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IOS 开发-- 常用-- 核心代码

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网络请求 (包含block 和 delegate)

数据持久化技术  

手势处理’

XML数据解析

多线程实现

核心动画编程

地图定位功能

CoreData数据持久化技术

本地通知和推送通知

常用宏定义

 

 

 

网络封装

#import <Foundation/Foundation.h>

@class NetWorkRequest;

 

//  网络请求成功block

typedef void(^NetworkRequestSuccessedHandler)(void);

//  网络请求失败block

typedef void(^NetworkRequestFailedHandler)(NSError *error);

//  网络请求进度block

typedef void(^NetworkRequestProgressHandler)(NSInteger progress);

 

 

@protocol NetWorkRequestDelegate <NSObject>

@optional

//network请求成功

- (void)netWorkRequest:(NetWorkRequest *)request SuccessfulReceiveData:(NSData *)data;

 

//network请求失败

- (void)netWorkRequest:(NetWorkRequest *)request didFailed:(NSError *)error;

 

//获取network下载进度

- (void)netWorkRequest:(NetWorkRequest *)request withProgress:(CGFloat)progress;

 

@end

 

@interface NetWorkRequest : NSObject<NSURLConnectionDataDelegate>

 

@property (nonatomic,assign) id<NetWorkRequestDelegate> delegate;

 

//声明两个方法,对外提供接口,分别实现GET请求方式和POST请求方式

//实现GET请求

- (void)requestForGETWithUrl:(NSString *)urlString;

 

//实现POST请求

- (void)requestForPOSTWithUrl:(NSString *)urlString postData:(NSData *)postData;

 

//取消网络请求

- (void)cancelRequest;

 

//  使用block实现网络请求结果回调

- (void)networdRquestSuccessedHandler:(NetworkRequestSuccessedHandler)successedHandler failedHandler:(NetworkRequestFailedHandler)failedHandler progressHandler:(NetworkRequestProgressHandler)progressHandler;

 

@end

 

.mmmmmmmmmmmm

#import "NetWorkRequest.h"

 

@interface NetWorkRequest ()

{

    CGFloat _totalLength;

}

 

@property (nonatomic,retain) NSMutableData * receiveData;

@property (nonatomic,retain) NSURLConnection * connection;

 

@end

 

@implementation NetWorkRequest

 

- (void)dealloc

{

    self.receiveData = nil;

    self.connection = nil;

//    [super dealloc];

}

 

//实现GET请求

- (void)requestForGETWithUrl:(NSString *)urlString

{

    //封装URL对象

    NSURL * url = [NSURL URLWithString:urlString];

    //创建网络请求

    NSMutableURLRequest * request = [[NSMutableURLRequest alloc] initWithURL:url cachePolicy:NSURLRequestUseProtocolCachePolicy timeoutInterval:10.0];

    //设置GET请求

    [request setHTTPMethod:@"GET"];

   

    //建立异步连接,使用设置delegate方式实现

   

    self.connection = [NSURLConnection connectionWithRequest:request delegate:self];

   

}

 

 

 

//实现POST请求

- (void)requestForPOSTWithUrl:(NSString *)urlString postData:(NSData *)postData

{

    //封装URL对象

    NSURL * url = [NSURL URLWithString:urlString];

    //创建网络请求

    NSMutableURLRequest * request = [[NSMutableURLRequest alloc] initWithURL:url cachePolicy:NSURLRequestUseProtocolCachePolicy timeoutInterval:60.0];

    //设置POST请求

    [request setHTTPMethod:@"POST"];

    [request setHTTPBody:postData];

   

    [request setValue:@"" forHTTPHeaderField:@"Accept-Encoding"];

   

    //建立异步连接,使用设置delegate方式实现

   

    self.connection = [NSURLConnection connectionWithRequest:request delegate:self];

//    NSURLConnection sendAsynchronousRequest:request queue:<#(NSOperationQueue *)#> completionHandler:^(NSURLResponse *response, NSData *data, NSError *connectionError) {

   

//    }

}

 

//取消网络请求

- (void)cancelRequest

{

    [_connection cancel];

    self.connection = nil;

    self.delegate = nil;

}

 

 

- (void)networdRquestSuccessedHandler:(NetworkRequestSuccessedHandler)successedHandler failedHandler:(NetworkRequestFailedHandler)failedHandler progressHandler:(NetworkRequestProgressHandler)progressHandler

{

   

}

 

 

#pragma mark ------------------ 异步连接代理方法 网络连接状态 -------------------

- (void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error

{

    NSLog(@"error = %@",error);

    if ([_delegate respondsToSelector:@selector(netWorkRequest:didFailed:)]) {

        [_delegate netWorkRequest:self didFailed:error];

    }

   

    self.receiveData = nil;

}

 

- (void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response

{

    NSHTTPURLResponse *httpURLResponse = (NSHTTPURLResponse *)response;

   

    NSLog(@"response = %@",httpURLResponse.allHeaderFields);

   

//    _totalLength = [httpURLResponse.allHeaderFields ];

 

    NSLog(@"response header = %lu",(unsigned long)[httpURLResponse description].length );

   

   

    self.receiveData = [NSMutableData data];

    _totalLength = [response expectedContentLength];

   

}

 

- (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data

{

    [_receiveData appendData:data];

   

    //计算当前的下载进度

    CGFloat progress = _receiveData.length/_totalLength;

    //通知代理,执行代理方法,获取当前的下载进度

    if ([_delegate respondsToSelector:@selector(netWorkRequest:withProgress:)]) {

        [_delegate netWorkRequest:self withProgress:progress];

    }

}

 

 

 

- (void)connectionDidFinishLoading:(NSURLConnection *)connection

{

    if ([_delegate respondsToSelector:@selector(netWorkRequest:SuccessfulReceiveData:)]) {

        [_delegate netWorkRequest:self SuccessfulReceiveData:_receiveData];

    }

   

    self.receiveData = nil;

}

 

@end

 

 

 

 

数据持久化

文件读写

//    //1.获取沙盒文件的主路径  方法名:

//    NSLog(@"home = %@",NSHomeDirectory());

//   

//    //1.获取Documents的路径,  //主路径 拼接 子文件夹

//    NSLog(@"documents = %@",[NSHomeDirectory() stringByAppendingString:@"/Documents"]);

//    //拼接文件夹名字

//    NSLog(@"documents = %@",[NSHomeDirectory() stringByAppendingPathComponent:@"Documents"]);

//   

//    //获取沙盒中文件的路径

//    NSArray * files = NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES);

//    NSLog(@"-------files-----%@",files.lastObject);

//   

//   

//    //获取tmp 文件夹的路径

//    NSLog(@"------tem = ----- %@",NSTemporaryDirectory());

//   

//   

//    //获取文件包(.app)的路径             ---------NSBundle  获取的应用程序包文件及其子文件夹 只能读取 不能修改  其他的文件可以修改

//    NSString * filePath = [[NSBundle mainBundle] bundlePath];

//    NSLog(@"---------------filePath = %@",filePath);

//    //获取包里的可执行文件,

//    NSString * executablePath = [[NSBundle mainBundle] executablePath];

//    NSLog(@"----------- executablePath = %@",executablePath);

   

    //存储一个字符串

    //数据持久化过程:

    //1.获取存储文件的上一级路径

    NSString * documents = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES)objectAtIndex:0];

    //2.拼接完整的文件夹存储路径

    NSString * filePath = [documents stringByAppendingPathComponent:@"text.text"];

    //3.存储数据

    NSString * saveString = @"lanou";

    [saveString writeToFile:filePath atomically:YES encoding:NSUTF8StringEncoding error:nil];

   

    //从文件中,读取字符串对象

    NSString * readString = [NSString stringWithContentsOfFile:filePath encoding:NSUTF8StringEncoding error:nil];

    NSLog(@"readString = %@",readString);

   

//    //获取存储文件的上级路径

//    NSString * documents2 = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0];

//    //拼接文件的完整了路径

//    NSString * filePath2 = [documents2 stringByAppendingString:@"xiaoke.text"];

//    // 创建数据 并存储

//    NSString * saveString2 = @"xioake";

 

   

    //数组对象,存入文件

    NSArray * nameArray = @[@"左友东",@"许珍珍",@"吴凯"];

    //

    NSString * caches = [NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES) objectAtIndex:0];

    //拼接完整字符串路径

    NSString * filePathOfCaches = [caches stringByAppendingString:@"names.plist"];

    //写入  给要写入的对象发送写入消息, 给出完整路径,

    [nameArray writeToFile:filePathOfCaches atomically:YES];

   

    //读取数组

    NSArray * readArray = [NSArray arrayWithContentsOfFile:filePathOfCaches];

    NSLog(@"read array = %@",readArray);

   

    //字典对象,存入文件

    NSDictionary * personDic = @{@"name": @"xiaoke",

                                 @"sex":@"nan"};

    NSString * tmp = NSTemporaryDirectory();

   

    NSString * tmpFilePath = [tmp stringByAppendingPathComponent:@"dic.plist"];

   

    [personDic writeToFile:tmpFilePath atomically:YES];

   

    //字典读取

    NSDictionary * readPersonDic = [NSDictionary dictionaryWithContentsOfFile:tmpFilePath];

    NSLog(@"read person dic = %@",readPersonDic);

   

   

   

   

    //将字典从dic.plist中读取出来,修改其中某个value,然后从新写入dic.plist文件

   

    NSMutableDictionary * personM_Dic = [NSMutableDictionary dictionaryWithContentsOfFile:tmpFilePath];

    [personM_Dic setValue:@"小可" forKey:@"name"];

    [personM_Dic writeToFile:tmpFilePath atomically:YES];

   

   

    //NSData数据读写

    UIImage * image = [UIImage imageNamed:@"cellImage"];

    NSData * saveData = UIImagePNGRepresentation(image);

   

    NSString * imageFilePath = [documents stringByAppendingPathComponent:@"newCellImage.array"];

    [saveData writeToFile:imageFilePath atomically:YES];

   

    NSData * readData = [NSData dataWithContentsOfFile:imageFilePath];

    UIImage * readImage = [UIImage imageWithData:readData];

