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常用并发辅助类 CountDownLatch Semaphore CyclicBarrier, 都基于ReentrantLock实现。
1 Semaphores are often used to restrict the number of threads than can
* access some (physical or logical) resource. For example, here is
* a class that uses a semaphore to control access to a pool of items:
Semaphores 信号量, 相对常规同步块只能有一个线程对资源进行操作,Semaphores能允许多个线程同时操作资源。
public
Semaphore(
int
permits) {
//参数permits表示许可数目,即同时可以允许多少线程进行访问
sync =
new
NonfairSync(permits);
}
public
Semaphore(
int
permits,
boolean
fair) {
//这个多了一个参数fair表示是否是公平的,即等待时间越久的越先获取许可
sync = (fair)?
new
FairSync(permits) :
new
NonfairSync(permits);
}
public
void
acquire()
throws
InterruptedException { }
//获取一个许可
public
void
acquire(
int
permits)
throws
InterruptedException { }
//获取permits个许可
public
void
release() { }
//释放一个许可
public
void
release(
int
permits) { }
//释放permits个许可
public
boolean
tryAcquire() { };
//尝试获取一个许可,若获取成功,则立即返回true,若获取失败,则立即返回false
public
boolean
tryAcquire(
long
timeout, TimeUnit unit)
throws
InterruptedException { };
//尝试获取一个许可,若在指定的时间内获取成功,则立即返回true,否则则立即返回false
public
boolean
tryAcquire(
int
permits) { };
//尝试获取permits个许可,若获取成功,则立即返回true,若获取失败,则立即返回false
public
boolean
tryAcquire(
int
permits,
long
timeout, TimeUnit unit)
throws
InterruptedException { };
//尝试获取permits个许可,若在指定的时间内获取成功,则立即返回true,否则则立即返回false
public
CountDownLatch(
int
count) { };
//参数count为计数值
public
void
await()
throws
InterruptedException { };
//调用await()方法的线程会被挂起,它会等待直到count值为0才继续执行
public
boolean
await(
long
timeout, TimeUnit unit)
throws
InterruptedException { };
//和await()类似,只不过等待一定的时间后count值还没变为0的话就会继续执行
public
void
countDown() { };
//将count值减1
public
class
Test {
public
static
void
main(String[] args) {
final
CountDownLatch latch =
new
CountDownLatch(
2
);
new
Thread(){
public
void
run() {
try
{
System.out.println(
"子线程"
+Thread.currentThread().getName()+
"正在执行"
);
Thread.sleep(
3000
);
System.out.println(
"子线程"
+Thread.currentThread().getName()+
"执行完毕"
);
latch.countDown();
}
catch
(InterruptedException e) {
e.printStackTrace();
}
};
}.start();
new
Thread(){
public
void
run() {
try
{
System.out.println(
"子线程"
+Thread.currentThread().getName()+
"正在执行"
);
Thread.sleep(
3000
);
System.out.println(
"子线程"
+Thread.currentThread().getName()+
"执行完毕"
);
latch.countDown();
}
catch
(InterruptedException e) {
e.printStackTrace();
}
};
}.start();
try
{
System.out.println(
"等待2个子线程执行完毕..."
);
latch.await();
System.out.println(
"2个子线程已经执行完毕"
);
System.out.println(
"继续执行主线程"
);
}
catch
(InterruptedException e) {
e.printStackTrace();
}
}
}
public
CyclicBarrier(
int
parties, Runnable barrierAction) {//参数parties指让多少个线程或者任务等待至barrier状态;参数barrierAction为当这些线程都达到barrier状态时会执行的内容。
}
public
CyclicBarrier(
int
parties) {
}
public
int
await()
throws
InterruptedException, BrokenBarrierException { };//用来挂起当前线程,直至所有线程都到达barrier状态再同时执行后续任务;
public
int
await(
long
timeout, TimeUnit unit)
throws
InterruptedException,BrokenBarrierException,TimeoutException { };
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原文地址:http://www.cnblogs.com/xiongjianjunjava/p/4326071.html