标签:mystra android lint inspect toolsignore
本文地址:http://blog.csdn.net/caroline_wendy
xmlns:tools="http://schemas.android.com/tools" tools:ignore=“all”
$ lint --show Available issues: Correctness =========== AdapterViewChildren ------------------- Summary: Checks that AdapterViews do not define their children in XML Priority: 10 / 10 Severity: Warning Category: Correctness AdapterViews such as ListViews must be configured with data from Java code, such as a ListAdapter. More information: http://developer.android.com/reference/android/widget/AdapterView.html OnClick ------- Summary: Ensures that onClick attribute values refer to real methods Priority: 10 / 10 Severity: Error Category: Correctness The onClick attribute value should be the name of a method in this View‘s context to invoke when the view is clicked. This name must correspond to a public method that takes exactly one parameter of type View. Must be a string value, using ‘\;‘ to escape characters such as ‘\n‘ or ‘\uxxxx‘ for a unicode character. SuspiciousImport ---------------- Summary: Checks for ‘import android.R‘ statements, which are usually accidental Priority: 9 / 10 Severity: Warning Category: Correctness Importing android.R is usually not intentional; it sometimes happens when you use an IDE and ask it to automatically add imports at a time when your project‘s R class it not present. Once the import is there you might get a lot of "confusing" error messages because of course the fields available on android.R are not the ones you‘d expect from just looking at your own R class. UsesMinSdkAttributes -------------------- Summary: Checks that the minimum SDK and target SDK attributes are defined Priority: 9 / 10 Severity: Warning Category: Correctness The manifest should contain a <uses-sdk> element which defines the minimum minimum API Level required for the application to run, as well as the target version (the highest API level you have tested the version for.) More information: http://developer.android.com/guide/topics/manifest/uses-sdk-element.html WrongViewCast ------------- Summary: Looks for incorrect casts to views that according to the XML are of a different type Priority: 9 / 10 Severity: Error Category: Correctness Keeps track of the view types associated with ids and if it finds a usage of the id in the Java code it ensures that it is treated as the same type. MissingRegistered ----------------- Summary: Ensures that classes referenced in the manifest are present in the project or libraries Priority: 8 / 10 Severity: Error Category: Correctness If a class is referenced in the manifest, it must also exist in the project (or in one of the libraries included by the project. This check helps uncover typos in registration names, or attempts to rename or move classes without updating the manifest file properly. More information: http://developer.android.com/guide/topics/manifest/manifest-intro.html NamespaceTypo ------------- Summary: Looks for misspellings in namespace declarations Priority: 8 / 10 Severity: Warning Category: Correctness Accidental misspellings in namespace declarations can lead to some very obscure error messages. This check looks for potential misspellings to help track these down. Proguard -------- Summary: Looks for problems in proguard config files Priority: 8 / 10 Severity: Fatal Category: Correctness Using -keepclasseswithmembernames in a proguard config file is not correct; it can cause some symbols to be renamed which should not be. Earlier versions of ADT used to create proguard.cfg files with the wrong format. Instead of -keepclasseswithmembernames use -keepclasseswithmembers, since the old flags also implies "allow shrinking" which means symbols only referred to from XML and not Java (such as possibly CustomViews) can get deleted. More information: http://http://code.google.com/p/android/issues/detail?id=16384 ScrollViewCount --------------- Summary: Checks that ScrollViews have exactly one child widget Priority: 8 / 10 Severity: Warning Category: Correctness ScrollViews can only have one child widget. If you want more children, wrap them in a container layout. StyleCycle ---------- Summary: Looks for cycles in style definitions Priority: 8 / 10 Severity: Fatal Category: Correctness There should be no cycles in style definitions as this can lead to runtime exceptions. More information: http://developer.android.com/guide/topics/ui/themes.html#Inheritance UnknownId --------- Summary: Checks for id references in RelativeLayouts that are not defined elsewhere Priority: 8 / 10 Severity: Fatal Category: Correctness The @+id/ syntax refers to an existing id, or creates a new one if it has not already been defined elsewhere. However, this means that if you have a typo in your reference, or if the referred view no longer exists, you do not get a warning since the id will be created on demand. This check catches errors where you have renamed an id without updating all of the references to it. WrongFolder ----------- Summary: Finds resource files that are placed in the wrong folders Priority: 8 / 10 Severity: Error Category: Correctness Resource files are sometimes placed in the wrong folder, and it can lead to subtle bugs that are hard to understand. This check looks for problems in this area, such as attempting to place a layout "alias" file in a layout/ folder rather than the values/ folder where it belongs. DalvikOverride -------------- Summary: Looks for methods treated as overrides by Dalvik Priority: 7 / 10 Severity: Error Category: Correctness The Android virtual machine will treat a package private method in one class as overriding a package private method in its super class, even if they are in separate packages. This may be surprising, but for compatibility reasons the behavior has not been changed (yet). If you really did intend for this method to override the other, make the method protected instead. If you did not intend the override, consider making the method private, or changing its name or signature. DuplicateIds ------------ Summary: Checks for duplicate ids within a single layout Priority: 7 / 10 Severity: Warning Category: Correctness Within a layout, id‘s should be unique since otherwise findViewById() can return an unexpected view. InconsistentArrays ------------------ Summary: Checks for inconsistencies in the number of elements in arrays Priority: 7 / 10 Severity: Warning Category: Correctness When an array is translated in a different locale, it should normally have the same number of elements as the original array. When adding or removing elements to an array, it is easy to forget to update all the locales, and this lint warning finds inconsistencies like these. Note however that there may be cases where you really want to declare a different number of array items in each configuration (for example where the array represents available options, and those options differ for different layout orientations and so on), so use your own judgement to decide if this is really an error. You can suppress this error type if it finds false errors in your project. NestedScrolling --------------- Summary: Checks whether a scrolling widget has any nested scrolling widgets within Priority: 7 / 10 Severity: Warning Category: Correctness A scrolling widget such as a ScrollView should not contain any nested scrolling widgets since this has various usability issues ResourceAsColor --------------- Summary: Looks for calls to setColor where a resource id is passed instead of a resolved color Priority: 7 / 10 Severity: Error Category: Correctness Methods that take a color in the form of an integer should be passed an RGB triple, not the actual color resource id. You must call getResources().getColor(resource) to resolve the actual color value first. ScrollViewSize -------------- Summary: Checks that ScrollViews use wrap_content in scrolling dimension Priority: 7 / 10 Severity: Warning Category: Correctness ScrollView children must set their layout_width or layout_height attributes to wrap_content rather than fill_parent or match_parent in the scrolling dimension TextViewEdits ------------- Summary: Looks for TextViews being used for input Priority: 7 / 10 Severity: Warning Category: Correctness Using a <TextView> to input text