    UIImage * readImage2 = [UIImage imageWithContentsOfFile:imageFilePath];

   

    UIImageView * ima = [[UIImageView alloc] initWithImage:readImage2];

   

    [self.window addSubview:ima];

    [ima release];

   

   

    //读取应用程序包(工程)中得图像,有两种方式

    //第一种, 读取后就存放在内存中, 二次读取速度快 享元设计模式

    [UIImage imageNamed:@"cellImage"];

   

    //第二种, 没次都从 包(.app)中读取, 速度稍微慢,但不持续占内存

    [UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:@"cellImage" ofType:@"png"]];

   

归档反归档

//序列化,编码

- (void)encodeWithCoder:(NSCoder *)aCoder

{

    [aCoder encodeObject:_name forKey:@"NameKey"];

    [aCoder encodeInt:_age forKey:@"AgeKey"];

}

 

//反序列化, 解码

- (id)initWithCoder:(NSCoder *)aDecoder

{

    self = [super init];

    if (self) {

        self.name = [aDecoder decodeObjectForKey:@"NameKey"];

        self.age = [aDecoder decodeIntForKey:@"AgeKey"];

    }

    return self;

}

 

 

 

 

- (void)didClickArchiverPersonButtonAction

{

    ABPerson * person_xiaoke = [[ABPerson alloc]init];

    person_xiaoke.name = @"Pack";

    person_xiaoke.age = 24;

    ABPerson * person_jiaozhu = [[ABPerson alloc] init];

    person_jiaozhu.name = @"Siri";

    person_jiaozhu.age = 23;

    NSArray * archiverArray = @[person_xiaoke,person_jiaozhu];

    [person_jiaozhu release];

    [person_xiaoke release];

   

   

    NSMutableData * archiverData = [NSMutableData data];

    NSKeyedArchiver * archiver = [[NSKeyedArchiver alloc] initForWritingWithMutableData:archiverData];

    [archiver encodeObject:archiverArray forKey:@"personArray"];

    [archiver finishEncoding];

   

    NSString * file = NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES).lastObject;

    NSString * filePath = [file stringByAppendingPathComponent:@"archiverArray.arr"];

    [archiverData writeToFile:filePath atomically:YES];

   

    [archiver release];

 

}

- (void)didClickUnarchiverPersonButtonAction

{

    NSString * file = NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES).lastObject;

    NSString * filePath = [file stringByAppendingPathComponent:@"archiverArray.arr"];

   

    NSData * unarchiverData = [NSData dataWithContentsOfFile:filePath];

   

    NSKeyedUnarchiver * unarchiver = [[NSKeyedUnarchiver alloc] initForReadingWithData:unarchiverData];

    NSArray * unarchiverArray = [unarchiver decodeObjectForKey:@"personArray"];

    [unarchiver finishDecoding];

   

    for (ABPerson * person in unarchiverArray) {

        NSLog(@"name = %@,age = %d",person.name,person.age);

    }

   

}

 

 

 

 

 

 

//数组序列化Button 响应方法

- (void)didClickArchiverArrayButtonAction

{

    ABPerson * person_x = [[ABPerson alloc]init];

    person_x.name = @"船长";

    person_x.age = 24;

    ABPerson * person_jiaozhu = [[ABPerson alloc]init];

    person_jiaozhu.name = @"教主";

    person_jiaozhu.age = 24;

    NSArray * personArray = @[person_xiaoke,person_jiaozhu];

    [person_jiaozhu release];

    [person_x release];

   

    NSMutableData * archiveM_Data = [[NSMutableData alloc]init];

   

    NSKeyedArchiver * keyedArchiver = [[NSKeyedArchiver alloc] initForWritingWithMutableData:archiveM_Data];

   

    [keyedArchiver encodeObject:personArray forKey:@"personArray"];

    [keyedArchiver finishEncoding];

   

    NSString * file = NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES).lastObject;

    NSString * filePath = [file stringByAppendingPathComponent:@"personArray.array"];

    [archiveM_Data writeToFile:filePath atomically:YES];

   

   

    [archiveM_Data release];

    [keyedArchiver release];

   

}

 

//数组反序列化Button 响应方法

- (void)didClickUnarchiverArrayButtonAction

{

    NSString * file = [NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES) objectAtIndex:0];

    NSString * filePath = [file stringByAppendingPathComponent:@"personArray.array"];

   

    NSData * unarchiverData = [NSData dataWithContentsOfFile:filePath];

   

    NSKeyedUnarchiver * keyedUnarchiver = [[NSKeyedUnarchiver alloc] initForReadingWithData:unarchiverData];

   

    NSArray * personArray = [keyedUnarchiver decodeObjectForKey:@"personArray"];

    [keyedUnarchiver finishDecoding];

   

    [keyedUnarchiver release];

   

   

    for (ABPerson * person in personArray) {

        NSLog(@"name = %@, age = %d",person.name,person.age);

    }

   

}

 

 

- (void)didClickArchiverButtonAction

{

    //对复杂的数据对象进行写入资料,原理:复杂的数据对象序列化为NSData,将NSData写入文件,实现数据持久化

   

    /*********************************

     *  1.自定义复杂的数据类型,例如:ABPerson, (

     *      (1)ABPerson 必须实现NSCoding协议的方法

     *      (2)ABPerson 中得实例变量或属性(对象类型),也必须实现NSCoding协议的方法

            (3)ABPerson 中得基本数据类型没有过多限制

       

        2. 创建一个序列化工具对象

        3. 对复杂对象进行序列化

        4. 结束序列化

        5. 写入Data

    

     ***************************************/

   

    NSMutableData * archiverM_Data = [NSMutableData data];

   

    NSKeyedArchiver * keyedArchiver = [[NSKeyedArchiver alloc] initForWritingWithMutableData:archiverM_Data];

   

    //3, 对复杂对象进行序列化

    ABPerson * person = [[ABPerson alloc] init];

    person.name = @"xiaohei";

    person.age = 24;

   

    [keyedArchiver encodeObject:person forKey:@"PersonKey"];

   

    //4.结束序列化

    [keyedArchiver finishEncoding];

   

    //NSData写入

    NSString * file_person = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0];

    NSString * filePath_person = [file_person stringByAppendingPathComponent:@"person.data"];

   

    [archiverM_Data writeToFile:filePath_person atomically:YES];

   

    [keyedArchiver release];

    [person release];

   

   

   

   

}

 

- (void)didClickUnarchiverButtonAction

{

    /************************

     //通过读取文件,实例化复杂数据对象 // NSData

     1.创建一个反序列化工具对象

     2.

     ********************/

   

    //1.

    NSString * file_person = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0];

    NSString * filePath_person = [file_person stringByAppendingPathComponent:@"person.data"];

   

    NSData * unarchiverData = [NSData dataWithContentsOfFile:filePath_person];

   

   

    NSKeyedUnarchiver * keyUnarchiver = [[NSKeyedUnarchiver alloc] initForReadingWithData:unarchiverData];

   

    ABPerson * person = [keyUnarchiver decodeObjectForKey:@"PersonKey"];

    [keyUnarchiver finishDecoding];

   

       

    NSLog(@"name = %@, age = %d",person.name,person.age);

   

    [keyUnarchiver release];

   

}

 

SQLite数据库  

DataBase

 

#import <Foundation/Foundation.h>

#import <sqlite3.h>

 

@interface DataBase : NSObject

 

//打开数据库

+ (sqlite3 *)openDataBase;

//关闭数据库

+ (BOOL)closeDataBase;

 

@end

 

 

.mmmmmmmmmmmmmmmmmmm

 

#import "DataBase.h"

 

static sqlite3 * db = nil;

 

@implementation DataBase

 

+ (NSString *)document

{

    NSString * file = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0];

   

    return file;

}

 

//打开数据库

+ (sqlite3 *)openDataBase

{

    //判断数据库是否打开,如果打开直接返回

    if (db) {

        return db;

    }

   

    //找到文件完整路径

    NSString * filePath = [[DataBase document] stringByAppendingPathComponent:@"Contacts.sqlite"];

    //创建NSFileManager对象

    NSFileManager * fileManager = [NSFileManager defaultManager];

   

    //判断沙盒中是否有Contacts.sqlite

    if (![fileManager fileExistsAtPath:filePath]) {

        //如果没有Contacts.sqlite文件,则创建数据库文件

        int result = sqlite3_open([filePath UTF8String], &db);

        //

        if (result == SQLITE_OK) {

            //如果创建数据库成功,先创建一个 表的 SQL语法,

            NSString * sql = @"CREATE TABLE ‘Contacts‘(‘name‘ TEXT NOT NULL,‘sex‘ TEXT DEFAULT 不男不女,‘age‘ INTEGER DEFAULT 18,‘number‘ INTEGER PRIMARY KEY  AUTOINCREMENT NOT NULL,‘icon‘ BLOB)";

           

            //给数据库添加表

            int resultSQL = sqlite3_exec(db, [sql UTF8String], NULL, NULL, NULL);

            if (resultSQL == SQLITE_OK) {

                return db;

            }

           

        }

    }

    //如果沙盒中有数据库文件,则打开数据库

    int result = sqlite3_open([filePath UTF8String], &db);

    if (result == SQLITE_OK) {

        return db;

    }

   

    return nil;

   

}

//关闭数据库

+ (BOOL)closeDataBase

{

    int result = sqlite3_close(db);

    if (result == SQLITE_OK) {

        return YES;

    }

   

    return NO;

}

@end

 

 

 

DataManager

 

#import <Foundation/Foundation.h>

 

@interface DataManager : NSObject

 

+ (DataManager *)shareInstance;

 

//插入数据

- (void)insertWithName:(NSString *)name sex:(NSString *)sex age:(NSInteger)age number:(NSInteger)number image:(UIImage *)image;

 

//删除数据

- (void)deleteDataWithNumber:(NSInteger)number;

 

//修改数据

- (void)updataWithNumber:(NSInteger)number name:(NSString *)name;

 

//查找数据

- (NSMutableArray *)selectAllDataWithName;

 

//查找某个Number 的所有数据

- (NSDictionary *)selectOneContactsDicWithNumber:(NSInteger)number;

 

 

@end

 

