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客户端可以调节发送数目 但是不能超过64
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// SelectServer.cpp : 定义控制台应用程序的入口点。 // #include "stdafx.h" #include <winsock2.h> #include <conio.h> #pragma comment(lib,"ws2_32") #define SOCKET_MAXCNT 64 #define THREAD_NUM 2 #define CONNECT_PORT 8773 #define CONNECT_ADDR "127.0.0.1" #define DATA_BUF_SZIE 8192 typedef struct
_SOCKET_INFORMATION { CHAR Buffer[DATA_BUF_SZIE]; WSABUF DataBuf; SOCKET Socket; OVERLAPPED Overlapped; } SOCKET_INFORMATION, * LPSOCKET_INFORMATION; DWORD totalSockets = 0; LPSOCKET_INFORMATION SocketArray[FD_SETSIZE]; BOOL CreateSocketInformation(SOCKET s) { LPSOCKET_INFORMATION SI; printf( "Accepted socket number %d\n" , s); if
((SI = (LPSOCKET_INFORMATION) GlobalAlloc(GPTR, sizeof (SOCKET_INFORMATION))) == NULL) { printf( "GlobalAlloc() failed with error %d\n" , GetLastError()); return
FALSE; } // Prepare SocketInfo structure for use. SI->Socket = s; SocketArray[totalSockets] = SI; totalSockets++; return (TRUE); } void
FreeSocketInformation(DWORD Index) { LPSOCKET_INFORMATION SI = SocketArray[Index]; DWORD i; closesocket(SI->Socket); printf( "Closing socket number %d\n" , SI->Socket); GlobalFree(SI); // Squash the socket array for
(i = Index; i < totalSockets; i++) { SocketArray[i] = SocketArray[i + 1]; } totalSockets--; } int
_tmain( int
argc, _TCHAR* argv[]) { WSAData wsaData; SOCKADDR_IN InternetAddr = {0}; FD_SET ReadSet; DWORD i = 0; DWORD total = 0; DWORD Flags; DWORD RecvBytes = 0; SOCKET listenSock = INVALID_SOCKET; SOCKET acceptSock = INVALID_SOCKET; if ( WSAStartup(MAKEWORD(2,2),&wsaData) != 0 ) { printf( "WSAStartup error,exit\n" ); goto
SOCKET_CLEAN; } listenSock = WSASocket(AF_INET,SOCK_STREAM,0,NULL,0, WSA_FLAG_OVERLAPPED); if (listenSock == INVALID_SOCKET) { printf( "WSASocket error \n" ); goto
SOCKET_CLEAN; } InternetAddr.sin_family = AF_INET; InternetAddr.sin_addr.s_addr = htonl(INADDR_ANY); InternetAddr.sin_port = htons(CONNECT_PORT); if
(bind(listenSock, (PSOCKADDR) &InternetAddr, sizeof (InternetAddr)) == SOCKET_ERROR) { printf( "bind() failed with error %d\n" , WSAGetLastError()); goto
SOCKET_CLEAN; } if
(listen(listenSock, 5)) { printf( "listen() failed with error %d\n" , WSAGetLastError()); goto
SOCKET_CLEAN; } // Change the socket mode on the listening socket from blocking to // non-block so the application will not block waiting for requests. ULONG NonBlock = 1; if
(ioctlsocket(listenSock, FIONBIO, &NonBlock) == SOCKET_ERROR) { printf( "ioctlsocket() failed with error %d\n" , WSAGetLastError()); goto
SOCKET_CLEAN; } while (1) { FD_ZERO(&ReadSet); FD_SET(listenSock, &ReadSet); for
(i = 0; i < totalSockets; i++) { FD_SET(SocketArray[i]->Socket, &ReadSet); } total = select (0,&ReadSet,NULL,NULL,NULL); if (total == SOCKET_ERROR) { printf( "select() failed with error %d\n" , WSAGetLastError()); goto