is generally an error, you should be using <EditText> instead. EditText is a subclass of TextView, and some of the editing support is provided by TextView, so it‘s possible to set some input-related properties on a TextView. However, using a TextView along with input attributes is usually a cut & paste error. To input text you should be using <EditText>. This check also checks subclasses of TextView, such as Button and CheckBox, since these have the same issue: they should not be used with editable attributes. CommitPrefEdits --------------- Summary: Looks for code editing a SharedPreference but forgetting to call commit() on it Priority: 6 / 10 Severity: Warning Category: Correctness After calling edit() on a SharedPreference, you must call commit() or apply() on the editor to save the results. DefaultLocale ------------- Summary: Finds calls to locale-ambiguous String manipulation methods Priority: 6 / 10 Severity: Warning Category: Correctness Calling String#toLowerCase() or #toUpperCase() without specifying an explicit locale is a common source of bugs. The reason for that is that those methods will use the current locale on the user‘s device, and even though the code appears to work correctly when you are developing the app, it will fail in some locales. For example, in the Turkish locale, the uppercase replacement for i is not I. If you want the methods to just perform ASCII replacement, for example to convert an enum name, call String#toUpperCase(Locale.US) instead. If you really want to use the current locale, call String#toUpperCase(Locale.getDefault()) instead. More information: http://developer.android.com/reference/java/util/Locale.html#default_locale DuplicateIncludedIds -------------------- Summary: Checks for duplicate ids across layouts that are combined with include tags Priority: 6 / 10 Severity: Warning Category: Correctness It‘s okay for two independent layouts to use the same ids. However, if layouts are combined with include tags, then the id‘s need to be unique within any chain of included layouts, or Activity#findViewById() can return an unexpected view. Instantiatable -------------- Summary: Ensures that classes registered in the manifest file are instantiatable Priority: 6 / 10 Severity: Warning Category: Correctness Activities, services, broadcast receivers etc. registered in the manifest file must be "instiantable" by the system, which means that the class must be public, it must have an empty public constructor, and if it‘s an inner class, it must be a static inner class. LibraryCustomView ----------------- Summary: Flags custom attributes in libraries, which must use the res-auto-namespace instead Priority: 6 / 10 Severity: Error Category: Correctness When using a custom view with custom attributes in a library project, the layout must use the special namespace http://schemas.android.com/apk/res-auto instead of a URI which includes the library project‘s own package. This will be used to automatically adjust the namespace of the attributes when the library resources are merged into the application project. MissingPrefix ------------- Summary: Detect XML attributes not using the Android namespace Priority: 6 / 10 Severity: Error Category: Correctness Most Android views have attributes in the Android namespace. When referencing these attributes you must include the namespace prefix, or your attribute will be interpreted by aapt as just a custom attribute. Similarly, in manifest files, nearly all attributes should be in the android: namespace. MultipleUsesSdk --------------- Summary: Checks that the <uses-sdk> element appears at most once Priority: 6 / 10 Severity: Fatal Category: Correctness The <uses-sdk> element should appear just once; the tools will not merge the contents of all the elements so if you split up the atttributes across multiple elements, only one of them will take effect. To fix this, just merge all the attributes from the various elements into a single <uses-sdk> element. More information: http://developer.android.com/guide/topics/manifest/uses-sdk-element.html NewApi ------ Summary: Finds API accesses to APIs that are not supported in all targeted API versions Priority: 6 / 10 Severity: Error Category: Correctness This check scans through all the Android API calls in the application and warns about any calls that are not available on all versions targeted by this application (according to its minimum SDK attribute in the manifest). If you really want to use this API and don‘t need to support older devices just set the minSdkVersion in your AndroidManifest.xml file. If your code is deliberately accessing newer APIs, and you have ensured (e.g. with conditional execution) that this code will only ever be called on a supported platform, then you can annotate your class or method with the @TargetApi annotation specifying the local minimum SDK to apply, such as @TargetApi(11), such that this check considers 11 rather than your manifest file‘s minimum SDK as the required API level. OldTargetApi ------------ Summary: Checks that the manifest specifies a targetSdkVersion that is recent Priority: 6 / 10 Severity: Warning Category: Correctness When your application runs on a version of Android that is more recent than your targetSdkVersion specifies that it has been tested with, various compatibility modes kick in. This ensures that your application continues to work, but it may look out of place. For example, if the targetSdkVersion is less than 14, your app may get an option button in the UI. To fix this issue, set the targetSdkVersion to the highest available value. Then test your app to make sure everything works correctly. You may want to consult the compatibility notes to see what changes apply to each version you are adding support for: http://developer.android.com/reference/android/os/Build.VERSION_CODES.html More information: http://developer.android.com/reference/android/os/Build.VERSION_CODES.html Registered ---------- Summary: Ensures that Activities, Services and Content Providers are registered in the manifest Priority: 6 / 10 Severity: Warning Category: Correctness Activities, services and content providers should be registered in the AndroidManifext.xml file using <activity>, <service> and <provider> tags. If your activity is simply a parent class intended to be subclassed by other "real" activities, make it an abstract class. More information: http://developer.android.com/guide/topics/manifest/manifest-intro.html SdCardPath ---------- Summary: Looks for hardcoded references to /sdcard Priority: 6 / 10 Severity: Warning Category: Correctness Your code should not reference the /sdcard path directly; instead use Environment.getExternalStorageDirectory().getPath() More information: http://developer.android.com/guide/topics/data/data-storage.html#filesExternal ShowToast --------- Summary: Looks for code creating a Toast but forgetting to call show() on it Priority: 6 / 10 Severity: Warning Category: Correctness Toast.makeText() creates a Toast but does not show it. You must call show() on the resulting object to actually make the Toast appear. SimpleDateFormat ---------------- Summary: Using SimpleDateFormat directly without an explicit locale Priority: 6 / 10 Severity: Warning Category: Correctness Almost all callers should use getDateInstance(), getDateTimeInstance(), or getTimeInstance() to get a ready-made instance of SimpleDateFormat suitable for the user‘s locale. The main reason you‘d create an instance this class directly is because you need to format/parse a specific machine-readable format, in which case you almost certainly want to explicitly ask for US to ensure that you get ASCII digits (rather than, say, Arabic digits). Therefore, you should either use the form of the SimpleDateFormat constructor where you pass in an explicit locale, such as Locale.US, or use one of the get instance methods, or suppress this error if really know what you are doing. More information: http://developer.android.com/reference/java/text/SimpleDateFormat.html UniquePermission ---------------- Summary: Checks that permission names are unique Priority: 6 / 10 Severity: Error Category: Correctness The unqualified names or your permissions must be unique. The reason for this is