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Unity3D移植到Windows phone8 遇到的点点滴滴

时间:2015-01-27 13:16:30      阅读:184      评论:0      收藏:0      [点我收藏+]

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LitJson.JsonMapper:
Type.GetInterface(String)
=
Type.GetInterface(StringBoolean)


protobuf
应位于Assets/Plugins目录下,不能多封一层


System.DuplicateWaitObjectException();
=
System.ArgumentException

Encoding.UTF8.GetString(String);
=>Encoding.UTF8.GetString(String,int,int);

Encoding.Default
=>Encoding.UTF8

shader里面的tex2D (sampler2D, float2(half))
=>tex2D (sampler2D,half(half,half))

Unity3D移植到Windows phone8 遇到的点点滴滴

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原文地址:http://www.cnblogs.com/devhyj/p/4252423.html

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