 

.mmmmmmmmmmmmmmmmmmmmmmmm

 

#import "DataManager.h"

#import "DataBase.h"

 

@implementation DataManager

 

 

+ (DataManager *)shareInstance

{

    static DataManager * _dataManager = nil;

    @synchronized(self){

        if (!_dataManager) {

            _dataManager = [[DataManager alloc]init];

        }

    }

   

    return _dataManager;

}

 

//插入数据

- (void)insertWithName:(NSString *)name sex:(NSString *)sex age:(NSInteger)age number:(NSInteger)number image:(UIImage *)image

{

    //获取数据库

    sqlite3 * db = [DataBase openDataBase];

    //创建跟随指针stmt

    sqlite3_stmt * stmt = nil;

    //创建需要执行的SQL语法

    NSString * sql = @"INSERT INTO Contacts (name,sex,age,number,icon) values(?,?,?,?,?)";

    //验证SQL语句

    int result = sqlite3_prepare(db, [sql UTF8String], -1, &stmt, NULL);

    NSLog(@"result ========= %d",result);

    if (result == SQLITE_OK) {

        //绑定数据

        sqlite3_bind_text(stmt, 1, [name UTF8String], -1, NULL);

        sqlite3_bind_text(stmt, 2, [sex UTF8String], -1, NULL);

        sqlite3_bind_int(stmt, 3, (int)age);

        sqlite3_bind_int(stmt, 4, (int)number);

       

        NSData * imageData = UIImagePNGRepresentation(image);

        const void * bytes = [imageData bytes];

        int length = (int)[imageData length];

       

        sqlite3_bind_blob(stmt, 5, bytes, length, NULL);

       

       

        //单步执行SQL语句

        sqlite3_step(stmt);

       

        //释放stmt

        sqlite3_finalize(stmt);

    }

}

 

//删除数据

- (void)deleteDataWithNumber:(NSInteger)number

{

    //获取数据库

    sqlite3 * db = [DataBase openDataBase];

    //创建跟随指针,

    sqlite3_stmt * stmt = nil;

    //创建需要执行的SQL语句

    NSString * deleteSQL = @"DELETE FROM Contacts WHERE number = ?";

    //验证SQL语句

    int result = sqlite3_prepare(db, [deleteSQL UTF8String], -1, &stmt, NULL);

    NSLog(@"result ========= %d",result);

    if (result == SQLITE_OK) {

        //绑定数据

        sqlite3_bind_int(stmt, 1, (int)number);

       

        //删除数据 单步执行SQL语句

        sqlite3_step(stmt);

       

        //释放跟随指针,stmt

        sqlite3_finalize(stmt);

   

    }

}

 

//修改数据

- (void)updataWithNumber:(NSInteger)number name:(NSString *)name

{

    //获取数据库

    sqlite3 * db = [DataBase openDataBase];

    //创建跟随指针 stmt

    sqlite3_stmt * stmt = nil;

    //创建需要执行的SQL语句

    NSString * updataSQL = @"UPDATE Contacts SET name = ? WHERE number = ?";

    //验证SQL语句

    int result = sqlite3_prepare(db, [updataSQL UTF8String], -1, &stmt, NULL);

    NSLog(@"result ======== %d",result);

    if (result == SQLITE_OK) {

        //绑定数据

        sqlite3_bind_text(stmt, 1, [name UTF8String], -1, NULL);

        sqlite3_bind_int(stmt, 2, (int)number);

       

        //单步执行SQL语句 修改数据

        sqlite3_step(stmt);

       

        //释放跟随指针,stmt

        sqlite3_finalize(stmt);

    }

}

 

//查找数据

- (NSMutableArray *)selectAllDataWithName

{

    //获取数据库

    sqlite3 * db = [DataBase openDataBase];

    //创建跟随指针 stmt

    sqlite3_stmt * stmt = nil;

    //创建需要执行的SQL语句

    NSString * selectSQL = @"SELECT name FROM Contacts";

    //验证SQL语句

    int result = sqlite3_prepare(db, [selectSQL UTF8String], -1, &stmt, NULL);

    NSLog(@"result ===========%d",result);

    if (result == SQLITE_OK) {

        //创建数据 ,用来保存查找到得name

        NSMutableArray * allNameArray = [NSMutableArray array];

        //循环执行单步SQL语句,step

        while (sqlite3_step(stmt) == SQLITE_ROW) {

            NSString * name = [NSString stringWithUTF8String:(const char *)sqlite3_column_text(stmt, 0)];

            [allNameArray addObject:name];

        }

        return allNameArray;

    }

   

    return nil;

}

 

//查找某个Number 的所有数据

- (NSDictionary *)selectOneContactsDicWithNumber:(NSInteger)number

{

    //获取数据库

    sqlite3 * db = [DataBase openDataBase];

    //创建跟随指针 stmt

    sqlite3_stmt * stmt = nil;

    //创建需要执行的SQL语句

    NSString * selectSQL = @"SELECT name,sex,age,number,icon FROM Contacts WHERE number = ?";

    //验证SQL语句

    int result = sqlite3_prepare(db, [selectSQL UTF8String], -1, &stmt, NULL);

    NSLog(@"result ====== %d",result);

    if (result == SQLITE_OK) {

        //绑定数据, number

        sqlite3_bind_int(stmt, 1, (int)number);

       

        //单步执行SQL语句 step

        while (sqlite3_step(stmt) == SQLITE_ROW) {

            NSString * name = [NSString stringWithUTF8String:(const char *)sqlite3_column_text(stmt, 0)];

            NSString * sex = [NSString stringWithUTF8String:(const char *)sqlite3_column_text(stmt, 1)];

            int age = sqlite3_column_int(stmt, 2);

            int number = sqlite3_column_int(stmt, 3);

           

            const void * bytes =sqlite3_column_blob(stmt, 4);

            int length = sqlite3_column_bytes(stmt, 4);

           

            NSData * imageData = [NSData dataWithBytes:bytes length:length];

           

            UIImage * image = [UIImage imageWithData:imageData];

           

            //释放跟随指针,stmt

            sqlite3_finalize(stmt);

           

            NSDictionary * dic = @{@"name": name,

                                   @"sex":sex,

                                   @"age":[NSNumber numberWithInt:age],

                                   @"number":[NSNumber numberWithInt:number],

                                   @"image":image};

           

            return dic;

        }

    }

   

   return nil;

}

 

@end

 

 

 

手势处理

- (void)viewDidLoad

{

    [super viewDidLoad];

  // Do any additional setup after loading the view.

    ImageView * imageView = [[ImageView alloc] initWithFrame:CGRectMake(20, 20, 100, 100)];

    [self.view addSubview:imageView];

    [imageView release];

 

    UIPanGestureRecognizer * panGesture = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(imageViewPanGesture:)];

    [imageView addGestureRecognizer:panGesture];

[panGesture release];

//  实例变量

    point = imageView.center;

}

//imageVie平移触发事件

- (void)imageViewPanGesture:(UIPanGestureRecognizer *)gesture

{

    ImageView * imageView = (ImageView *)gesture.view;

   

    CGFloat const f1 = point.x;

    CGFloat const f2 = point.y;

   

    CGPoint newPoint;

    newPoint.x = f1+[gesture translationInView:imageView].x;

    newPoint.y = f2+[gesture translationInView:imageView].y;

   

    imageView.center = newPoint;

   

    if (gesture.state == UIGestureRecognizerStateEnded) {

        point = imageView.center;

    }

   

}

 

 

XML解析

XML DOM解析(GDataXMLNode)

NSString * studentPath = [[NSBundle mainBundle] pathForResource:@"Students" ofType:@"xml"];

    NSData * studentData = [NSData dataWithContentsOfFile:studentPath];

   

    //从文档中读出完整的XML数据,在内存中形成完整的属性结构

    NSError * error = nil;

    GDataXMLDocument * document = [[GDataXMLDocument alloc] initWithData:studentData options:0 error:&error];

 

    //读取XML文档数的根节点

    GDataXMLElement * root = [document rootElement];

    NSLog(@" root ========== %@",root);

   

    //获取根节点students下的所有子节点

    NSArray * studentArray = [root elementsForName:@"student"];

   

    for (GDataXMLElement * student in studentArray) {

       

         GDataXMLElement * nameElement = [student elementsForName:@"name"].lastObject;

        NSString * nameString = [nameElement stringValue];

       

        GDataXMLElement * numberElement = [student elementsForName:@"number"].lastObject;

        NSString * numberString = [numberElement stringValue];

       

        GDataXMLElement * sexElement = [student elementsForName:@"sex"].lastObject;

        NSString * sexString = [sexElement stringValue];

       

        GDataXMLElement * ageElement = [student elementsForName:@"sex"].lastObject;

        NSString * ageString = [ageElement stringValue];

       

        NSLog(@"name = %@, number = %@, sex = %@, age = %@", nameString,numberString,sexString,ageString);

    }

   

    //xpath  相对路径,(//name) 获取XML中所有name字段的 值  绝对路径 (student/name) 获取所有student下name的值

    NSArray * nameArray = [root nodesForXPath:@"student/name" error:nil];

NSLog(@"name Array = %@",nameArray);

 

XML SAX解析

系统解析

- (void)requestWithUrlString:(NSString *)urlStr

{

    NSURL *url = [NSURL URLWithString:urlStr];

   

    NSMutableURLRequest *request = [[NSMutableURLRequest alloc] initWithURL:url];

   

    [NSURLConnection sendAsynchronousRequest:request queue:[NSOperationQueue mainQueue] completionHandler:^(NSURLResponse *response, NSData *data, NSError *connectionError) {

       

        NSXMLParser *xmlParser = [[NSXMLParser alloc] initWithData:data];

        xmlParser.delegate = self;

        [xmlParser parse];

       

       

    }];

}

#pragma mark - XMLParserDelegate

- (void)parser:(NSXMLParser *)parser didStartElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName attributes:(NSDictionary *)attributeDict

{

    NSLog(@"%s,%d,xxxxx = %@, qName = %@, attributes = %@",__FUNCTION__, __LINE__, elementName,qName,attributeDict);

}

 

- (void)parser:(NSXMLParser *)parser didEndElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName

{

    NSLog(@"%s, %d,xxxx = %@", __FUNCTION__, __LINE__, elementName);

}

 

- (void)parser:(NSXMLParser *)parser didStartMappingPrefix:(NSString *)prefix toURI:(NSString *)namespaceURI

{

    NSLog(@"%s,%d,xxxxx = %@",__FUNCTION__, __LINE__,prefix);

}

 

- (void)parser:(NSXMLParser *)parser foundComment:(NSString *)comment

{

    NSLog(@"%s,%d,xxxxx = %@",__FUNCTION__, __LINE__, comment);

}

 

- (void)parser:(NSXMLParser *)parser foundCharacters:(NSString *)string

{

    NSLog(@"%s,%d,xxxxx = %@",__FUNCTION__, __LINE__, string);

}

 

多线程

@implementation ViewController

 

- (void)viewDidLoad

{

    [super viewDidLoad];

  // Do any additional setup after loading the view, typically from a nib.