that at build time, the aapt tool will generate a class named Manifest which contains a field for each of your permissions. These fields are named using your permission unqualified names (i.e. the name portion after the last dot). If more than one permission maps to the same field name, that field will arbitrarily name just one of them. ValidFragment ------------- Summary: Ensures that Fragment subclasses can be instantiated Priority: 6 / 10 Severity: Warning Category: Correctness From the Fragment documentation: Every fragment must have an empty constructor, so it can be instantiated when restoring its activity‘s state. It is strongly recommended that subclasses do not have other constructors with parameters, since these constructors will not be called when the fragment is re-instantiated; instead, arguments can be supplied by the caller with setArguments(Bundle) and later retrieved by the Fragment with getArguments(). More information: http://developer.android.com/reference/android/app/Fragment.html#Fragment() WrongManifestParent ------------------- Summary: Checks that various manifest elements are declared in the right place Priority: 6 / 10 Severity: Fatal Category: Correctness The <uses-library> element should be defined as a direct child of the <application> tag, not the <manifest> tag or an <activity> tag. Similarly, a <uses-sdk> tag much be declared at the root level, and so on. This check looks for incorrect declaration locations in the manifest, and complains if an element is found in the wrong place. More information: http://developer.android.com/guide/topics/manifest/manifest-intro.html DuplicateActivity ----------------- Summary: Checks that an activity is registered only once in the manifest Priority: 5 / 10 Severity: Error Category: Correctness An activity should only be registered once in the manifest. If it is accidentally registered more than once, then subtle errors can occur, since attribute declarations from the two elements are not merged, so you may accidentally remove previous declarations. ManifestOrder ------------- Summary: Checks for manifest problems like <uses-sdk> after the <application> tag Priority: 5 / 10 Severity: Warning Category: Correctness The <application> tag should appear after the elements which declare which version you need, which features you need, which libraries you need, and so on. In the past there have been subtle bugs (such as themes not getting applied correctly) when the <application> tag appears before some of these other elements, so it‘s best to order your manifest in the logical dependency order. MissingId --------- Summary: Ensures that XML tags like <fragment> specify an id or tag attribute Priority: 5 / 10 Severity: Warning Category: Correctness If you do not specify an android:id or an android:tag attribute on a <fragment> element, then if the activity is restarted (for example for an orientation rotation) you may lose state. From the fragment documentation: "Each fragment requires a unique identifier that the system can use to restore the fragment if the activity is restarted (and which you can use to capture the fragment to perform transactions, such as remove it). * Supply the android:id attribute with a unique ID. * Supply the android:tag attribute with a unique string. If you provide neither of the previous two, the system uses the ID of the container view. More information: http://developer.android.com/guide/components/fragments.html ProtectedPermissons ------------------- Summary: Looks for permissions that are only granted to system apps Priority: 5 / 10 Severity: Error Category: Correctness Permissions with the protection level signature or signatureOrSystem are only granted to system apps. If an app is a regular non-system app, it will never be able to use these permissions. StateListReachable ------------------ Summary: Looks for unreachable states in a <selector> Priority: 5 / 10 Severity: Warning Category: Correctness In a selector, only the last child in the state list should omit a state qualifier. If not, all subsequent items in the list will be ignored since the given item will match all. UnknownIdInLayout ----------------- Summary: Makes sure that @+id references refer to views in the same layout Priority: 5 / 10 Severity: Warning Category: Correctness The @+id/ syntax refers to an existing id, or creates a new one if it has not already been defined elsewhere. However, this means that if you have a typo in your reference, or if the referred view no longer exists, you do not get a warning since the id will be created on demand. This is sometimes intentional, for example where you are referring to a view which is provided in a different layout via an include. However, it is usually an accident where you have a typo or you have renamed a view without updating all the references to it. UnlocalizedSms -------------- Summary: Looks for code sending text messages to unlocalized phone numbers Priority: 5 / 10 Severity: Warning Category: Correctness SMS destination numbers must start with a country code or the application code must ensure that the SMS is only sent when the user is in the same country as the receiver. GridLayout ---------- Summary: Checks for potential GridLayout errors like declaring rows and columns outside the declared grid dimensions Priority: 4 / 10 Severity: Fatal Category: Correctness Declaring a layout_row or layout_column that falls outside the declared size of a GridLayout‘s rowCount or columnCount is usually an unintentional error. InOrMmUsage ----------- Summary: Looks for use of the "mm" or "in" dimensions Priority: 4 / 10 Severity: Warning Category: Correctness Avoid using mm (millimeters) or in (inches) as the unit for dimensions. While it should work in principle, unfortunately many devices do not report the correct true physical density, which means that the dimension calculations won‘t work correctly. You are better off using dp (and for font sizes, sp.) RequiredSize ------------ Summary: Ensures that the layout_width and layout_height are specified for all views Priority: 4 / 10 Severity: Error Category: Correctness All views must specify an explicit layout_width and layout_height attribute. There is a runtime check for this, so if you fail to specify a size, an exception is thrown at runtime. It‘s possible to specify these widths via styles as well. GridLayout, as a special case, does not require you to specify a size. ExtraText --------- Summary: Looks for extraneous text in layout files Priority: 3 / 10 Severity: Warning Category: Correctness Layout resource files should only contain elements and attributes. Any XML text content found in the file is likely accidental (and potentially dangerous if the text resembles XML and the developer believes the text to be functional) InnerclassSeparator ------------------- Summary: Ensures that inner classes are referenced using ‘$‘ instead of ‘.‘ in class names Priority: 3 / 10 Severity: Warning Category: Correctness When you reference an inner class in a manifest file, you must use ‘$‘ instead of ‘.