff / SumScore; } } /// <summary> /// 题目数量 /// </summary> public int ProblemCount { get { return ProblemList.Count; } } /// <summary> /// 总分 /// </summary> public int SumScore { get { int sum = 0; ProblemList.ForEach(delegate(Problem p) { sum += p.Score; }); return sum; } } /// <summary> /// 知识点分布 /// </summary> public double KPCoverage { get; set; } /// <summary> /// 题目 /// </summary> public List<Problem> ProblemList { get; set; } } #endregion #region 题目实体 public class Problem { public Problem() { ID = 0; Type = 0; Score = 0; Difficulty = 0.00; Points = new List<int>(); } public Problem(Problem p) { this.ID = p.ID; this.Type = p.Type; this.Score = p.Score; this.Difficulty = p.Difficulty; this.Points = p.Points; } public int ID { get; set; } /// <summary> /// 1、2、3、4、5对应单选,多选,判断,填空,问答 /// </summary> public int Type { get; set; } public int Score { get; set; } public double Difficulty { get; set; } public List<int> Points { get; set; } } #endregion #region 试卷 public class Paper { public int ID { get; set; } public int TotalScore { get; set; } public double Difficulty { get; set; } public List<int> Points { get; set; } public int[] EachTypeCount { get; set; } public int[] EachTypeSumScore { get; set; } } #endregion #region 试题库 public class DB { public List<Problem> ProblemDB; public DB() { ProblemDB = new List<Problem>(); Problem model; Random rand = new Random(); List<int> Points; for (int i = 1; i <= 5000; i++) { model = new Problem(); model.ID = i; model.Difficulty = rand.Next(30, 100) * 0.01; if (i < 1001) { model.Type = 1; model.Score = 1; } if (i > 1000 && i < 2001) { model.Type = 2; model.Score = 2; } if (i > 2000 && i < 3001) { model.Type = 3; model.Score = 2; } if (i > 3000 && i < 4001) { model.Type = 4; model.Score = rand.Next(1, 5); } if (i > 4000 && i < 5001) { model.Type = 5; model.Score = model.Difficulty > 0.3 ? (int)(double.Parse(model.Difficulty.ToString("f1")) * 10) : 3; } Points = new List<int>(); int count = rand.Next(1, 5); for (int j = 0; j < count; j++) { Points.Add(rand.Next(1, 100)); } model.Points = Points; ProblemDB.Add(model); } } public void ShowDB() { ProblemDB.ForEach( delegate(Problem p) { Console.Write(p.ID + "\t" + p.Type + "\t" + p.Score + "\t" + p.Difficulty + "\t"); p.Points.ForEach( delegate(int o) { Console.Write(o + "\t"); } ); Console.WriteLine(); }); } } #endregion }
实例讲解遗传算法——基于遗传算法的自动组卷系统【C#版源代码】
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原文地址:http://my.oschina.net/darkness/blog/359688