   

    //获取主线程对象

    NSLog(@"main thread = %@",[NSThread mainThread]);

   

    UIButton * button = [UIButton buttonWithType:UIButtonTypeSystem];

    button.frame = CGRectMake(130, 420, 80, 30);

    [self.view addSubview:button];

    self.view.backgroundColor = [UIColor lightGrayColor];

    [button setTitle:@"输出" forState:UIControlStateNormal];

    [button addTarget:self action:@selector(didClickButtonAction) forControlEvents:UIControlEventTouchUpInside];

   

   

    UIButton * threadButton = [UIButton buttonWithType:UIButtonTypeSystem];

    threadButton.frame = CGRectMake(50, 100, 200, 30);

    [self.view addSubview:threadButton];

    [threadButton setTitle:@"NSThread(detach)" forState:UIControlStateNormal];

    [threadButton addTarget:self action:@selector(didClickThreadButtonAction) forControlEvents:UIControlEventTouchUpInside];

   

   

   

    UIButton * invocationOperationButton = [UIButton buttonWithType:UIButtonTypeSystem];

    invocationOperationButton.frame = CGRectMake(10, 150, 200, 30);

    [self.view addSubview:invocationOperationButton];

    [invocationOperationButton setTitle:@"invocationOperation" forState:UIControlStateNormal];

    [invocationOperationButton addTarget:self action:@selector(didClickInvocationOperationButtonAction) forControlEvents:UIControlEventTouchUpInside];

   

   

    UIButton * blockOperationButton = [UIButton buttonWithType:UIButtonTypeSystem];

    blockOperationButton.frame = CGRectMake(10 , 190, 200, 30);

    [self.view addSubview:blockOperationButton];

    [blockOperationButton setTitle:@"blockOperation" forState:UIControlStateNormal];

    [blockOperationButton addTarget:self action:@selector(didClickBlockOperationButtonAction) forControlEvents:UIControlEventTouchUpInside];

   

   

    UIButton * operationQueueButton = [UIButton buttonWithType:UIButtonTypeSystem];

    operationQueueButton.frame = CGRectMake(50, 330, 200, 30);

    [self.view addSubview:operationQueueButton];

    [operationQueueButton setTitle:@"operationQueue" forState:UIControlStateNormal];

    [operationQueueButton addTarget:self action:@selector(didClickOperationQueueButtonAction) forControlEvents:UIControlEventTouchUpInside];

   

   

   

    UIButton * nsobjectButton = [UIButton buttonWithType:UIButtonTypeSystem];

    nsobjectButton.frame = CGRectMake(50, 370, 200, 30);

    [self.view addSubview:nsobjectButton];

    [nsobjectButton setTitle:@"NSObject" forState:UIControlStateNormal];

    [nsobjectButton addTarget:self action:@selector(didClickNSObjectButtonAction) forControlEvents:UIControlEventTouchUpInside];

    nsobjectButton.backgroundColor = [UIColor greenColor];

   

   

    //定时器,自动循环执行,  自动添加到主线程的RunLoop中循环(因为viewDidLoad是在主线程中执行,因此timer对象是添加到主线程的runloop中,主线程的runloop一直处于运动状态

//    [NSTimer scheduledTimerWithTimeInterval:0.5 target:self selector:@selector(didClickTimerAcion) userInfo:nil repeats:YES];

   

   

//    //创建一个NSTimer对象,手动添加到runloop中

//    NSTimer * timer = [NSTimer timerWithTimeInterval:0.5 target:self selector:@selector(didClickTimerAcion) userInfo:nil repeats:YES];

//    [timer fire];

//    [[NSRunLoop mainRunLoop] addTimer:timer forMode:NSDefaultRunLoopMode];

   

}

 

- (void)didClickNSObjectButtonAction

{

    NSString * urlString = @"http://d.hiphotos.baidu.com/image/w%3D2048/sign=232a6514be315c6043956cefb989ca13/c83d70cf3bc79f3d3b082d31b8a1cd11738b29c2.jpg";

   

    [self performSelectorInBackground:@selector(downloadImage:) withObject:urlString];

}

 

//在子线程中实现同步连接下载图片

- (void)downloadImage:(NSString *)urlString

{

    @autoreleasepool {

        //同步执行

        NSData * data = [NSData dataWithContentsOfURL:[NSURL URLWithString:urlString]];

        NSLog(@"data = %@",data);

       

        //从子线程发出消息,在主线程执行某些操作

        [self performSelectorOnMainThread:@selector(showImage:) withObject:data waitUntilDone:YES];

    }

}

 

//在主线程中,将子线程中下载得到的图像,显示在UIImageView上

- (void)showImage:(NSData *)data

{

    UIImage * image = [UIImage imageWithData:data];

    UIImageView * imageView = [[UIImageView alloc] initWithImage:image];

    [self.view addSubview:imageView];

    [imageView release];

   

}

 

- (void)didClickInvocationOperationButtonAction

{

    //封装好哪个对象要执行哪个方法,//

    NSInvocationOperation * operation = [[NSInvocationOperation alloc] initWithTarget:self selector:@selector(didClickButtonAction) object:nil];

   

    //创建操作队列   //操作队列可以暂停,暂时挂起,

    NSOperationQueue * queue = [[NSOperationQueue alloc] init];

   

    //操作对象添加到操作队列中 // 队列特点 先进先出

    [queue addOperation:operation];

    [operation release];

    [queue release];

   

}

 

- (void)didClickBlockOperationButtonAction

{

   

    //在子线程中需要执行的任务,当子线程开启运行状态时,才会执行

    NSBlockOperation * blockOperation = [NSBlockOperation blockOperationWithBlock:^{

        [self didClickButtonAction];

    }];

    //创建操作队列,

    NSOperationQueue * queue = [[NSOperationQueue alloc] init];

//    [queue addOperation:blockOperation];

    [queue addOperationWithBlock:^{

        [self didClickButtonAction];

    }];

   

   

   

    //操作队列的最大并发数 //同时执行的操作对象,最多同时执行3个,

    [queue setMaxConcurrentOperationCount:3];

}

- (void)didClickOperationQueueButtonAction

{

   

}

 

- (void)didClickTimerAcion

{

    NSLog(@"-------");

}

 

//创建另一个线程(子线程),帮助主线程完成某个任务

- (void)didClickThreadButtonAction

{

    //创建子线程,子线程自动进入等待启动状态

    //给子线程分配任务

//    [NSThread detachNewThreadSelector:@selector(didClickButtonAction) toTarget:self withObject:nil];

   

   

    //实例方法创建子线程,需要手动开启子线程

   NSThread * thread = [[NSThread alloc] initWithTarget:self selector:@selector(didClickButtonAction) object:nil];

   

    [thread start];

   

   

   

   

  

}

 

//任务 按顺序输出从 0 ~ 6553500000 的所有值

- (void)didClickButtonAction

{

   

    //在多线程方法中需要添加自动释放池,否则会造成内存泄露,因为子线程管理的任务执行完成后,子线程会被弃用//主线程默认添加自动释放池,

    @autoreleasepool {

       

//        //主线程的runloop默认是开启的,子线程的runloop默认是关闭的,如果有需要,需要手动开启

//        //如果子线程的runloop开启,子线程不会被销毁,

//        [NSTimer scheduledTimerWithTimeInterval:0.5 target:self selector:@selector(didClickTimerAcion) userInfo:nil repeats:YES];

//        [[NSRunLoop currentRunLoop] run];

//        

//        //是子线程还是主线程执行

//        NSLog(@"%d",[NSThread isMainThread]);

//        //获取执行管理方法的线程对象

//        NSThread * thread = [NSThread currentThread];

//        NSLog(@"thread = %@",thread);

//       

//       

//        //当前线程休眠10秒

//        [NSThread sleepForTimeInterval:10.0f];

        for (NSInteger i = 0; i < 6553500000; i++) {

            NSLog(@"i = %ld",i);

           

           

        }

    }

}

 

 

 

 

GCD 队列

@implementation ViewController

 

- (void)viewDidLoad

{

    [super viewDidLoad];

  // Do any additional setup after loading the view, typically from a nib.