‘ as the separator character, i.e. Outer$Inner instead of Outer.Inner. (If you get this warning for a class which is not actually an inner class, it‘s because you are using uppercase characters in your package name, which is not conventional.) LocalSuppress ------------- Summary: Looks for @SuppressLint annotations in locations where it doesn‘t work for class based checks Priority: 3 / 10 Severity: Error Category: Correctness The @SuppressAnnotation is used to suppress Lint warnings in Java files. However, while many lint checks analyzes the Java source code, where they can find annotations on (for example) local variables, some checks are analyzing the .class files. And in class files, annotations only appear on classes, fields and methods. Annotations placed on local variables disappear. If you attempt to suppress a lint error for a class-file based lint check, the suppress annotation not work. You must move the annotation out to the surrounding method. PrivateResource --------------- Summary: Looks for references to private resources Priority: 3 / 10 Severity: Fatal Category: Correctness Private resources should not be referenced; the may not be present everywhere, and even where they are they may disappear without notice. To fix this, copy the resource into your own project. You can find the platform resources under $ANDROID_SK/platforms/android-$VERSION/data/res/. ProguardSplit ------------- Summary: Checks for old proguard.cfg files that contain generic Android rules Priority: 3 / 10 Severity: Warning Category: Correctness Earlier versions of the Android tools bundled a single proguard.cfg file containing a ProGuard configuration file suitable for Android shrinking and obfuscation. However, that version was copied into new projects, which means that it does not continue to get updated as we improve the default ProGuard rules for Android. In the new version of the tools, we have split the ProGuard configuration into two halves: * A simple configuration file containing only project-specific flags, in your project * A generic configuration file containing the recommended set of ProGuard options for Android projects. This generic file lives in the SDK install directory which means that it gets updated along with the tools. In order for this to work, the proguard.config property in the project.properties file now refers to a path, so you can reference both the generic file as well as your own (and any additional files too). To migrate your project to the new setup, create a new proguard-project.txt file in your project containing any project specific ProGuard flags as well as any customizations you have made, then update your project.properties file to contain: proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-projec .txt SpUsage ------- Summary: Looks for uses of "dp" instead of "sp" dimensions for text sizes Priority: 3 / 10 Severity: Warning Category: Correctness When setting text sizes, you should normally use sp, or "scale-independent pixels". This is like the dp unit, but it is also scaled by the user‘s font size preference. It is recommend you use this unit when specifying font sizes, so they will be adjusted for both the screen density and the user‘s preference. There are cases where you might need to use dp; typically this happens when the text is in a container with a specific dp-size. This will prevent the text from spilling outside the container. Note however that this means that the user‘s font size settings are not respected, so consider adjusting the layout itself to be more flexible. More information: http://developer.android.com/training/multiscreen/screendensities.html Deprecated ---------- Summary: Looks for usages of deprecated layouts, attributes, and so on. Priority: 2 / 10 Severity: Warning Category: Correctness Deprecated views, attributes and so on are deprecated because there is a better way to do something. Do it that new way. You‘ve been warned. MangledCRLF ----------- Summary: Checks that files with DOS line endings are consistent Priority: 2 / 10 Severity: Error Category: Correctness On Windows, line endings are typically recorded as carriage return plus newline: \r\n. This detector looks for invalid line endings with repeated carriage return characters (without newlines). Previous versions of the ADT plugin could accidentally introduce these into the file, and when editing the file, the editor could produce confusing visual artifacts. More information: https://bugs.eclipse.org/bugs/show_bug.cgi?id=375421 PxUsage ------- Summary: Looks for use of the "px" dimension Priority: 2 / 10 Severity: Warning Category: Correctness For performance reasons and to keep the code simpler, the Android system uses pixels as the standard unit for expressing dimension or coordinate values. That means that the dimensions of a view are always expressed in the code using pixels, but always based on the current screen density. For instance, if myView.getWidth() returns 10, the view is 10 pixels wide on the current screen, but on a device with a higher density screen, the value returned might be 15. If you use pixel values in your application code to work with bitmaps that are not pre-scaled for the current screen density, you might need to scale the pixel values that you use in your code to match the un-scaled bitmap source. More information: http://developer.android.com/guide/practices/screens_support.html#screen-independence Correctness:Messages ==================== StringFormatInvalid ------------------- Summary: Checks that format strings are valid Priority: 9 / 10 Severity: Error Category: Correctness:Messages If a string contains a ‘%‘ character, then the string may be a formatting string which will be passed to String.format from Java code to replace each ‘%‘ occurrence with specific values. This lint warning checks for two related problems: (1) Formatting strings that are invalid, meaning that String.format will throw exceptions at runtime when attempting to use the format string. (2) Strings containing ‘%‘ that are not formatting strings getting passed to a String.format call. In this case the ‘%‘ will need to be escaped as ‘%%‘. NOTE: Not all Strings which look like formatting strings are intended for use by String.format; for example, they may contain date formats intended for android.text.format.Time#format(). Lint cannot always figure out that a String is a date format, so you may get false warnings in those scenarios. See the suppress help topic for information on how to suppress errors in that case. StringFormatMatches ------------------- Summary: Ensures that the format used in <string> definitions is compatible with the String.format call Priority: 9 / 10 Severity: Error Category: Correctness:Messages This lint check ensures the following: (1) If there are multiple translations of the format string, then all translations use the same type for the same numbered arguments (2) The usage of the format string in Java is consistent with the format string, meaning that the parameter types passed to String.format matches those in the format string. MissingTranslation ------------------ Summary: Checks for incomplete translations where not all strings are translated Priority: 8 / 10 Severity: Fatal Category: Correctness:Messages If an application has more than one locale, then all the strings declared in one language should also be translated in all other languages. If the string should not be translated, you can add the attribute translatable="false" on the <string> element, or you can define all your non-translatable strings in a resource file called donottranslate.xml. Or, you can ignore the issue with a tools:ignore="MissingTranslation" attribute. By default this detector allows regions of a language to just provide a subset of the strings and fall back to the standard language strings. You can require all regions to provide a full translation by setting the environment variable ANDROID_LINT_COMPLETE_REGIONS. Typos ----- Summary: Looks for typos in messages Priority: 7 / 10 Severity: Warning Category: Correctness:Messages This check looks through the string definitions, and if it finds any words that look like likely misspellings, they are flagged. ExtraTranslation ---------------- Summary: Checks for translations that appear to be unused (no default language string) Priority: 6 / 10 Severity: Fatal Category: Correctness:Messages If a string appears in a specific language translation file, but there is no corresponding string in the default locale, then this string is probably unused. (It‘s technically possible that your application is only intended to run in a specific locale, but it‘s still a good idea to provide a fallback.). Note that these strings can lead to crashes if the string is looked up on any locale not providing a translation, so it‘s important to clean them up. StringFormatCount ----------------- Summary: Ensures that all format strings are used and that the same number is defined across translations Priority: 5 / 10 Severity: Warning Category: Correctness:Messages When a formatted string takes arguments, it usually needs to reference the same arguments in all translations. There are cases where this is not the case, so this issue is a warning rather than an error by default. However, this usually happens when a language is not translated or updated correctly. Security ======== PackagedPrivateKey ------------------ Summary: Looks for packaged