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java潜艇大战游戏源码项目

时间:2015-02-02 10:52:18      阅读:172      评论:0      收藏:0      [点我收藏+]

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代码如下

package com.util;
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.GridLayout;
import java.awt.Image;
import java.awt.Toolkit;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.util.Observable;
import javax.swing.JLabel;
import javax.swing.JPanel;


/*
 * 进图游戏的主界面面板
 */
public class MainPanel extends JPanel 
{
        private static final long serialVersionUID = 1L;
        
        private MyButton startButton;
        private MyButton exitButton;
        private JLabel helpLabel;
        private JLabel helpLabel1;
        private JLabel helpLabel2;
        private JLabel helpLabel3;
        private Image    image;
        private JLabel  centerlabel;
        private boolean isStart;
        private boolean isExit;
        private Observable obs;


        public MainPanel(Observable ob)
        {
                 obs = ob;
                
                startButton = new MyButton("进入游戏");
                exitButton  = new MyButton("退出游戏");
                helpLabel  = new JLabel();
                helpLabel1  = new JLabel();
                helpLabel2  = new JLabel();
                helpLabel3  = new JLabel();
                centerlabel =  new JLabel();
                
            this.setLayout(new BorderLayout());
           
            this.helpLabel.setPreferredSize(new Dimension(645,291));
            this.helpLabel1.setPreferredSize(new Dimension(180,80));
            this.helpLabel2.setPreferredSize(new Dimension(215,80));
            this.helpLabel3.setPreferredSize(new Dimension(645,80));
            this.centerlabel.setPreferredSize(new Dimension(460,80));
            
            centerlabel.setLayout(new GridLayout(2,1));
            centerlabel.add(this.startButton);
            centerlabel.add(this.exitButton);
            
            this.centerlabel.setBackground(new Color(255,255,0));
            
            this.add(helpLabel,BorderLayout.NORTH);
            this.add(helpLabel1,BorderLayout.EAST);
            this.add(helpLabel2,BorderLayout.WEST);
            this.add(helpLabel3,BorderLayout.SOUTH);
            this.add(centerlabel,BorderLayout.CENTER);
            
            
            
           image = Toolkit.getDefaultToolkit().getImage("imgs/主界面112.png"); 
          // image = new ImageIcon(image).getImage();
           
           this.startButton.addActionListener(
                           new ActionListener()
                           {
                                   public void actionPerformed(ActionEvent e)
                                   {
                                           boolean flag = true;
                                           MainPanel.this.setIsStart(flag);
                                           MainPanel.this.obs.notifyObservers(MainPanel.this);
                                   }
                           }
                           );
           
           this.exitButton.addActionListener(
                           new ActionListener()
                           {
                                   public void actionPerformed(ActionEvent e)
                                   {
                                          MainPanel.this.setExit(true);
                                   }
                           }
                           );
        

        }
        
        public void paint(Graphics g)
        {
                super.paint(g);
                
                Graphics2D g2 = (Graphics2D) g;

        
            g2.drawImage(image,0,0, this.getWidth(), this.getHeight(),this);
                
                super.paintComponents(g);
                
        }
        
        public boolean getIsStart()
        {
                return this.isStart;
        }
        
        public void setIsStart(boolean isStart)
        {
                this.isStart = isStart;
        }
        
        public boolean isExit() {
                return isExit;
        }

        public void setExit(boolean isExit) {
                this.isExit = isExit;
        }
                
}

效果图

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详细说明:http://java.662p.com/thread-3188-1-1.html

java潜艇大战游戏源码项目

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原文地址:http://blog.csdn.net/guangxiaove/article/details/43405103

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