   

   

    UIButton * globalButton = [UIButton buttonWithType:UIButtonTypeSystem];

    globalButton.frame = CGRectMake(10, 100, 100, 30);

    [self.view addSubview:globalButton];

    [globalButton setTitle:@"Global" forState:UIControlStateNormal];

    [globalButton addTarget:self action:@selector(didClickGlobalButtonAction) forControlEvents:UIControlEventTouchUpInside];

   

   

   

    UIButton * customButton = [UIButton buttonWithType:UIButtonTypeSystem];

    customButton.frame = CGRectMake(150, 100, 100, 30);

    [self.view addSubview:customButton];

    [customButton setTitle:@"Custom" forState:UIControlStateNormal];

    [customButton addTarget:self action:@selector(didClickCustomButtonButtonAction) forControlEvents:UIControlEventTouchUpInside];

   

}

 

- (void)didClickGlobalButtonAction

{

    //获取全局队列,添加任务,这个任务由全局队列创建子线程,开启执行

    dispatch_queue_t globalQueue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0);

    dispatch_async(globalQueue, ^{

        NSLog(@"%d",[NSThread isMainThread]);

        //这个block执行时,是在子线程中

        //建立同步连接,获取图片

        NSString * urlString = @"http://d.hiphotos.baidu.com/image/w%3D2048/sign=232a6514be315c6043956cefb989ca13/c83d70cf3bc79f3d3b082d31b8a1cd11738b29c2.jpg";

        NSData * data = [NSData dataWithContentsOfURL:[NSURL URLWithString:urlString]];

        NSLog(@"data = %@",data);

       

        //图像获取成功后,将图片显示在UI上(这个任务必须在主线程完成)

        //找主队列,添加任务

        dispatch_async(dispatch_get_main_queue(), ^{

            UIImage * image = [UIImage imageWithData:data];

            UIImageView * imageView = [[UIImageView alloc] initWithImage:image];

            [self.view addSubview:imageView];

            [imageView release];

        });

    });

}

 

- (void)didClickCustomButtonButtonAction

{

    //自定义队列/ 创建queue, 参数1. 名字, 参数2. 并行

    dispatch_queue_t myConcurrentQueue = dispatch_queue_create("xiaoke_queue", DISPATCH_QUEUE_CONCURRENT);

    //添加任务

    dispatch_async(myConcurrentQueue, ^{

       NSString * urlString = @"http://d.hiphotos.baidu.com/image/w%3D2048/sign=232a6514be315c6043956cefb989ca13/c83d70cf3bc79f3d3b082d31b8a1cd11738b29c2.jpg";

        //子线程获取数据

        NSData * data = [NSData dataWithContentsOfURL:[NSURL URLWithString:urlString]];

       

        //主线程显示imageVIew

        dispatch_async(dispatch_get_main_queue(), ^{

            UIImage * image = [UIImage imageWithData:data];

            UIImageView * imageView = [[UIImageView alloc] initWithImage:image];

            imageView.frame = self.view.frame;

            [self.view addSubview:imageView];

            [imageView release];

        });

    });

   

    dispatch_release(myConcurrentQueue);

}

 

- (void)didReceiveMemoryWarning

{

    [super didReceiveMemoryWarning];

    // Dispose of any resources that can be recreated.

}

 

@end

 

核心动画

View层动画

 

@implementation FirstViewController

 

 

- (void)viewDidLoad

{

    [super viewDidLoad];

    _showImageView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"小白"]];

    _showImageView.frame = CGRectMake(60, 30, 200, 200);

    [self.view addSubview:_showImageView];

    [_showImageView release];

   

    _fromView = [[UIView alloc] initWithFrame:_showImageView.bounds];

    _fromView.backgroundColor = [UIColor redColor];

    [_showImageView addSubview:_fromView];

   

    _toView = [[UIView alloc] initWithFrame:_showImageView.bounds];

    _toView.backgroundColor = [UIColor greenColor];

//    [_showImageView addSubview:_toView];

}

 

- (void)didReceiveMemoryWarning

{

    [super didReceiveMemoryWarning];

    // Dispose of any resources that can be recreated.

}

 

// 使用Context实现视图的基本属性的动画效果

- (IBAction)didClickUIViewAttributeButtonAction:(id)sender {

   

    //imageView以动画效果展示位置移动,修改center

    //1. 开始设置动画   参数1:动画名字  参数2:类型空指针,给代理方法传值

    [UIView beginAnimations:@"center" context:_showImageView];

   

    //2. 动画设置

    //设置动画时间

    [UIView setAnimationDuration:1];

   

    //设置动画的重复次数

//    [UIView setAnimationRepeatCount:2];

   

   

   

    //设置往返    //获取view动画开始之前的属性

    [UIView setAnimationWillStartSelector:@selector(animationWillStart:context:)];

    //获取view动画结束时候的属性

    [UIView setAnimationDidStopSelector:@selector(animationDidStop:finished:context:)];

    //view动画设置代理

    [UIView setAnimationDelegate:self];

   

   

    //设置图片中心点

    _showImageView.center = CGPointMake(200, 200);

   

    //设置动画过程中透明度

    _showImageView.alpha = 0.3;

   

    //3. 提交动画设置,开始执行动画

    [UIView commitAnimations];

}

 

 

- (void)animationWillStart:(NSString *)animationID context:(void *)context

{

    NSLog(@"animationID = %@",animationID);

    NSLog(@"context = %@",context);

}

 

- (void)animationDidStop:(NSString *)animationID finished:(NSNumber *)finished context:(void *)context

{

    NSLog(@"animationID = %@",animationID);

    NSLog(@"context = %@",context);

   

    //动画结束时候,让图片回到原始位置

    [UIView beginAnimations:@"return" context:_showImageView];

    [UIView setAnimationDuration:1.0];

    _showImageView.center = CGPointMake(160, 130);

    _showImageView.alpha = 1;

    [UIView commitAnimations];

}

 

- (IBAction)didClickTranslationButtonAction:(id)sender {

   

    //使用block实现动画

    [UIView animateWithDuration:1.5 animations:^{

       

        //通过设置UIView的transform属性,实现视图的移动

        if (_mySwitch.isOn == YES) {

           

            //这个方法基于上次的transform进行设置

            _showImageView.transform = CGAffineTransformTranslate(_showImageView.transform, 50, 0);

        }else{

           

            //基于原始的transform进行设置

            _showImageView.transform = CGAffineTransformMakeTranslation(-50, 0);

        }

       

       

    }];

   

}

 

 

 

- (void)dealloc {

    [_mySwitch release];

    [_fromView release];

    [_toView release];

   

    [super dealloc];

}

- (IBAction)didClickRotationButtonAction:(id)sender {

   

    [UIView animateWithDuration:1.0 animations:^{

       

        if (_mySwitch.isOn == YES) {

           

            //  设置动画重复两次

            [UIView setAnimationRepeatCount:2];

//            [UIView setAnimationsEnabled:NO];

           

            _showImageView.transform = CGAffineTransformRotate(_showImageView.transform, M_PI/2);

           

        }else{

            _showImageView.transform = CGAffineTransformMakeRotation(M_PI);

        }

       

    } completion:^(BOOL finished) {

        NSLog(@"动画完成");

    }];

   

}

 

 

- (IBAction)didClickScaleButtonAction:(id)sender {

   

    [UIView animateWithDuration:1.0 delay:0.0 options:UIViewAnimationOptionAutoreverse animations:^{

      

        if (_mySwitch.isOn == YES) {

            _showImageView.transform = CGAffineTransformScale(_showImageView.transform, -1.0, 1.0);

        }else{

            _showImageView.transform = CGAffineTransformMakeScale(0.5, 0.5);

        }

       

    } completion:^(BOOL finished) {

       

    }];

   

}

 

 

- (IBAction)didClickTransitonButtonAction:(id)sender {

   

//    if (_fromView.superview != nil) {

//        [UIView transitionWithView:_showImageView duration:1.0 options:UIViewAnimationOptionTransitionCrossDissolve animations:^{

//           

//            [_fromView removeFromSuperview];

//            [_showImageView addSubview:_toView];

//           

//        } completion:^(BOOL finished) {

//           

//        }];

//       

//    }else{

//        [UIView transitionWithView:_showImageView duration:1.0 options:UIViewAnimationOptionTransitionFlipFromBottom animations:^{

//            [_toView removeFromSuperview];

//            [_showImageView addSubview:_fromView];

//           

//        } completion:nil];

//       

//       

//    }

   

   

//    [UIView transitionWithView:_showImageView duration:1.0 bbbvb animations:^{

//       

//        [_showImageView exchangeSubviewAtIndex:0 withSubviewAtIndex:1];

//       

//    } completion:nil];

//   

 

    if (_fromView.superview != nil) {

        [UIView transitionFromView:_fromView toView:_toView duration:1.0 options:UIViewAnimationOptionTransitionFlipFromTop completion:^(BOOL finished) {

            NSLog(@"???");

        }];

    }else{

        [UIView transitionFromView:_toView toView:_fromView duration:1.0 options:UIViewAnimationOptionTransitionFlipFromTop completion:^(BOOL finished) {

            NSLog(@"ooo");

        }];

    }

 

 

}

 

 

@end

 

 

CoreAnimation layer层核心动画

 

#import "SecondViewController.h"

 

 

@interface SecondViewController ()

{

    UIImageView * _showImageView;

}

@end

 

@implementation SecondViewController

 

- (void)viewDidLoad

{

    [super viewDidLoad];

    _showImageView = [[UIImageView alloc] initWithFrame:CGRectMake(50, 50, 200, 200)];

    _showImageView.backgroundColor = [UIColor purpleColor];

    [self.view addSubview:_showImageView];

    [_showImageView release];

//

////    _showImageView.layer.masksToBounds = YES;

//    _showImageView.layer.cornerRadius = 100.0;//圆角

    _showImageView.layer.borderWidth = 2.0;//边框宽度

////    _showImageView.layer.borderColor = [UIColor greenColor].CGColor;//边框颜色

//   

//    _showImageView.labyer.shadowColor = [UIColor lightGrayColor].CGColor;//阴影颜色

//    _showImageView.layer.shadowOffset = CGSizeMake(50, 50);//阴影偏移量

//    _showImageView.layer.shadowRadius = 15;// 阴影半径

//    _showImageView.layer.shadowOpacity = 1.0;// 阴影不透明度

//   

//   

//    //锚点默认是视图的中心点,视图的旋转,缩放等操作是基于锚点操作  //position,是锚点到父视图原点的距离

//    NSLog(@"anchorPoint = %@",NSStringFromCGPoint(_showImageView.layer.anchorPoint));

//    NSLog(@"position = %@",NSStringFromCGPoint(_showImageView.layer.position));

//   

//   

//

//    //给showImageView添加一个子图层

//    CALayer * layer = [CALayer layer];

//    layer.backgroundColor = [UIColor cyanColor].CGColor;

//    [_showImageView.layer addSublayer:layer];

//    layer.frame = CGRectMake(50, 50, 100, 100);

//    layer.cornerRadius = 50;

//

//   

//

   

    NSLog(@"anchroPoint = %@",NSStringFromCGPoint(_showImageView.layer.anchorPoint));

    NSLog(@"position = %@", NSStringFromCGPoint(_showImageView.layer.position));

