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http://wenku.baidu.com/view/c1ad1227482fb4daa58d4bfe.html /// <summary> /// 枚举,描述消息窗口加载的形式 /// </summary> public enum LoadMode { /// <summary> /// 警告 /// </summary> Warning, /// <summary> /// 错误 /// </summary> Error, /// <summary> /// 提示 /// </summary> Prompt } /// <summary> /// 消息提示窗口 /// </summary> public partial class FormMessageBox : Form { /// <summary> /// 构造方法 /// </summary> public FormMessageBox() { InitializeComponent(); } #region ***********************字 段*********************** /// <summary> /// 窗体加载模式 /// </summary> private static LoadMode FormMode = LoadMode.Prompt; /// <summary> /// 显示的消息正文 /// </summary> private static string ShowMessage = null; /// <summary> /// 关闭窗口的定时器 /// </summary> private Timer Timer_Close = new Timer(); [DllImportAttribute("user32.dll")] private static extern bool AnimateWindow(IntPtr hwnd, int dwTime, int dwFlags); // 该函数可以实现窗体的动画效果 public const Int32 AW_HOR_POSITIVE = 0x00000001; // 自左向右显示窗口。该标志可以在滚动动画和滑动动画中使用。当使用AW_CENTER标志时,该标志将被忽略 public const Int32 AW_HOR_NEGATIVE = 0x00000002; // 自右向左显示窗口。当使用了 AW_CENTER 标志时该标志被忽略 public const Int32 AW_VER_POSITIVE = 0x00000004; // 自顶向下显示窗口。该标志可以在滚动动画和滑动动画中使用。当使用AW_CENTER标志时,该标志将被忽略 public const Int32 AW_VER_NEGATIVE = 0x00000008; // 自下向上显示窗口。该标志可以在滚动动画和滑动动画中使用。当使用AW_CENTER标志时,该标志将被忽略 public const Int32 AW_CENTER = 0x00000010; // 若使用了AW_HIDE标志,则使窗口向内重叠;若未使用AW_HIDE标志,则使窗口向外扩展 public const Int32 AW_HIDE = 0x00010000; // 隐藏窗口,缺省则显示窗口 public const Int32 AW_ACTIVATE = 0x00020000; // 激活窗口。在使用了AW_HIDE标志后不要使用这个标志 public const Int32 AW_SLIDE = 0x00040000; // 使用滑动类型。缺省则为滚动动画类型。当使用AW_CENTER标志时,这个标志就被忽略 public const Int32 AW_BLEND = 0x00080000; // 使用淡入效果。只有当hWnd为顶层窗口的时候才可以使用此标志 #endregion************************************************* #region ***********************方 法*********************** /// <summary> /// 构造方法 /// </summary> /// <param name="loadMode">加载模式</param> /// <param name="message">消息正文</param> public static void Show(LoadMode loadMode, string message) { FormMode = loadMode; ShowMessage = message; FormMessageBox box = new FormMessageBox(); box.Show(); } #endregion************************************************* #region ***********************事 件*********************** /// <summary> /// 窗体加载事件 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void FormMessageBox_Load(object sender, EventArgs e) { this.lblTitle.Text = "提示"; if (FormMode == LoadMode.Error) { this.lblTitle.Text = "错误"; this.plShow.BackgroundImage = global::dataSource.Properties.Resources.error; // 更换背景 } else if (FormMode == LoadMode.Warning) { this.lblTitle.Text = "警告"; this.plShow.BackgroundImage = global::dataSource.Properties.Resources.warning; // 更换背景 } else { this.plShow.BackgroundImage = global::dataSource.Properties.Resources.Prompt; // 更换背景 } this.lblMessage.Text = ShowMessage; int width = System.Windows.Forms.Screen.PrimaryScreen.Bounds.Width; int height = System.Windows.Forms.Screen.PrimaryScreen.Bounds.Height; int top = height - 35 - this.Height; int left = width - this.Width - 5; this.Top = top; this.Left = left; this.TopMost = true; AnimateWindow(this.Handle, 500, AW_SLIDE + AW_VER_NEGATIVE);//开始窗体动画 this.ShowInTaskbar = false; Timer_Close.Interval = 4000; Timer_Close.Tick += new EventHandler(Timer_Close_Tick); Timer_Close.Start(); } /// <summary> /// 关闭窗口的定时器响应事件 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void Timer_Close_Tick(object sender, EventArgs e) { Timer_Close.Stop(); this.Close(); } /// <summary> /// 窗口已经关闭 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void FormMessageBox_FormClosed(object sender, FormClosedEventArgs e) { AnimateWindow(this.Handle, 500, AW_SLIDE + AW_VER_POSITIVE + AW_HIDE); Timer_Close.Stop(); Timer_Close.Dispose(); } /// <summary> /// 鼠标移动在消息框上 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void plShow_MouseMove(object sender, MouseEventArgs e) { this.Timer_Close.Stop(); } /// <summary> /// 鼠标移动离开消息框上 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void plShow_MouseLeave(object sender, EventArgs e) { this.Timer_Close.Start(); }
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原文地址:http://www.cnblogs.com/csharphuang/p/4255432.html