SOCKET_CLEAN; } if (FD_ISSET(listenSock,&ReadSet)) { total--; acceptSock = accept(listenSock,NULL,NULL); if (acceptSock == INVALID_SOCKET) { if
(WSAGetLastError() != WSAEWOULDBLOCK) { printf( "accept() failed with error %d\n" , WSAGetLastError()); goto
SOCKET_CLEAN; } } else { NonBlock = 1; int
ret = ioctlsocket(acceptSock,FIONBIO, &NonBlock); if (ret == SOCKET_ERROR) { printf( "ioctlsocket() failed with error %d\n" , WSAGetLastError()); goto
SOCKET_CLEAN; } if
(CreateSocketInformation(acceptSock) == FALSE) goto
SOCKET_CLEAN; } } for
(i = 0; total > 0 && i < totalSockets; i++) { LPSOCKET_INFORMATION SocketInfo = SocketArray[i]; SocketInfo->DataBuf.buf = SocketInfo->Buffer; SocketInfo->DataBuf.len = DATA_BUF_SZIE; if (FD_ISSET(SocketInfo->Socket,&ReadSet)) { total--; Flags = 0; ZeroMemory(SocketInfo->Buffer,DATA_BUF_SZIE); if
(WSARecv(SocketInfo->Socket, &(SocketInfo->DataBuf), 1, &RecvBytes, &Flags, NULL, NULL) == SOCKET_ERROR) { if
(WSAGetLastError() != WSAEWOULDBLOCK) { printf( "WSARecv() failed with error %d\n" , WSAGetLastError()); FreeSocketInformation(i); } continue ; } else { printf(SocketInfo->Buffer); if (RecvBytes == 0) { FreeSocketInformation(i); continue ; } } } } } SOCKET_CLEAN: if (listenSock != INVALID_SOCKET) { closesocket(listenSock); listenSock = INVALID_SOCKET; } if (acceptSock != INVALID_SOCKET) { closesocket(acceptSock); acceptSock = INVALID_SOCKET; } WSACleanup(); return
0; } |
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// CommonClient.cpp : 定义控制台应用程序的入口点。 // #include "stdafx.h" #include <winsock2.h> #include <conio.h> #pragma comment(lib,"ws2_32") #define SOCKET_MAXCNT 64 #define THREAD_NUM 22 #define CONNECT_PORT 8773 #define CONNECT_ADDR "127.0.0.1" DWORD WINAPI SocketFunc(LPVOID pM) { char
buf[512] = {0}; SOCKET sock; int
result; struct
sockaddr_in cli_addr; int
num = *( int *)pM; sock = socket(AF_INET,SOCK_STREAM,0); cli_addr.sin_family = AF_INET; cli_addr.sin_port = htons(CONNECT_PORT); cli_addr.sin_addr.s_addr = inet_addr(CONNECT_ADDR); result = connect(sock,( struct
sockaddr*)&cli_addr, sizeof (cli_addr)); if (result == SOCKET_ERROR) { printf( "%d thread: connect error\n" ,num); exit(1); } while (1) { sprintf(buf, "%d thread: %s" ,num, "hello world!\n" ); printf(buf); result = send(sock,buf,100,0); if (result == SOCKET_ERROR) { printf( "%d error \n" ,num); return
0; } Sleep(3000); } exit(1); return
0; } int
_tmain( int
argc, _TCHAR* argv[]) { int
num[SOCKET_MAXCNT] = {0}; WSADATA wsa_data; WSAStartup(WINSOCK_VERSION,&wsa_data); // 初始化数组 传递给线程 区别各个线程号 for ( int
i = 0 ;i < SOCKET_MAXCNT;i++) { num[i] = i; } for ( int
i = 0; i < THREAD_NUM;i++) { HANDLE hThread = CreateThread(NULL,0,SocketFunc,&num[i],0,NULL); if (hThread != NULL) { CloseHandle(hThread); } } while (1) { Sleep(100000); } return
0; } |
winsock select 学习代码(2),布布扣,bubuko.com
原文地址:http://www.cnblogs.com/itdef/p/3763305.html