这应该可以算得上是IPC的一种,虽然效率可能并没有其它IPC方式高.
看到map很容易联想到映射.的确,mmap就是一种映射方式,将打开的文件和一段连续的内存做映射.使得对内存进行操作即可以实现对文件的读写,反过来,也就是说,可以通过这种方式来达到进程通信.
mmap系列涉及三个函数.
void * mmap(void *buf, size_t len, int prot, int flag, int fd, off_t offset);
此函数建立一个共享内存,prot即为权限,可选值有PROT_READ, PROT_WRITE, PROT_EXEC, PROT_NONE.顾名思义,就不多说了.
flag即为共享内存作用范围.部分可取值为MAP_SHARED(进程共享,即当做出了修改,会写回到文件), MAP_PRIVATE(私有,即不会影响到文件), MAP_FIXED(一般情况下,buf参数置为NULL,由系统来分配地址,但是如果指定了这个字段,buf不能为空,否则core dump).
int msync(void *buf, size_t len, int flags);
此函数同步共享内存与文件的值,flags可取如下值,MS_ASYNC(同步), MS_SYNC(异步), MS_INVALIDATE(从文件中读回数据).
munmap(void* buf, size_t len);
此函数关闭共享内存.
使用这些常用的选项写一个简单的小程序.
#include <unistd.h> #include <sys/types.h> #include <stdio.h> #include <sys/mman.h> #include <fcntl.h> typedef struct { int integer; char string[24]; }RECORD; #define NRECORD 5 int main(int argc, char ** argv) { RECORD *mapped; int i, f; f = open("record.dat", O_RDWR); mapped = (RECORD*)mmap(0, sizeof(RECORD) * NRECORD, PROT_READ | PROT_WRITE, MAP_SHARED, f, 0); printf("********************first of all***********************\n"); for (i = 0; i < NRECORD; i++) { printf("record (%d) is %s\n", (mapped + i)->integer, (mapped + i)->string); (mapped + i)->integer += 100; snprintf((mapped + i)->string, 24, "RECORD-%d", (mapped + i)->integer); } msync((void *)mapped, sizeof(RECORD) * NRECORD, MS_INVALIDATE); //MS_INVALIDATE MS_ASYNC MS_SYNC 这三个宏都可以达到更新文件的效果.不晓得三者的区别. printf("********************second of all***********************\n"); for (i = 0; i < NRECORD; i++) { printf("record (%d) is %s\n", (mapped + i)->integer, (mapped + i)->string); (mapped + i)->integer += 100; snprintf((mapped + i)->string, 24, "RECORD-%d", (mapped + i)->integer); } msync((void*)mapped, sizeof(RECORD) * NRECORD, MS_ASYNC); printf("********************third of all***********************\n"); for (i = 0; i < NRECORD; i++) { printf("record (%d) is %s\n", (mapped + i)->integer, (mapped + i)->string); (mapped + i)->integer += 100; snprintf((mapped + i)->string, 24, "RECORD-%d", (mapped + i)->integer); } munmap((void*)mapped, sizeof(RECORD) * NRECORD); return 0; }
这三个函数在对文件进行操作的时候,其实优点还是很明显的.但是说到用来共享内存,相信这绝对不是一个好的选择.
原文地址:http://blog.csdn.net/cp3alai/article/details/42372339