标签:des android style class blog c
最近,在修改Android4.4的原生相机Camera2,很习惯的去寻找SurfaceView,结果任凭我使用grep还是ack,都无法搜索到SurfaceView,最后还是通过代码CameraActivity-->CameraModule-->PhotoUI-->R.layout.photo_module找到,原来是使用了TextureView。不是很了解此控件,百度之,在官方API文档中找到此控件:
http://android.toolib.net/reference/android/view/TextureView.html
官方文档大概的意思是:
TextureView可以用来显示内容流。这样一个内容流例如可以视频或者OpenGL的场景。内容流可以来自本应用程序以及其他进程。
Textureview必须在硬件加速开启的窗口中。
与SurfaceView相比,TextureView不会创建一个单独的窗口,这使得它可以像一般的View一样执行一些变换操作,比如移动、动画等等,例如,你可以通过调用myView.setAlpha(0.5f)将TextureView设置成半透明。
使用TextureView很简单:你需要使用的就是SurfaceTexture,SurfaceTexture可以用于呈现内容。
下面是我写一个小例子来演示如何渲染相机预览到TextureView,在官方文档例子的基础上稍微改动了一下:
main.xml:
<?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="horizontal" > <FrameLayout android:id="@+id/camera_preview" android:layout_width="fill_parent" android:layout_height="fill_parent" android:layout_weight="1" /> <Button android:id="@+id/button_capture" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_gravity="center" android:text="Capture" /> </LinearLayout>
CameraPreview.java:
import java.io.IOException; import android.annotation.SuppressLint; import android.content.Context; import android.graphics.SurfaceTexture; import android.hardware.Camera; import android.view.TextureView; @SuppressLint("NewApi") public class CameraPreview extends TextureView implements TextureView.SurfaceTextureListener { private Camera mCamera; private TextureView mTextureView; public CameraPreview(Context context , Camera camera) { super(context); mCamera = camera; // TODO Auto-generated constructor stub } public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height) { // mCamera = Camera.open(); try { mCamera.setPreviewTexture(surface); mCamera.startPreview(); } catch (IOException ioe) { // Something bad happened } } public void onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height) { // Ignored, Camera does all the work for us } public boolean onSurfaceTextureDestroyed(SurfaceTexture surface) { mCamera.stopPreview(); mCamera.release(); return true; } public void onSurfaceTextureUpdated(SurfaceTexture surface) { // Invoked every time there's a new Camera preview frame } }
import java.io.File; import java.io.FileNotFoundException; import java.io.FileOutputStream; import java.io.IOException; import java.text.SimpleDateFormat; import java.util.Date; import android.annotation.SuppressLint; import android.app.Activity; import android.content.Intent; import android.hardware.Camera; import android.hardware.Camera.PictureCallback; import android.os.Bundle; import android.os.Environment; import android.util.Log; import android.view.View; import android.widget.Button; import android.widget.FrameLayout; import android.widget.Toast; import com.example.mycamera.R.id; @SuppressLint("NewApi") public class CameraTest extends Activity { public static final int MEDIA_TYPE_IMAGE = 1; public static final int MEDIA_TYPE_VIDEO = 2; private static final int CAPTURE_IMAGE_ACTIVITY_REQUEST_CODE = 100; private static final int CAPTURE_VIDEO_ACTIVITY_REQUEST_CODE = 200; private Camera mCamera; private CameraPreview mPreview; private static final String TAG = "ERROR"; private PictureCallback mPicture = new PictureCallback() { @Override public void onPictureTaken(byte[] data, Camera camera) { File pictureFile = getOutputMediaFile(MEDIA_TYPE_IMAGE); if (pictureFile == null) { Log.d(TAG, "Error creating media file, check storage permissions: " + "e.getMessage()"); return; } try { FileOutputStream fos = new FileOutputStream(pictureFile); fos.write(data); fos.close(); } catch (FileNotFoundException e) { Log.d(TAG, "File not found: " + e.getMessage()); } catch (IOException e) { Log.d(TAG, "Error accessing file: " + e.getMessage()); } } }; @Override protected void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub super.onCreate(savedInstanceState); setContentView(R.layout.main); // 创建Camera实例 mCamera = getCameraInstance(); // 创建Preview view并将其设为activity中的内容 mPreview = new CameraPreview(this, mCamera); mPreview.setSurfaceTextureListener(mPreview); //设置浑浊 mPreview.setAlpha(0.5f); FrameLayout preview = (FrameLayout) findViewById(R.id.camera_preview); // preview.setAlpha(0.0f); preview.addView(mPreview); // 在Capture按钮中加入listener Button captureButton = (Button) findViewById(id.button_capture); captureButton.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { // 从摄像头获取图片 mCamera.takePicture(null, null, mPicture); } }); } /** 安全获取Camera对象实例的方法 */ public static Camera getCameraInstance() { Camera c = null; try { c = Camera.open(); // 试图获取Camera实例 } catch (Exception e) { // 摄像头不可用(正被占用或不存在) } return c; // 不可用则返回null } /** 为保存图片或视频创建File */ private static File getOutputMediaFile(int type) { // 安全起见,在使用前应该 // 用Environment.getExternalStorageState()检查SD卡是否已装入 File mediaStorageDir = new File( Environment .getExternalStoragePublicDirectory(Environment.DIRECTORY_PICTURES), "MyCameraApp"); // 如果期望图片在应用程序卸载后还存在、且能被其它应用程序共享, // 则此保存位置最合适 // 如果不存在的话,则创建存储目录 if (!mediaStorageDir.exists()) { if (!mediaStorageDir.mkdirs()) { Log.d("MyCameraApp", "failed to create directory"); return null; } Log.d("MyCameraApp", "failed to create directory"); } // 创建媒体文件名 String timeStamp = new SimpleDateFormat("yyyyMMdd_HHmmss") .format(new Date()); File mediaFile; if (type == MEDIA_TYPE_IMAGE) { mediaFile = new File(mediaStorageDir.getPath() + File.separator + "IMG_" + timeStamp + ".jpg"); } else if (type == MEDIA_TYPE_VIDEO) { mediaFile = new File(mediaStorageDir.getPath() + File.separator + "VID_" + timeStamp + ".mp4"); } else { return null; } return mediaFile; } @Override protected void onActivityResult(int requestCode, int resultCode, Intent data) { if (requestCode == CAPTURE_IMAGE_ACTIVITY_REQUEST_CODE) { if (resultCode == RESULT_OK) { // 捕获的图像保存到Intent指定的fileUri Toast.makeText(this, "Image saved to:\n" + data.getData(), Toast.LENGTH_LONG).show(); } else if (resultCode == RESULT_CANCELED) { // 用户取消了图像捕获 } else { // 图像捕获失败,提示用户 } } if (requestCode == CAPTURE_VIDEO_ACTIVITY_REQUEST_CODE) { if (resultCode == RESULT_OK) { // 捕获的视频保存到Intent指定的fileUri Toast.makeText(this, "Video saved to:\n" + data.getData(), Toast.LENGTH_LONG).show(); } else if (resultCode == RESULT_CANCELED) { // 用户取消了视频捕获 } else { // 视频捕获失败,提示用户 } } } @Override protected void onPause() { super.onPause(); releaseCamera(); // 在暂停事件中立即释放摄像头 } private void releaseCamera() { if (mCamera != null) { mCamera.release(); // 为其它应用释放摄像头 mCamera = null; } } }
Android之TextureView浅析,布布扣,bubuko.com
标签:des android style class blog c
原文地址:http://blog.csdn.net/way_ping_li/article/details/26592125