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转载注明出处http://blog.csdn.net/wanghorse
VoiceEngine_startListen
VoEBaseImpl::StartReceive
channelPtr->StartReceiving设置channel的receiving的状态
VoiceEngine_startPlayout
VoEBaseImpl::StartPlayout
VoEBaseImpl::StartPlayout--没有channelId,涉及到硬件,所以是唯一全局的
AudioDeviceModuleImpl::InitPlayout
AudioDeviceTemplate::InitPlayout
OpenSlesOutput::InitPlayout,设置状态
AudioDeviceModuleImpl::StartPlayout
AudioDeviceTemplate::StartPlayout
OpenSlesOutput::StartPlayout,创建硬件资源
Channel::StartPlayout
OutputMixer::SetMixabilityStatus
AudioConferenceMixerImpl::SetMixabilityStatus
AudioConferenceMixerImpl::AddParticipantToList加入到混音器中
VoiceEngine_startSend
VoEBaseImpl::StartSend
VoEBaseImpl::StartSend() --没有channelId,涉及到硬件,所以是唯一全局的
AudioDeviceModuleImpl::StartRecording
AudioDeviceTemplate::StartRecording
OpenSlesInput::StartRecording,创建硬件资源
AudioDeviceModuleImpl::InitRecording
AudioDeviceTemplate::InitRecording
OpenSlesInput::InitRecording,配置状态
Channel::StartSend,设置状态
VideoEngine_addRenderer
ViERenderImpl::AddRenderer
ViERenderManager::AddRenderStream
VideoRender::CreateVideoRender, VideoRender和上层的window一一对应
new ModuleVideoRenderImpl
new AndroidNativeOpenGl2Renderer
AndroidNativeOpenGl2Renderer::Init,和JNI环境关联起来
加入到render_list,??可以有多个Render吗?
ViERenderer::CreateViERenderer
new ViERenderer
new ViEExternalRendererImpl,用于回调
new VideoFrame
ViERenderer::Init
ModuleVideoRenderImpl::AddIncomingRenderStream
VideoRenderAndroid::AddIncomingRenderStream
AndroidNativeOpenGl2Renderer::CreateAndroidRenderChannel
new AndroidNativeOpenGl2Channel
AndroidNativeOpenGl2Channel::Init,
和JINI环境关联起来
注册两个Native函数,AndroidNativeOpenGl2Channel::DrawNativeStatic,AndroidNativeOpenGl2Channel::CreateOpenGLNativeStatic
streamId和AndroidStream(AndroidNativeOpenGl2Channel)一一对应,可以保存多个
new IncomingVideoStream
new VideoRenderFrames
IncomingVideoStream::SetRenderCallback初始化回调函数(AndroidNativeOpenGl2Channel)
IncomingVideoStream加入map中??可以有多个?
VideoEngine_startRender
ViERenderer::StartRender
ModuleVideoRenderImpl::StartRender
IncomingVideoStream::Start
ThreadWrapper::CreateThread,回调是IncomingVideoStream::IncomingVideoStreamProcess
Thread启动
EventPosix::StartTimer
VideoRenderAndroid::StartRender
ThreadWrapper::CreateThread,回调是VideoRenderAndroid::JavaRenderThreadProcess
启动线程
VideoEngine_startReceive
ViEBaseImpl::StartReceive
ViEChannel::StartReceive
ViEReceiver::StartReceive,设置状态
VideoEngine_getCaptureDevice
ViECaptureImpl::GetCaptureDevice
ViEInputManager::GetDeviceName
VideoCaptureFactory::CreateDeviceInfo
new videocapturemodule::DeviceInfoAndroid
DeviceInfoAndroid::GetDeviceName
VideoEngine_allocateCaptureDevice
ViECaptureImpl::AllocateCaptureDevice
ViEInputManager::CreateCaptureDevice
ViECapturer::CreateViECapture
new ViECapturer
ThreadWrapper::CreateThread,回调函数ViECapturer::ViECaptureProcess
new OveruseFrameDetector
ViECapturer::Init
VideoCaptureFactory::Create
VideoCaptureImpl::Create
new videocapturemodule::VideoCaptureAndroid
VideoCaptureAndroid::RegisterCaptureDataCallback注册回调函数ViECapturer
在线程中注册Module,videocapturemodule::VideoCaptureAndroid
保存ID,可以有多个ViECapturer
VideoEngine_connectCaptureDevice
ViECaptureImpl::ConnectCaptureDevice,链接摄像头和channle
ViEFrameProviderBase::RegisterFrameCallback,可以有多个callback
ViECapturer::FrameCallbackChanged,将ViEEncoder作为回调类放到VieCapturer的回调list中
VideoCaptureAndroid::CaptureSettings
VideoCaptureAndroid::StopCapture
VideoCaptureAndroid::StartCapture,配置JNI环境,获取摄像头参数
VideoEngine_startCapture
ViECaptureImpl::StartCapture
ViECapturer::Start
ViEFrameProviderBase::GetBestFormat获取最好的尺寸
ViEEncoder::GetPreferedFrameSettings
VideoCaptureAndroid::StartCapture,配置JNI环境,获取摄像头参数
VideoEngine_startSend
ViEBaseImpl::StartSend
ViEEncoder::Pause,设置状态
ViEChannel::StartSend
ModuleRtpRtcpImpl::SetSendingMediaStatus
RTPSender::SetSendingMediaStatus设置状态为true
ModuleRtpRtcpImpl::SetSendingStatus
RTPSender::SetSendingStatus,初始化状态和RTP头
还能有多个ModuleRtpRtcpImpl???
ViEEncoder::SendKeyFrame
VideoCodingModuleImpl::IntraFrameRequest
VideoSender::IntraFrameRequest
VCMGenericEncoder::RequestFrame
VP8EncoderImpl::Encode
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原文地址:http://blog.csdn.net/wanghorse/article/details/44702569