private key files Priority: 8 / 10 Severity: Warning Category: Security In general, you should not package private key files inside your app. GrantAllUris ------------ Summary: Checks for <grant-uri-permission> elements where everything is shared Priority: 7 / 10 Severity: Warning Category: Security The <grant-uri-permission> element allows specific paths to be shared. This detector checks for a path URL of just ‘/‘ (everything), which is probably not what you want; you should limit access to a subset. SetJavaScriptEnabled -------------------- Summary: Looks for invocations of android.webkit.WebSettings.setJavaScriptEnabled Priority: 6 / 10 Severity: Warning Category: Security Your code should not invoke setJavaScriptEnabled if you are not sure thatyour app really requires JavaScript support. More information: http://developer.android.com/guide/practices/security.html ExportedContentProvider ----------------------- Summary: Checks for exported content providers that do not require permissions Priority: 5 / 10 Severity: Warning Category: Security Content providers are exported by default and any application on the system can potentially use them to read and write data. If the contentprovider provides access to sensitive data, it should be protected by specifying export=false in the manifest or by protecting it with a permission that can be granted to other applications. ExportedReceiver ---------------- Summary: Checks for exported receivers that do not require permissions Priority: 5 / 10 Severity: Warning Category: Security Exported receivers (receivers which either set exported=true or contain an intent-filter and do not specify exported=false) should define a permission that an entity must have in order to launch the receiver or bind to it. Without this, any application can use this receiver. ExportedService --------------- Summary: Checks for exported services that do not require permissions Priority: 5 / 10 Severity: Warning Category: Security Exported services (services which either set exported=true or contain an intent-filter and do not specify exported=false) should define a permission that an entity must have in order to launch the service or bind to it. Without this, any application can use this service. HardcodedDebugMode ------------------ Summary: Checks for hardcoded values of android:debuggable in the manifest Priority: 5 / 10 Severity: Warning Category: Security It‘s best to leave out the android:debuggable attribute from the manifest. If you do, then the tools will automatically insert android:debuggable=true when building an APK to debug on an emulator or device. And when you perform a release build, such as Exporting APK, it will automatically set it to false. If on the other hand you specify a specific value in the manifest file, then the tools will always use it. This can lead to accidentally publishing your app with debug information. WorldReadableFiles ------------------ Summary: Checks for openFileOutput() and getSharedPreferences() calls passing MODE_WORLD_READABLE Priority: 4 / 10 Severity: Warning Category: Security There are cases where it is appropriate for an application to write world readable files, but these should be reviewed carefully to ensure that they contain no private data that is leaked to other applications. WorldWriteableFiles ------------------- Summary: Checks for openFileOutput() and getSharedPreferences() calls passing MODE_WORLD_WRITEABLE Priority: 4 / 10 Severity: Warning Category: Security There are cases where it is appropriate for an application to write world writeable files, but these should be reviewed carefully to ensure that they contain no private data, and that if the file is modified by a malicious application it does not trick or compromise your application. AllowBackup ----------- Summary: Ensure that allowBackup is explicitly set in the application‘s manifest Priority: 3 / 10 Severity: Warning Category: Security The allowBackup attribute determines if an application‘s data can be backed up and restored. It is documented at http://developer.android.com/reference/android/R.attr.html#allowBackup By default, this flag is set to true. When this flag is set to true, application data can be backed up and restored by the user using adb backup and adb restore. This may have security consequences for an application. adb backup allows users who have enabled USB debugging to copy application data off of the device. Once backed up, all application data can be read by the user. adb restore allows creation of application data from a source specified by the user. Following a restore, applications should not assume that the data, file permissions, and directory permissions were created by the application itself. Setting allowBackup="false" opts an application out of both backup and restore. To fix this warning, decide whether your application should support backup, and explicitly set android:allowBackup=(true|false)" More information: http://developer.android.com/reference/android/R.attr.html#allowBackup ExportedActivity ---------------- Summary: Checks for exported activities that do not require permissions Priority: 2 / 10 Severity: Warning Category: Security Exported activities (activities which either set exported=true or contain an intent-filter and do not specify exported=false) should define a permission that an entity must have in order to launch the activity or bind to it. Without this, any application can use this activity. Performance =========== DrawAllocation -------------- Summary: Looks for memory allocations within drawing code Priority: 9 / 10 Severity: Warning Category: Performance You should avoid allocating objects during a drawing or layout operation. These are called frequently, so a smooth UI can be interrupted by garbage collection pauses caused by the object allocations. The way this is generally handled is to allocate the needed objects up front and to reuse them for each drawing operation. Some methods allocate memory on your behalf (such as Bitmap.create), and these should be handled in the same way. SecureRandom ------------ Summary: Looks for suspicious usage of the SecureRandom class Priority: 9 / 10 Severity: Warning Category: Performance Specifying a fixed seed will cause the instance to return a predictable sequence of numbers. This may be useful for testing but it is not appropriate for secure use. More information: http://developer.android.com/reference/java/security/SecureRandom.html Wakelock -------- Summary: Looks for problems with wakelock usage Priority: 9 / 10 Severity: Warning Category: Performance Failing to release a wakelock properly can keep the Android device in a high power mode, which reduces battery life. There are several causes of this, such as releasing the wake lock in onDestroy() instead of in onPause(), failing to call release() in all possible code paths after an acquire(), and so on. NOTE: If you are using the lock just to keep the screen on, you should strongly consider using FLAG_KEEP_SCREEN_ON instead. This window flag will be correctly managed by the platform as the user moves between applications and doesn‘t require a special permission. See http://developer.android.com/reference/android/view/WindowManager.LayoutParams html#FLAG_KEEP_SCREEN_ON. ObsoleteLayoutParam ------------------- Summary: Looks for layout params that are not valid for the given parent layout Priority: 6 / 10 Severity: Warning Category: Performance The given layout_param is not defined for the given layout, meaning it has no effect. This usually happens when you change the parent layout or move view code around without updating the layout params. This will cause useless attribute processing at runtime, and is misleading for others reading the layout so the parameter should be removed. UseCompoundDrawables -------------------- Summary: Checks whether the current node can be replaced by a TextView using compound drawables. Priority: 6 / 10 Severity: Warning Category: Performance A LinearLayout which contains an ImageView and a TextView can be more efficiently handled as a compound drawable (a single TextView, using the drawableTop, drawableLeft, drawableRight and/or drawableBottom attributes to draw one or more images adjacent to the