   

 

    _showImageView.layer.cornerRadius = 10.0f;

    _showImageView.layer.borderColor = [UIColor redColor].CGColor;

    _showImageView.layer.borderWidth = 10.0f;

   

    _showImageView.layer.shadowColor = [UIColor blueColor].CGColor;

    _showImageView.layer.shadowOffset = CGSizeMake(20, 20);

    _showImageView.layer.shadowOpacity = 1.0f;

 

    NSLog(@"anchorPoint = %@", NSStringFromCGPoint(_showImageView.layer.anchorPoint));

    NSLog(@"position = %@",NSStringFromCGPoint(_showImageView.layer.position));

   

   

//    CABasicAnimation *animation = [CABasicAnimation animationWithKeyPath:@"backgroundColor"];

//    CABasicAnimation *animation2 = [CABasicAnimation animationWithKeyPath:@"transform.scale.y"];

//    CABasicAnimation *animation3 = [CABasicAnimation animationWithKeyPath:@"opacity"];

//   

//    CAKeyframeAnimation *animation = [CAKeyframeAnimation animationWithKeyPath:@"position"];

//

//    animation.values = @[

//                         [NSValue valueWithCGPoint:CGPointMake(100, 100)],

//                         [NSValue valueWithCGPoint:CGPointMake(200, 150)],

//                         [NSValue valueWithCGPoint:CGPointMake(100, 200)],

//                         [NSValue valueWithCGPoint:CGPointMake(200, 250)]

//                         ];

//    [_showImageView.layer addAnimation:animation forKey:@"position"];

   

//    CATransition *animation = [CATransition animation];

//    [animation setDuration:1.0];

//   

//    //  动画过渡类型

//    animation.type = kCATransitionMoveIn;

//   

//    //  动画过渡方向

//    animation.subtype = kCATransitionFromRight;

//   

//    [_showImageView.layer addAnimation:animation forKey:@"transition"];

   

   

   

}

 

- (void)didReceiveMemoryWarning

{

    [super didReceiveMemoryWarning];

}

 

- (IBAction)didClickCABasicButtonAction:(id)sender {

   

//    //创建一个CABasic动画对象,参数为 需要进行动画设置的 layer的属性 名字

//    CABasicAnimation * animation = [CABasicAnimation animationWithKeyPath:@"backgroundColor"];

//    [animation setDuration:1.5];

//    //CABasicAnimation 提供了两个属性,fromValue 和 toValue ,设置动画过程的起始值和结束值

//    animation.fromValue = (id)[UIColor yellowColor].CGColor;

//    animation.toValue = (id)[UIColor blackColor].CGColor;

//   

//    //把创建好的动画对象添加给 layer

//    [_showImageView.layer addAnimation:animation forKey:@"背景颜色"];

 

   

//    CABasicAnimation * animation = [CABasicAnimation animationWithKeyPath:@"opacity"];

//    [animation setDuration:3.0];

//    [animation setAutoreverses:YES];

//   

//    animation.fromValue = [NSNumber numberWithInt:1];

//    animation.toValue = [NSNumber numberWithFloat:0.0];

//   

//    [_showImageView.layer addAnimation:animation forKey:@"不透明度"];

//   

   

   

   

    CABasicAnimation * animation = [CABasicAnimation animationWithKeyPath:@"transform.scale.y"];

   

    [animation setDuration:2.0];

    [animation setAutoreverses:YES];

   

    animation.fromValue = [NSNumber numberWithFloat:1.0];

    animation.toValue = [NSNumber numberWithFloat:0.5];

   

    [_showImageView.layer addAnimation:animation forKey:@"scale.y"];

   

   

}

 

- (IBAction)didClickCAKeyFromeValueButtonAction:(id)sender {

   

    CAKeyframeAnimation * animation = [CAKeyframeAnimation animationWithKeyPath:@"position"];//layer的属性

    animation.duration = 7.0;

    //设置动画关键帧

    animation.values = @[

                         [NSValue valueWithCGPoint:CGPointMake(100, 50)],

                         [NSValue valueWithCGPoint:CGPointMake(200, 100)],

                         [NSValue valueWithCGPoint:CGPointMake(100, 150)],

                         [NSValue valueWithCGPoint:CGPointMake(200, 100)],

                         [NSValue valueWithCGPoint:CGPointMake(100, 50)]

                         ];

   

    [_showImageView.layer addAnimation:animation forKey:@"position"];

   

   

}

 

- (IBAction)didClickCAKeyFromePathButtonAction:(id)sender {

   

   

    CAKeyframeAnimation * animation = [CAKeyframeAnimation animationWithKeyPath:@"position"];

  //创建一个空的路径对象 path

    CGMutablePathRef path = CGPathCreateMutable(); //create  之后要 release

  //设置路径初始点

    CGPathMoveToPoint(path, NULL, 50, 50);

    //设置路径经过的点

  CGPathAddLineToPoint(path, NULL, 200, 50);

  CGPathAddLineToPoint(path, NULL, 200, 250);

  //将路径赋给动画对象的path

    animation.path = path;

    //设置动画时间

  [animation setDuration:2.5];

    //给_showImageView的layer层添加动画

  [_showImageView.layer addAnimation:animation forKey:@"position"];

    //释放路径对象

  CGPathRelease(path);

   

   

}

 

- (IBAction)didClickCAGroupButtonAction:(id)sender {

   

    //group动画对象

//    CAAnimationGroup * group = [CAAnimationGroup animation];

   

   

    CAKeyframeAnimation * animation1 = [CAKeyframeAnimation animationWithKeyPath:@"position"];

  animation1.values = @[[NSValue valueWithCGPoint:CGPointMake(200, 200)],

                          [NSValue valueWithCGPoint:CGPointMake(80, 120)],

                          [NSValue valueWithCGPoint:CGPointMake(100, 300)],

                          [NSValue valueWithCGPoint:CGPointMake(60, 70)],

                          [NSValue valueWithCGPoint:CGPointMake(160, 50)]];

  [_showImageView.layer addAnimation:animation1 forKey:@"position"];

   

  CABasicAnimation *animation2 = [CABasicAnimation animationWithKeyPath:@"transform.scale.y"];

  animation2.fromValue = [NSNumber numberWithFloat:1.0];

  animation2.toValue = [NSNumber numberWithFloat:0.5];

  [_showImageView.layer addAnimation:animation2 forKey:@"scale"];

   

   

   

  CAAnimationGroup * group = [CAAnimationGroup animation];

  [group setDuration:4.0];

  group.animations = @[animation1,animation2];

  [_showImageView.layer addAnimation:group forKey:@"组"];

   

}

 

- (IBAction)didClickCATransitionButtonAction:(id)sender {

   

    CATransition * animation = [CATransition animation];

   

   

  animation.duration = 1.0;

   

// animation.type = kCATransitionPush;

//    animation.type = @"cameraIrisHollowOpen";

    //  动画过渡类型

    animation.type = @"cameraIrisHollowClose";

    //  动画过渡方向

  animation.subtype = kCATransitionFromRight;

   

//    animation.startProgresss = 0.0;

//    animation.endProgress = 0.3; //动画实现位置,

   

  [_showImageView.layer addAnimation:animation forKey:@""];

   

}

 

地图定位

#import <UIKit/UIKit.h>

#import <UIKit/UIKit.h>

#import <MapKit/MapKit.h>

#import "YellowViewController.h"

@interface RootViewController : UIViewController<MKMapViewDelegate>

@property(nonatomic,retain) MKMapView *mapView;

@property(nonatomic,retain) NSString *placrStr;

@property(nonatomic,retain) MKPinAnnotationView *annotationView;

@property(nonatomic,retain) YellowViewController *yellowVc;

@end

 

.mmmmmmmmmmmmmmmmmmm

#import "RootViewController.h"

#import "MyAnnotation.h"

#import "MyOverlayRenderer.h"

@interface RootViewController ()

 

@end

 

@implementation RootViewController

 

- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil

{

    self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];

    if (self) {

        // Custom initialization

    }

    return self;

}

 

- (void)viewWillAppear:(BOOL)animated

{

    self.navigationController.navigationBar.hidden = YES;

}

- (void)viewDidLoad

{

    [super viewDidLoad];

   

      self.yellowVc = [[YellowViewController alloc] init];

   

   

  // Do any additional setup after loading the view.

    self.mapView = [[MKMapView alloc] initWithFrame:self.view.frame];

    [self.view addSubview:_mapView];

    self.mapView.delegate = self;

    //我的位置button

    UIButton *abutton = [UIButton buttonWithType:UIButtonTypeRoundedRect];

    abutton.frame = CGRectMake(0, 538, 60, 30);

    abutton.backgroundColor = [UIColor redColor];

    [abutton setTitle:@"我的位置" forState:UIControlStateNormal];

    [abutton addTarget:self action:@selector(myLocation) forControlEvents:UIControlEventTouchUpInside];

    [self.view addSubview:abutton];

    //1号位置button

    UIButton *button1 = [UIButton buttonWithType:UIButtonTypeRoundedRect];

    button1.frame = CGRectMake(65, 538, 60, 30);

    button1.backgroundColor = [UIColor redColor];

    [button1 setTitle:@"1号位置" forState:UIControlStateNormal];

    [button1 addTarget:self action:@selector(one) forControlEvents:UIControlEventTouchUpInside];

    [self.view addSubview:button1];

    //2号位置

    UIButton *button2 = [UIButton buttonWithType:UIButtonTypeRoundedRect];

    button2.frame = CGRectMake(130, 538, 60, 30);

    button2.backgroundColor = [UIColor redColor];

    [button2 setTitle:@"2号位置" forState:UIControlStateNormal];

    [button2 addTarget:self action:@selector(two) forControlEvents:UIControlEventTouchUpInside];

    [self.view addSubview:button2];

    //连线的button

    UIButton *button3 = [UIButton buttonWithType:UIButtonTypeRoundedRect];

    button3.frame = CGRectMake(200, 538, 90, 30);

    button3.backgroundColor = [UIColor redColor];

    [button3 setTitle:@"1和2导航" forState:UIControlStateNormal];

