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Cocos2d-x3.3Final(12)TextField常用成员函数(C++)

时间:2015-02-06 13:16:01      阅读:160      评论:0      收藏:0      [点我收藏+]

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TextField * textField = TextField::create("input words here", "Arial", 30);

textField->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f));

textField->addEventListener(CC_CALLBACK_2(HelloWorld::textFieldEvent, this));


void HelloWorld::textFieldEvent(Ref * pSender, TextField::EventType type)

{

switch (type)

{

case TextField::EventType::ATTACH_WITH_IME:

{

TextField * textField = dynamic_cast<TextField*>(pSender);

Size screenSize = CCDirector::getInstance()->getWinSize();

textField->runAction(CCMoveTo::create(0.225f,  Vec2(screenSize.width / 2.0f, screenSize.height / 2.0f +textField->getContentSize().height / 2.0f)));

_displayValueLabel->setString(String::createWithFormat("attach with IME")->getCString());

textField->setMaxLengthEnabled(true); //设置允许最大数目限制

textField->setMaxLength(3); //设置最大允许数目为3

textField->setPasswordEnabled(true); //设置可设置为密码模式

textField->setPasswordStyleText("*"); //设置密码的遮挡字符为*

textField->setPlaceHolder("input text here"); //设置占位符
        textField->setPlaceHolderColor(Color4B::GREEN);
//设置占位符颜色

textField->setTextColor(Color4B::RED);


//如果要设置自动换行

textField->ignoreContentAdaptWithSize(false); //(必须要有的代码)此处为false,如果为true, 则不管setContentSize为何大小,该控件只使用getVirtualRendererSize()这个函数返回的Size大小

((Label*)(textField->getVirtualRenderer()))->setLineBreakWithoutSpace(true); ///(必须要走的最关键代码)

textField->setContentSize(Size(240, 170)); //(必须要有的代码)

textField->setTextHorizontalAlignment(TextHAlignment::LEFT); //设置文字在水平方向的对齐方式
textField->setTextVerticalAlignment(TextVAlignment::TOP); //设置文字在垂直方向的对齐方式

//对齐方式setTextHorizontalAlignment我们可以这么理解,LEFT就是整行文字靠着左边对齐,RIGHT就是整行文字靠着右边对齐,

//对齐方式setTextVerticalAlignment我们可以这么理解,TOP就是你整篇文字靠着顶部对齐,反之BOTTOM就是整篇文字靠着底部对齐

textField->getVirtualRendererSize(); //可以获取它的实际大小

((Label*)(textField->getVirtualRenderer()))->setLineBreakWithoutSpace(true); //为true,内容超过width,会自动换行

}

break;

case TextField::EventType::DETACH_WITH_IME:

{

TextField * textField = dynamic_cast<TextField*>(pSender);

Size screenSize = CCDirector::getInstance()->getWInSize();

textField->runAction(CCMoveTo::create(0.225f, Vec2(screenSize.width / 2.0f, screenSize.height / 2.0f));

}

break;

case TextField::EventType::INSERT_TEXT:

break;

case TextField::EventType::DELETE_BACKWARD:

break;

}

Cocos2d-x3.3Final(12)TextField常用成员函数(C++)

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原文地址:http://blog.csdn.net/lightupheaven/article/details/43560789

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