text). If the two widgets are offset from each other with margins, this can be replaced with a drawablePadding attribute. There‘s a lint quickfix to perform this conversion in the Eclipse plugin. ViewTag ------- Summary: Finds potential leaks when using View.setTag Priority: 6 / 10 Severity: Warning Category: Performance Prior to Android 4.0, the implementation of View.setTag(int, Object) would store the objects in a static map, where the values were strongly referenced. This means that if the object contains any references pointing back to the context, the context (which points to pretty much everything else) will leak. If you pass a view, the view provides a reference to the context that created it. Similarly, view holders typically contain a view, and cursors are sometimes also associated with views. FieldGetter ----------- Summary: Suggests replacing uses of getters with direct field access within a class Priority: 4 / 10 Severity: Warning Category: Performance NOTE: This issue is disabled by default! You can enable it by adding --enable FieldGetter Accessing a field within the class that defines a getter for that field is at least 3 times faster than calling the getter. For simple getters that do nothing other than return the field, you might want to just reference the local field directly instead. NOTE: As of Android 2.3 (Gingerbread), this optimization is performed automatically by Dalvik, so there is no need to change your code; this is only relevant if you are targeting older versions of Android. More information: http://developer.android.com/guide/practices/design/performance.html#internal_get_set HandlerLeak ----------- Summary: Ensures that Handler classes do not hold on to a reference to an outer class Priority: 4 / 10 Severity: Warning Category: Performance In Android, Handler classes should be static or leaks might occur. Messages enqueued on the application thread‘s MessageQueue also retain their target Handler. If the Handler is an inner class, its outer class will be retained as well. To avoid leaking the outer class, declare the Handler as a static nested class with a WeakReference to its outer class. MergeRootFrame -------------- Summary: Checks whether a root <FrameLayout> can be replaced with a <merge> tag Priority: 4 / 10 Severity: Warning Category: Performance If a <FrameLayout> is the root of a layout and does not provide background or padding etc, it can often be replaced with a <merge> tag which is slightly more efficient. Note that this depends on context, so make sure you understand how the <merge> tag works before proceeding. More information: http://android-developers.blogspot.com/2009/03/android-layout-tricks-3-optimize-by.html UseSparseArrays --------------- Summary: Looks for opportunities to replace HashMaps with the more efficient SparseArray Priority: 4 / 10 Severity: Warning Category: Performance For maps where the keys are of type integer, it‘s typically more efficient to use the Android SparseArray API. This check identifies scenarios where you might want to consider using SparseArray instead of HashMap for better performance. This is particularly useful when the value types are primitives like ints, where you can use SparseIntArray and avoid auto-boxing the values from int to Integer. If you need to construct a HashMap because you need to call an API outside of your control which requires a Map, you can suppress this warning using for example the @SuppressLint annotation. UseValueOf ---------- Summary: Looks for usages of "new" for wrapper classes which should use "valueOf" instead Priority: 4 / 10 Severity: Warning Category: Performance You should not call the constructor for wrapper classes directly, such as`new Integer(42)`. Instead, call the valueOf factory method, such as Integer.valueOf(42). This will typically use less memory because common integers such as 0 and 1 will share a single instance. DisableBaselineAlignment ------------------------ Summary: Looks for LinearLayouts which should set android:baselineAligned=false Priority: 3 / 10 Severity: Warning Category: Performance When a LinearLayout is used to distribute the space proportionally between nested layouts, the baseline alignment property should be turned off to make the layout computation faster. FloatMath --------- Summary: Suggests replacing android.util.FloatMath calls with java.lang.Math Priority: 3 / 10 Severity: Warning Category: Performance In older versions of Android, using android.util.FloatMath was recommended for performance reasons when operating on floats. However, on modern hardware doubles are just as fast as float (though they take more memory), and in recent versions of Android, FloatMath is actually slower than using java.lang.Math due to the way the JIT optimizes java.lang.Math. Therefore, you should use Math instead of FloatMath if you are only targeting Froyo and above. More information: http://developer.android.com/guide/practices/design/performance.html#avoidfloat InefficientWeight ----------------- Summary: Looks for inefficient weight declarations in LinearLayouts Priority: 3 / 10 Severity: Warning Category: Performance When only a single widget in a LinearLayout defines a weight, it is more efficient to assign a width/height of 0dp to it since it will absorb all the remaining space anyway. With a declared width/height of 0dp it does not have to measure its own size first. NestedWeights ------------- Summary: Looks for nested layout weights, which are costly Priority: 3 / 10 Severity: Warning Category: Performance Layout weights require a widget to be measured twice. When a LinearLayout with non-zero weights is nested inside another LinearLayout with non-zero weights, then the number of measurements increase exponentially. Overdraw -------- Summary: Looks for overdraw issues (where a view is painted only to be fully painted over) Priority: 3 / 10 Severity: Warning Category: Performance If you set a background drawable on a root view, then you should use a custom theme where the theme background is null. Otherwise, the theme background will be painted first, only to have your custom background completely cover it; this is called "overdraw". NOTE: This detector relies on figuring out which layouts are associated with which activities based on scanning the Java code, and it‘s currently doing that using an inexact pattern matching algorithm. Therefore, it can incorrectly conclude which activity the layout is associated with and then wrongly complain that a background-theme is hidden. If you want your custom background on multiple pages, then you should consider making a custom theme with your custom background and just using that theme instead of a root element background. Of course it‘s possible that your custom drawable is translucent and you want it to be mixed with the background. However, you will get better performance if you pre-mix the background with your drawable and use that resulting image or color as a custom theme background instead. UnusedResources --------------- Summary: Looks for unused resources Priority: 3 / 10 Severity: Warning Category: Performance Unused resources make applications larger and slow down builds. UselessLeaf ----------- Summary: Checks whether a leaf layout can be removed. Priority: 2 / 10 Severity: Warning Category: Performance A layout that has no children or no background can often be removed (since it is invisible) for a flatter and more efficient layout hierarchy. UselessParent ------------- Summary: Checks whether a parent layout can be removed. Priority: 2 / 10 Severity: Warning Category: Performance A layout with children that has no siblings, is not a scrollview or a root layout, and does not have a background, can be removed and have its children moved directly into the parent for a flatter and more efficient layout hierarchy. TooDeepLayout ------------- Summary: Checks whether a layout hierarchy is too deep Priority: 1 / 10 Severity: Warning Category: Performance Layouts with too much nesting is bad for performance. Consider using a flatter layout (such as RelativeLayout or GridLayout).The default maximum depth is 10 but can be configured with the environment variable ANDROID_LINT_MAX_DEPTH. TooManyViews ------------ Summary: Checks whether