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/* * Obtain the window manager and default display, which we will use to * find out the size of the device‘s display (in pixels) */ WindowManager windowManager = (WindowManager) getSystemService(Context.WINDOW_SERVICE); Display display = windowManager.getDefaultDisplay(); /* Obtain the API level of the device running the game */ int api = android.os.Build.VERSION.SDK_INT; /* * We‘re dealing with deprecated methods, so we filter older devices * (less than api 13) to use the older methods, while the new API levels * will use the non-deprecated methods in ord to obtain the device‘s * display size */ if (api >= 13) { Point point = new Point(); /* Pass the display size to the point object */ display.getSize(point); /* * pass the device‘s display size to our width/height variables to * capture */ mDisplayWidth = point.x; mDisplayHeight = point.y; } else { /* * If API level is less than 13, revert to using the deprecated * methods used for grabbing the device‘s display size */ mDisplayWidth = display.getWidth(); mDisplayHeight = display.getHeight(); }
Android 13以前用mDisplayWidth = display.getWidth(); mDisplayHeight = display.getHeight();
Android 13开始以后就不推荐这样来取屏幕尺寸,推荐使用display.getSize(point);
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原文地址:http://www.cnblogs.com/xushihai/p/4208258.html