    [button3 addTarget:self action:@selector(three) forControlEvents:UIControlEventTouchUpInside];

    [self.view addSubview:button3];

   

   

}

- (void)three

{

    CLLocationCoordinate2D fromCoordinate = CLLocationCoordinate2DMake(23.134844,113.317290);

    CLLocationCoordinate2D toCoordinate = CLLocationCoordinate2DMake(23.114844,113.317290);

    MKPlacemark *fromPlacemark = [[MKPlacemark alloc] initWithCoordinate:fromCoordinate addressDictionary:nil];

    MKPlacemark *toPlacemark = [[MKPlacemark alloc] initWithCoordinate:toCoordinate addressDictionary:nil];

    MKMapItem *fromItem = [[MKMapItem alloc] initWithPlacemark:fromPlacemark];

    MKMapItem *toItem = [[MKMapItem alloc] initWithPlacemark:toPlacemark];

    MKDirectionsRequest *request = [[MKDirectionsRequest alloc] init];

    request.source = fromItem;

    request.destination = toItem;

    request.requestsAlternateRoutes = YES;

    MKDirections *directions = [[MKDirections alloc] initWithRequest:request];

    [directions calculateDirectionsWithCompletionHandler:

     ^(MKDirectionsResponse *response, NSError *error) {

         if (error) {

             NSLog(@"error:%@", error);

         }

         else {

             MKRoute *route = response.routes[0];

             [self.mapView addOverlay:route.polyline];

         }

     }];

}

//---------------------------------------------------------------------

- (void)myLocation

{

    self.mapView.showsUserLocation = YES;

}

- (void)one

{

    //self.mapView removeAnnotations:<#(NSArray *)#>

    //设置地图中心

    CLLocationCoordinate2D coordinate;

    coordinate.latitude = 23.134844;

    coordinate.longitude = 113.317290;

    MyAnnotation *ann = [[MyAnnotation alloc] init];

    ann.coordinate = coordinate;

    ann.myTitle = @"吴品无品五品五品茶";

    ann.mySubtitle = @"meipin";

    //触发viewForAnnotation

    [_mapView addAnnotation:ann];

    //添加多个

    //[mapView addAnnotations]

    //设置显示范围

    MKCoordinateRegion region;

    region.span.latitudeDelta = 0.001;

    region.span.longitudeDelta = 0.001;

    region.center = coordinate;

    // 设置显示位置(动画)

    [_mapView setRegion:region animated:YES];

    // 设置地图显示的类型及根据范围进行显示

    [_mapView regionThatFits:region];

    self.mapView.showsUserLocation = NO;

}

 

- (void)two

{

    //解析

    CLLocation *locNow = [[CLLocation alloc]initWithLatitude:23.114844 longitude:113.317290];

    CLGeocoder *geocoder=[[CLGeocoder alloc] init];

    [geocoder reverseGeocodeLocation:locNow completionHandler:^(NSArray *placemarks,NSError *error)

     {

         CLPlacemark *placemark=[placemarks objectAtIndex:0];

         NSLog(@"name:%@\n country:%@\n postalCode:%@\n ISOcountryCode:%@\n ocean:%@\n inlandWater:%@\n locality:%@\n subLocality:%@\n administrativeArea:%@\n subAdministrativeArea:%@\n thoroughfare:%@\n subThoroughfare:%@\n",placemark.name,placemark.country,placemark.postalCode,placemark.ISOcountryCode,placemark.ocean,placemark.inlandWater,placemark.administrativeArea,placemark.subAdministrativeArea,placemark.locality,placemark.subLocality,placemark.thoroughfare,placemark.subThoroughfare);

         CLLocationCoordinate2D coordinate;

         coordinate.latitude = 23.114844;

         coordinate.longitude = 113.317290;

         MyAnnotation *annotation = [[MyAnnotation alloc] init];

         //设置中心

         annotation.coordinate = coordinate;

         //触发viewForAnnotation

         [self.mapView addAnnotation:annotation];

         //设置显示范围

         MKCoordinateRegion region;

         region.span.latitudeDelta = 0.001;

         region.span.longitudeDelta = 0.001;

         region.center = coordinate;

         // 设置显示位置(动画)

         [_mapView setRegion:region animated:YES];

         // 设置地图显示的类型及根据范围进行显示

         [_mapView regionThatFits:region];

         self.mapView.showsUserLocation = NO;

         annotation.myTitle =placemark.name;

         //annotation.mySubtitle = [placemark.locality stringByAppendingString:placemark.subLocality];

         //[placemark.locality stringByAppendingString:placemark.subAdministrativeArea];

     }];

}

 

//当前位置location代理方法

 

- (void)mapView:(MKMapView *)mapView didUpdateUserLocation:(MKUserLocation *)userLocation

{

    CLLocationCoordinate2D loc = [userLocation coordinate];

    NSLog(@"%f,%f",loc.latitude,loc.longitude);

    //放大地图到自身的经纬度位置。

    MKCoordinateRegion region = MKCoordinateRegionMakeWithDistance(loc, 0.1, 0.1);

    [self.mapView setRegion:region animated:YES];

}

- (void)mapViewDidStopLocatingUser:(MKMapView *)mapView

{

}

//map代理方法

- (MKAnnotationView *)mapView:(MKMapView *)mapView viewForAnnotation:(id <MKAnnotation>)annotation

{

    //如果是当前位置,无需更改

    if ([annotation isKindOfClass:[MKUserLocation class]])

    {

        return nil;

    }

    if ([annotation isKindOfClass:[MyAnnotation class]])

    {

       

        NSString *annotationViewId=@"meipinAnnotationView";

        _annotationView = (MKPinAnnotationView *)

        [mapView dequeueReusableAnnotationViewWithIdentifier:annotationViewId];

        if (_annotationView==nil){

            //MKAnnotationView是使用自定义的图片.MKPinAnnotationView是定义系统默认的大头针

            _annotationView = [[MKPinAnnotationView alloc] initWithAnnotation:annotation reuseIdentifier:annotationViewId];

            _annotationView.canShowCallout = YES;

            UIImageView *leftView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"2.png"]];

            _annotationView.leftCalloutAccessoryView = leftView;

            _annotationView.animatesDrop = YES;

            //设置右按钮

            UIButton *rightButton = [UIButton buttonWithType:UIButtonTypeDetailDisclosure];

            [rightButton addTarget:nil action:nil forControlEvents:UIControlEventTouchUpInside];

            _annotationView.rightCalloutAccessoryView = rightButton;

        }

    }

    return _annotationView;

}

 

 

// user tapped the disclosure button in the callout

//

- (void)mapView:(MKMapView *)mapView annotationView:(MKAnnotationView *)view calloutAccessoryControlTapped:(UIControl *)control

{

    // here we illustrate how to detect which annotation type was clicked on for its callout

    id <MKAnnotation> annotation = [view annotation];

    if ([annotation isKindOfClass:[MyAnnotation class]])

    {

        [self.navigationController pushViewController:self.yellowVc animated:YES];

        NSLog(@"123456789");

    }

}

 

- (MKOverlayRenderer *)mapView:(MKMapView *)mapView

            rendererForOverlay:(id<MKOverlay>)overlay

{

    MKPolylineRenderer *renderer = [[MKPolylineRenderer alloc] initWithOverlay:overlay];

    renderer.lineWidth = 5.0;

    renderer.strokeColor = [UIColor purpleColor];

    return renderer;

}

 

- (void)mapView:(MKMapView *)mapView didAddOverlayRenderers:(NSArray *)renderers

 

{  

}

 

- (void)mapView:(MKMapView *)mapView didAddAnnotationViews:(NSArray *)views

{

   

}

 

 

- (void)didReceiveMemoryWarning

{

    [super didReceiveMemoryWarning];

    // Dispose of any resources that can be recreated.

}

@end

 

 

 

 

CoreData

CoreDataManager 单例封装

 

@interface CoreDataManager : NSObject

 

@property (nonatomic, strong) NSManagedObjectContext *managedObjectContext; //  托管对象上下文

 

/**

 *  CoreDataManager 单例对象

 *

 *  @return

 */

+ (CoreDataManager *)defaultManager;

@end

 

.mmmmmmmmmmmm

 

#import "CoreDataManager.h"

 

@interface CoreDataManager ()

 

@property (nonatomic, strong) NSPersistentStoreCoordinator *persistentStoreCoordinator; //  持久化存储协调器

@property (nonatomic, strong) NSManagedObjectModel *managedObjectModel; //  托管对象模型

 

@end

 

@implementation CoreDataManager

 

+ (CoreDataManager *)defaultManager

{

    static CoreDataManager *manager = nil;

    @synchronized(self){

        if (manager == nil) {

            manager = [[self alloc] init];

        }

    }

    return manager;

}

 

 

- (NSManagedObjectContext *)managedObjectContext

{

    //  如果托管对象上下文不为空的话  直接返回

    if (_managedObjectContext != nil) {

        return _managedObjectContext;

    }

   

    //  不为空创建一个新的对象

    _managedObjectContext = [[NSManagedObjectContext alloc] init];

   

    //  为脱光对象上下文添加持久化存储协调器

    [_managedObjectContext setPersistentStoreCoordinator:self.persistentStoreCoordinator];;

   

    return _managedObjectContext;

}

 

- (NSPersistentStoreCoordinator *)persistentStoreCoordinator

{

    if (_persistentStoreCoordinator != nil) {

        return _persistentStoreCoordinator;

    }

   

    //  获取我们想要创建数据库的路径

    NSURL *documentURL = [[NSFileManager defaultManager] URLsForDirectory:NSDocumentDirectory inDomains:NSUserDomainMask].lastObject;

    NSURL *fileURL = [documentURL URLByAppendingPathComponent:@"LOClass.sqlite"];

   

    //  根据托管对象模型创建数据持久化存储协调器

    _persistentStoreCoordinator = [[NSPersistentStoreCoordinator alloc] initWithManagedObjectModel:self.managedObjectModel];

   

//  数据持久化存储协调器添加存储类型和存储路径

//  options参数 如果做数据库版本迁移, options必须要填写

//  字典key值含义 1: 持久化存储数据自动迁移

//  2: 自动推断数据模型映射关系

    NSError *error = nil;