a layout has too many views Priority: 1 / 10 Severity: Warning Category: Performance Using too many views in a single layout in a layout is bad for performance. Consider using compound drawables or other tricks for reducing the number of views in this layout. The maximum view count defaults to 80 but can be configured with the environment variable ANDROID_LINT_MAX_VIEW_COUNT. UnusedIds --------- Summary: Looks for unused id‘s Priority: 1 / 10 Severity: Warning Category: Performance NOTE: This issue is disabled by default! You can enable it by adding --enable UnusedIds This resource id definition appears not to be needed since it is not referenced from anywhere. Having id definitions, even if unused, is not necessarily a bad idea since they make working on layouts and menus easier, so there is not a strong reason to delete these. UnusedNamespace --------------- Summary: Finds unused namespaces in XML documents Priority: 1 / 10 Severity: Warning Category: Performance Unused namespace declarations take up space and require processing that is not necessary Usability:Typography ==================== TypographyDashes ---------------- Summary: Looks for usages of hyphens which can be replaced by n dash and m dash characters Priority: 5 / 10 Severity: Warning Category: Usability:Typography The "n dash" (–, –) and the "m dash" (—, —) characters are used for ranges (n dash) and breaks (m dash). Using these instead of plain hyphens can make text easier to read and your application will look more polished. More information: http://en.wikipedia.org/wiki/Dash TypographyEllipsis ------------------ Summary: Looks for ellipsis strings (...) which can be replaced with an ellipsis character Priority: 5 / 10 Severity: Warning Category: Usability:Typography You can replace the string "..." with a dedicated ellipsis character, ellipsis character (…, …). This can help make the text more readable. More information: http://en.wikipedia.org/wiki/Ellipsis TypographyFractions ------------------- Summary: Looks for fraction strings which can be replaced with a fraction character Priority: 5 / 10 Severity: Warning Category: Usability:Typography You can replace certain strings, such as 1/2, and 1/4, with dedicated characters for these, such as ? (?) and BC (?). This can help make the text more readable. More information: http://en.wikipedia.org/wiki/Number_Forms TypographyQuotes ---------------- Summary: Looks for straight quotes which can be replaced by curvy quotes Priority: 5 / 10 Severity: Warning Category: Usability:Typography NOTE: This issue is disabled by default! You can enable it by adding --enable TypographyQuotes Straight single quotes and double quotes, when used as a pair, can be replaced by "curvy quotes" (or directional quotes). This can make the text more readable. Note that you should never use grave accents and apostrophes to quote, `like this‘. (Also note that you should not use curvy quotes for code fragments.) More information: http://en.wikipedia.org/wiki/Quotation_mark TypographyOther --------------- Summary: Looks for miscellaneous typographical problems like replacing (c) with © Priority: 3 / 10 Severity: Warning Category: Usability:Typography This check looks for miscellaneous typographical problems and offers replacement sequences that will make the text easier to read and your application more polished. Usability:Icons =============== IconNoDpi --------- Summary: Finds icons that appear in both a -nodpi folder and a dpi folder Priority: 7 / 10 Severity: Warning Category: Usability:Icons Bitmaps that appear in drawable-nodpi folders will not be scaled by the Android framework. If a drawable resource of the same name appears both in a -nodpi folder as well as a dpi folder such as drawable-hdpi, then the behavior is ambiguous and probably not intentional. Delete one or the other, or use different names for the icons. IconColors ---------- Summary: Checks that icons follow the recommended visual style Priority: 6 / 10 Severity: Warning Category: Usability:Icons Notification icons and Action Bar icons should only white and shades of gray. See the Android Design Guide for more details. Note that the way Lint decides whether an icon is an action bar icon or a notification icon is based on the filename prefix: ic_menu_ for action bar icons, ic_stat_ for notification icons etc. These correspond to the naming conventions documented in http://developer.android.com/guide/practices/ui_guidelines/icon_design.html More information: http://developer.android.com/design/style/iconography.html GifUsage -------- Summary: Checks for images using the GIF file format which is discouraged Priority: 5 / 10 Severity: Warning Category: Usability:Icons The .gif file format is discouraged. Consider using .png (preferred) or .jpg (acceptable) instead. More information: http://developer.android.com/guide/topics/resources/drawable-resource.html#Bitmap IconDipSize ----------- Summary: Ensures that icons across densities provide roughly the same density-independent size Priority: 5 / 10 Severity: Warning Category: Usability:Icons Checks the all icons which are provided in multiple densities, all compute to roughly the same density-independent pixel (dip) size. This catches errors where images are either placed in the wrong folder, or icons are changed to new sizes but some folders are forgotten. IconDuplicatesConfig -------------------- Summary: Finds icons that have identical bitmaps across various configuration parameters Priority: 5 / 10 Severity: Warning Category: Usability:Icons If an icon is provided under different configuration parameters such as drawable-hdpi or -v11, they should typically be different. This detector catches cases where the same icon is provided in different configuration folder which is usually not intentional. IconExpectedSize ---------------- Summary: Ensures that launcher icons, notification icons etc have the correct size Priority: 5 / 10 Severity: Warning Category: Usability:Icons NOTE: This issue is disabled by default! You can enable it by adding --enable IconExpectedSize There are predefined sizes (for each density) for launcher icons. You should follow these conventions to make sure your icons fit in with the overall look of the platform. More information: http://developer.android.com/design/style/iconography.html IconLocation ------------ Summary: Ensures that images are not defined in the density-independent drawable folder Priority: 5 / 10 Severity: Warning Category: Usability:Icons The res/drawable folder is intended for density-independent graphics such as shapes defined in XML. For bitmaps, move it to drawable-mdpi and consider providing higher and lower resolution versions in drawable-ldpi, drawable-hdpi and drawable-xhdpi. If the icon really is density independent (for example a solid color) you can place it in drawable-nodpi. More information: http://developer.android.com/guide/practices/screens_support.html IconDensities ------------- Summary: Ensures that icons provide custom versions for all supported densities Priority: 4 / 10 Severity: Warning Category: Usability:Icons Icons will look best if a custom version is provided for each of the major screen density classes (low, medium, high, extra high). This lint check identifies icons which do not have complete coverage across the densities. Low density is not really used much anymore, so this check ignores the ldpi density. To force lint to include it, set the environment variable ANDROID_LINT_INCLUDE_LDPI=true. For more information on current density usage, see http://developer.android.com/resources/dashboard/screens.html More information: http://developer.android.com/guide/practices/screens_support.html IconDuplicates -------------- Summary: Finds duplicated icons under different names Priority: 3 / 10 Severity: Warning Category: Usability:Icons If an icon is repeated under different names, you can consolidate and just use one of the icons and delete the others to make your application smaller. However, duplicated icons usually are not intentional and can sometimes point to icons that were accidentally overwritten or accidentally not updated. IconExtension ------------- Summary: Checks that the icon file extension matches the actual image format in the