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现在已经实现地图和蘑菇的,或者说游戏界面的不换页刷新,
这里需要使用libncurses.a库来实现,代码如下。
下一步:实现蛇的移动。
源代码:
root@ubuntu:/mnt/shared/appbox/snake# cat snake.c #include <stdio.h> #include <string.h> #include <unistd.h> #include <stdlib.h> #include <time.h> #include <curses.h> #include <curses.h> #include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <string.h> #include <ncurses.h> #include <unistd.h> #include <time.h> #include <string.h> #include <stdlib.h> #include <pthread.h> #include <errno.h> #define GAME_WIDTH 50 #define GAME_HIGTH 25 int middle_line_create(WINDOW *win,int x_site, int y_site) { int i, j; for(j=0;j<GAME_HIGTH;j++) { for(i=0;i<GAME_WIDTH;i++) { if(i == x_site && j == y_site) { //printf("*"); mvwprintw(win,j,i,"*"); } else if(j == 24 || j ==0) { mvwprintw(win,j,i,"-"); } else if(1 == i) { //printf("|"); mvwprintw(win,j,i,"|"); } else if(i== (GAME_WIDTH-1)) { //printf("|\n"); mvwprintw(win,j,i,"|"); } else { //printf(" "); mvwprintw(win,j,i," "); } } } return 0; } int target_create(int *x_site, int *y_site) { int seconds= time((time_t*)NULL); *y_site = abs(seconds*random())%GAME_HIGTH; *x_site = abs(seconds*random())%GAME_WIDTH; return 0; } static int need_new_target = 1; static int x_site, y_site; int frame_create(WINDOW *win) { int i, j; if(need_new_target == 1) { target_create(&x_site, &y_site); need_new_target = 0; } // printf("x:%d, y:%d\n", x_site, y_site); middle_line_create(win, x_site, y_site); return 0; } /* resource ncurses_newwin ( int rows, int cols, int y, int x); ncurses_newwin() creates a new window to draw elements in. Windows can be positioned using x, y, rows and cols. When creating additional windows, remember to use ncurses_getmaxyx() to check for available space, as terminal size is individual and may vary. The return value is a resource ID used to differ between multiple windows. */ int main(int argc, char *argv[]) { int x,y; time_t t; pthread_t thread; WINDOW *win; initscr(); //初始化标准窗口,必需滴 curs_set(0); //隐藏光标动态 noecho(); //输入无回显 win=newwin(25,50,0,0); getmaxyx(win,y,x); printf("a:%d, b:%d\n",x,y); refresh(); //刷新一下标准窗口,不然无法显示新建的窗口 wrefresh(win); //刷新一下新建的窗口 while(1) { frame_create(win); wrefresh(win); sleep(1); } endwin(); return 0; } root@ubuntu:/mnt/shared/appbox/snake#
架构练习:c语言实现贪吃蛇(二):使用libncurses.a库实现地图和蘑菇不换页刷新
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原文地址:http://blog.csdn.net/xiangpingli/article/details/42190905