http://baptiste-wicht.com/posts/2012/04/c11-concurrency-tutorial-advanced-locking-and-condition-variables.html
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struct
BoundedBuffer { int * buffer; int
capacity; int
front; int
rear; int
count; std::mutex lock; std::condition_variable not_full; std::condition_variable not_empty; BoundedBuffer( int
capacity) : capacity(capacity), front(0), rear(0), count(0) { buffer = new
int [capacity]; } ~BoundedBuffer(){ delete [] buffer; } void
deposit( int
data){ std::unique_lock<std::mutex> l(lock); not_full.wait(l, [ this ](){ return
count != capacity; }); buffer[rear] = data; rear = (rear + 1) % capacity; ++count; not_empty.notify_one(); } int
fetch(){ std::unique_lock<std::mutex> l(lock); not_empty.wait(l, [ this ](){ return
count != 0; }); int
result = buffer[front]; front = (front + 1) % capacity; --count; not_full.notify_one(); return
result; } }; |
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#include <iostream> #include <thread> #include <mutex> #include <condition_variable> //using namespace std; void
consumer( int
id, BoundedBuffer& buffer){ for ( int
i = 0; i < 50; ++i){ int
value = buffer.fetch(); std::cout << "Consumer "
<< id << " fetched "
<< value << std::endl; std::this_thread::sleep_for(std::chrono::milliseconds(250)); } } void
producer( int
id, BoundedBuffer& buffer){ for ( int
i = 0; i < 75; ++i){ buffer.deposit(i); std::cout << "Produced "
<< id << " produced "
<< i << std::endl; std::this_thread::sleep_for(std::chrono::milliseconds(100)); } } int
main(){ BoundedBuffer buffer(200); std:: thread
c1(consumer, 0, std::ref(buffer)); std:: thread
c2(consumer, 1, std::ref(buffer)); std:: thread
c3(consumer, 2, std::ref(buffer)); std:: thread
p1(producer, 0, std::ref(buffer)); std:: thread
p2(producer, 1, std::ref(buffer)); c1.join(); c2.join(); c3.join(); p1.join(); p2.join(); return
0; } |
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原文地址:http://www.cnblogs.com/bigben0123/p/3753148.html