file Priority: 3 / 10 Severity: Warning Category: Usability:Icons Ensures that icons have the correct file extension (e.g. a .png file is really in the PNG format and not for example a GIF file named .png.) IconMissingDensityFolder ------------------------ Summary: Ensures that all the density folders are present Priority: 3 / 10 Severity: Warning Category: Usability:Icons Icons will look best if a custom version is provided for each of the major screen density classes (low, medium, high, extra high). This lint check identifies folders which are missing, such as drawable-hdpi. Low density is not really used much anymore, so this check ignores the ldpi density. To force lint to include it, set the environment variable ANDROID_LINT_INCLUDE_LDPI=true. For more information on current density usage, see http://developer.android.com/resources/dashboard/screens.html More information: http://developer.android.com/guide/practices/screens_support.html Usability ========= ButtonOrder ----------- Summary: Ensures the dismissive action of a dialog is on the left and affirmative on the right Priority: 8 / 10 Severity: Warning Category: Usability According to the Android Design Guide, "Action buttons are typically Cancel and/or OK, with OK indicating the preferred or most likely action. However, if the options consist of specific actions such as Close or Wait rather than a confirmation or cancellation of the action described in the content, then all the buttons should be active verbs. As a rule, the dismissive action of a dialog is always on the left whereas the affirmative actions are on the right." This check looks for button bars and buttons which look like cancel buttons, and makes sure that these are on the left. More information: http://developer.android.com/design/building-blocks/dialogs.html BackButton ---------- Summary: Looks for Back buttons, which are not common on the Android platform. Priority: 6 / 10 Severity: Warning Category: Usability NOTE: This issue is disabled by default! You can enable it by adding --enable BackButton According to the Android Design Guide, "Other platforms use an explicit back button with label to allow the user to navigate up the application‘s hierarchy. Instead, Android uses the main action bar‘s app icon for hierarchical navigation and the navigation bar‘s back button for temporal navigation." This check is not very sophisticated (it just looks for buttons with the label "Back"), so it is disabled by default to not trigger on common scenarios like pairs of Back/Next buttons to paginate through screens. More information: http://developer.android.com/design/patterns/pure-android.html MenuTitle --------- Summary: Ensures that all menu items supply a title Priority: 5 / 10 Severity: Warning Category: Usability From the action bar documentation: "It‘s important that you always define android:title for each menu item — even if you don‘t declare that the title appear with the action item — for three reasons: * If there‘s not enough room in the action bar for the action item, the menu item appears in the overflow menu and only the title appears. * Screen readers for sight-impaired users read the menu item‘s title. * If the action item appears with only the icon, a user can long-press the item to reveal a tool-tip that displays the action item‘s title. The android:icon is always optional, but recommended. More information: http://developer.android.com/guide/topics/ui/actionbar.html TextFields ---------- Summary: Looks for text fields missing inputType or hint settings Priority: 5 / 10 Severity: Warning Category: Usability Providing an inputType attribute on a text field improves usability because depending on the data to be input, optimized keyboards can be shown to the user (such as just digits and parentheses for a phone number). Similarly,a hint attribute displays a hint to the user for what is expected in the text field. The lint detector also looks at the id of the view, and if the id offers a hint of the purpose of the field (for example, the id contains the phrase phone or email), then lint will also ensure that the inputType contains the corresponding type attributes. If you really want to keep the text field generic, you can suppress this warning by setting inputType="text". AlwaysShowAction ---------------- Summary: Checks for uses of showAsAction="always" and suggests showAsAction="ifRoom" instead Priority: 3 / 10 Severity: Warning Category: Usability Using showAsAction="always" in menu XML, or MenuItem.SHOW_AS_ACTION_ALWAYS in Java code is usually a deviation from the user interface style guide.Use ifRoom or the corresponding MenuItem.SHOW_AS_ACTION_IF_ROOM instead. If always is used sparingly there are usually no problems and behavior is roughly equivalent to ifRoom but with preference over other ifRoom items. Using it more than twice in the same menu is a bad idea. This check looks for menu XML files that contain more than two always actions, or some always actions and no ifRoom actions. In Java code, it looks for projects that contain references to MenuItem.SHOW_AS_ACTION_ALWAYS and no references to MenuItem.SHOW_AS_ACTION_IF_ROOM. More information: http://developer.android.com/design/patterns/actionbar.html ViewConstructor --------------- Summary: Checks that custom views define the expected constructors Priority: 3 / 10 Severity: Warning Category: Usability Some layout tools (such as the Android layout editor for Eclipse) needs to find a constructor with one of the following signatures: * View(Context context) * View(Context context, AttributeSet attrs) * View(Context context, AttributeSet attrs, int defStyle) If your custom view needs to perform initialization which does not apply when used in a layout editor, you can surround the given code with a check to see if View#isInEditMode() is false, since that method will return false at runtime but true within a user interface editor. ButtonCase ---------- Summary: Ensures that Cancel/OK dialog buttons use the canonical capitalization Priority: 2 / 10 Severity: Warning Category: Usability The standard capitalization for OK/Cancel dialogs is "OK" and "Cancel". To ensure that your dialogs use the standard strings, you can use the resource strings @android:string/ok and @android:string/cancel. Accessibility ============= ContentDescription ------------------ Summary: Ensures that image widgets provide a contentDescription Priority: 3 / 10 Severity: Warning Category: Accessibility Non-textual widgets like ImageViews and ImageButtons should use the contentDescription attribute to specify a textual description of the widget such that screen readers and other accessibility tools can adequately describe the user interface. LabelFor -------- Summary: Ensures that text fields are marked with a labelFor attribute Priority: 2 / 10 Severity: Warning Category: Accessibility Text fields should be labelled with a labelFor attribute, provided your minSdkVersion is at least 17. If your view is labeled but by a label in a different layout which includes this one, just suppress this warning from lint. Internationalization ==================== HardcodedText ------------- Summary: Looks for hardcoded text attributes which should be converted to resource lookup Priority: 5 / 10 Severity: Warning Category: Internationalization Hardcoding text attributes directly in layout files is bad for several reasons: * When creating configuration variations (for example for landscape or portrait)you have to repeat the actual text (and keep it up to date when making changes) * The application cannot be translated to other languages by just adding new translations for existing string resources. EnforceUTF8 ----------- Summary: Checks that all XML resource files are using UTF-8 as the file encoding Priority: 2 / 10 Severity: Warning Category: Internationalization XML supports encoding in a wide variety of character sets. However, not all tools handle the XML encoding attribute correctly, and nearly all Android apps use UTF-8, so by using UTF-8 you can protect yourself against subtle bugs when using non-ASCII characters.
Android - 抑制lint的Android XML的警告:tools:ignore
标签:mystra android lint inspect toolsignore
原文地址:http://blog.csdn.net/caroline_wendy/article/details/42245959