    [_persistentStoreCoordinator addPersistentStoreWithType:NSSQLiteStoreType configuration:nil URL:fileURL options: @{NSMigratePersistentStoresAutomaticallyOption:@YES, NSInferMappingModelAutomaticallyOption:@YES} error:&error];

    if (error != nil) {

       

        NSLog(@"%s, %d error = %@",__FUNCTION__, __LINE__, [error description]);

        abort();

    }

   

   

    return _persistentStoreCoordinator;

}

 

- (NSManagedObjectModel *)managedObjectModel

{

    if (_managedObjectModel != nil) {

        return _managedObjectModel;

    }

    //  获取实体在工程包中的路径

    NSURL *momdURL = [[NSBundle mainBundle] URLForResource:@"LOClassModel" withExtension:@"momd"];

   

    //  根据可视化数据模型 创建 托管对象模型

    _managedObjectModel = [[NSManagedObjectModel alloc] initWithContentsOfURL:momdURL];

   

    return _managedObjectModel;

}

 

 

@end

 

 

 

数据增删改

增:

//  创建实体描述对象

    NSEntityDescription *entityDescription = [NSEntityDescription entityForName:@"LOClassEntity" inManagedObjectContext:[CoreDataManager defaultManager].managedObjectContext];

   

    //  根据实体描述对象 创建LOClass 实例对象

LOClass *loclass = [[LOClass alloc] initWithEntity:entityDescription insertIntoManagedObjectContext:[CoreDataManager defaultManager].managedObjectContext];

[[CoreDataManager defaultManager].managedObjectContext save:nil];

 

[[CoreDataManager defaultManager].managedObjectContext deleteObject:loclass];

       

        NSError *error = nil;

        [[CoreDataManager defaultManager].managedObjectContext save:&error];

 

 

loclass.name = [NSString stringWithFormat:@"第%d班",arc4random()%10];

   

    NSError *error = nil;

    //  保存数据 数据持久化

    [[CoreDataManager defaultManager].managedObjectContext save:&error];

 

 

NSFetchRequest *fetchRequest = [NSFetchRequest fetchRequestWithEntityName:@"LOStudentEntity"];

   

    NSPredicate *predicate = [NSPredicate predicateWithFormat:@"loclass.name = %@",self.loclass.name];

   

    fetchRequest.predicate = predicate;

   

    NSError *error = nil;

    NSArray *loStudentArray = [[CoreDataManager defaultManager].managedObjectContext executeFetchRequest:fetchRequest error:&error];

 

 

推送

UILocalNotification *localNotification = [[UILocalNotification alloc] init];

 

    //五秒钟之后执行

    localNotification.fireDate = [NSDate dateWithTimeIntervalSinceNow:5];

   

    //提示内容

    localNotification.alertBody = @"该起床了";

   

    //设置音效

    localNotification.soundName = @"管钟琴.caf";

   

    //设置启动图片

    localNotification.alertLaunchImage = @"link_page_2";

   

    //设置确认按钮的标题

    localNotification.alertAction = @"啦啦啦";

   

    //

    localNotification.applicationIconBadgeNumber = 10;

   

    //调用本地通知

[[UIApplication sharedApplication] scheduleLocalNotification:localNotification];

 

 

 

 

 

常用宏定义

log输出

 

#define NEED_OUTPUT_LOG                     0

#if NEED_OUTPUT_LOG

 

    #define SLog(xx, ...)   NSLog(xx, ##__VA_ARGS__)

    #define SLLog(xx, ...)  NSLog(@"%s(%d): " xx, __PRETTY_FUNCTION__, __LINE__, ##__VA_ARGS__)

 

    #define SLLogRect(rect) \

    SLLog(@"%s x=%f, y=%f, w=%f, h=%f", #rect, rect.origin.x, rect.origin.y, \

    rect.size.width, rect.size.height)

 

    #define SLLogPoint(pt) \

    SLLog(@"%s x=%f, y=%f", #pt, pt.x, pt.y)

 

    #define SLLogSize(size) \

    SLLog(@"%s w=%f, h=%f", #size, size.width, size.height)

 

    #define SLLogRange(range) \

    SLLog(@"%s loc=%ld, len=%ld",#range,range.location,range.length)

 

    #define SLLogColor(_COLOR) \

    SLLog(@"%s h=%f, s=%f, v=%f", #_COLOR, _COLOR.hue, _COLOR.saturation, _COLOR.value)

 

    #define SLLogSuperViews(_VIEW) \

    { for (UIView* view = _VIEW; view; view = view.superview) { SLLog(@"%@", view); } }

 

    #define SLLogSubViews(_VIEW) \

    { for (UIView* view in [_VIEW subviews]) { SLLog(@"%@", view); } }

 

#else

 

    #define SLog(xx, ...)  ((void)0)

    #define SLLog(xx, ...)  ((void)0)

 

#endif

 

 

//———————————————————————颜色类———————————————————————————-----—————————————

// rgb颜色转换(16进制->10进制) 

#define UIColorFromRGB(rgbValue) [UIColor colorWithRed:((float)((rgbValue & 0xFF0000) >> 16))/255.0 green:((float)((rgbValue & 0xFF00) >> 8))/255.0 blue:((float)(rgbValue & 0xFF))/255.0 alpha:1.0] 

 

//带有RGBA的颜色设置 

#define COLOR(R, G, B, A) [UIColor colorWithRed:R/255.0 green:G/255.0 blue:B/255.0 alpha:A] 

 

// 获取RGB颜色 

#define RGBA(r,g,b,a) [UIColor colorWithRed:r/255.0f green:g/255.0f blue:b/255.0f alpha:a] 

#define RGB(r,g,b) RGBA(r,g,b,1.0f) 

 

//背景色 

#define BACKGROUND_COLOR [UIColor colorWithRed:242.0/255.0 green:236.0/255.0 blue:231.0/255.0 alpha:1.0] 

 

//清除背景色 

#define CLEARCOLOR [UIColor clearColor] 

 

#pragma mark - color functions 

#define RGBCOLOR(r,g,b) [UIColor colorWithRed:(r)/255.0f green:(g)/255.0f blue:(b)/255.0f alpha:1] 

#define RGBACOLOR(r,g,b,a) [UIColor colorWithRed:(r)/255.0f green:(g)/255.0f blue:(b)/255.0f alpha:(a)] 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

// 安全释放

#define RELEASE_SAFELY(__Pointer) do{[__Pointer release],__Pointer = nil;} while(0)

 

// 屏幕的物理高度

#define  ScreenHeight  [UIScreen mainScreen].bounds.size.height

 

// 屏幕的物理宽度

#define  ScreenWidth   [UIScreen mainScreen].bounds.size.width

 

// 调试

#define NSLOG_FUNCTION NSLog(@"%s,%d",__FUNCTION__,__LINE__)

 

 

 

 

系统设备

 

1//----------------------系统----------------------------  

2  

3//获取系统版本  

4#define IOS_VERSION [[[UIDevice currentDevice] systemVersion] floatValue]  

5#define CurrentSystemVersion [[UIDevice currentDevice] systemVersion]  

6  

7//获取当前语言  

8#define CurrentLanguage ([[NSLocale preferredLanguages] objectAtIndex:0])  

9  

10    //判断是否 Retina屏、设备是否%fhone 5、是否是iPad  

11    #define isRetina ([UIScreen instancesRespondToSelector:@selector(currentMode)] ? CGSizeEqualToSize(CGSizeMake(640, 960), [[UIScreen mainScreen] currentMode].size) : NO)  

12    #define iPhone5 ([UIScreen instancesRespondToSelector:@selector(currentMode)] ? CGSizeEqualToSize(CGSizeMake(640, 1136), [[UIScreen mainScreen] currentMode].size) : NO)  

13    #define isPad (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad)  

14      

15      

16    //判断是真机还是模拟器  

17    #if TARGET_OS_IPHONE  

18    //iPhone Device  

19    #endif  

20      

21    #if TARGET_IPHONE_SIMULATOR  

22    //iPhone Simulator  

23    #endif  

24      

25    //检查系统版本  

26    #define SYSTEM_VERSION_EQUAL_TO(v)                  ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] == NSOrderedSame)  

27    #define SYSTEM_VERSION_GREATER_THAN(v)              ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] == NSOrderedDescending)  

28    #define SYSTEM_VERSION_GREATER_THAN_OR_EQUAL_TO(v)  ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] != NSOrderedAscending)  

29    #define SYSTEM_VERSION_LESS_THAN(v)                 ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] == NSOrderedAscending)  

30    #define SYSTEM_VERSION_LESS_THAN_OR_EQUAL_TO(v)     ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] != NSOrderedDescending)  

  

 

 

 

图片

 

31    //读取本地图片  

32    #define LOADIMAGE(file,ext) [UIImage imageWithContentsOfFile:[[NSBundle mainBundle]pathForResource:file ofType:ext]]  

33      

34    //定义UIImage对象  

35    #define IMAGE(A) [UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:A ofType:nil]]  

36      

37    //定义UIImage对象  

38    #define ImageNamed(_pointer) [UIImage imageNamed:[UIUtil imageName:_pointer]]  

39      

//建议使用前两种宏定义,性能高于后者  

 

 

 

 

 

 

 

40    //设置View的tag属性  

41    #define VIEWWITHTAG(_OBJECT, _TAG)    [_OBJECT viewWithTag : _TAG]  

42    //程序的本地化,引用国际化的文件  

43    #define MyLocal(x, ...) NSLocalizedString(x, nil)  

44      

45    //G-C-D  

46    #define BACK(block) dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), block)  

47    #define MAIN(block) dispatch_async(dispatch_get_main_queue(),block)  

48      

49    //NSUserDefaults 实例化  

50    #define USER_DEFAULT [NSUserDefaults standardUserDefaults]  

51      

52      

53    //由角度获取弧度 有弧度获取角度  

54    #define degreesToRadian(x) (M_PI * (x) / 180.0)  

55    #define radianToDegrees(radian) (radian*180.0)/(M_PI)  

56      

  

IOS 开发-- 常用-- 核心代码

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原文地址:http://www.cnblogs.com/iOS-mt/p/4275862.html

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