项目中需要使用的sqllite,有想过使用内存的结果,好像都不大使用,最接近的算是vector了,但是查询方式不大好,而且数据有好几个字段,所以考虑了数据库
sqllite目前已经到了3了,好快,好像这个数据库也不弱!就先用着吧!
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其实挺简单的,主要也就是一个class
main函数里面有对应的测试函数
暂时没有发现bug,如果出现,请务必提醒本人!谢啦!
详情请看main函数
测试项目的链接:
http://download.csdn.net/detail/zengraoli/7457843
sql_lite_helper.h:
#ifndef __INCLUDE_SQL_LITE_HELPER_H__ #define __INCLUDE_SQL_LITE_HELPER_H__ #include "sqlite3.h" #pragma comment(lib, "sqlite3.lib") class SQLiteHelper { public: SQLiteHelper() { } virtual ~SQLiteHelper() { CloseDB(); } // 打开数据库 int OpenDB(const char *path); // 关闭数据库 int CloseDB(); // 创建一张表 int CreateTable(const char *create_table_state); // 删除一张表 int DropTable(const char *table_name); // 查询操作 int Select(const char *select_state); // 插入操作 int Insert(const char *insert_state); // 删除操作 int Delete(const char *delete_state); // 更新操作 int Update(const char *update_state); private: sqlite3 *sqlite_db_;// 数据库的指针 char* err_msg_; // 错误信息 bool is_close_; // 关闭数据的标识 // 主要用在selece操作中的显示数据元素 static int CallBackFunc(void *NotUsed, int argc, char **argv, char **azColName); // 执行sql语句 int SqlStateExec(const char *sql_state); }; #endif
sql_lite_helper.cpp:
#include "iostream" using namespace std; #include "sql_lite_helper.h" int SQLiteHelper::OpenDB(const char *path) { int res = sqlite3_open(path, &sqlite_db_); if(res) { cout << "can't open database: " << sqlite3_errmsg(sqlite_db_); sqlite3_close(sqlite_db_); return -1; } is_close_ = false; return 0; } int SQLiteHelper::CloseDB() { if (!is_close_) { int res = sqlite3_close(sqlite_db_); if(res) { cout << "can't close database: " << sqlite3_errmsg(sqlite_db_); return -1; } } return 0; } int SQLiteHelper::CreateTable(const char *table_name_and_field) { string create_table_state = "create table "; create_table_state += table_name_and_field; create_table_state += ";"; int res = SqlStateExec(create_table_state.c_str()); if (res != SQLITE_OK) { cout << "create table failed." << err_msg_ << endl; return -1; } else { cout << "create table successed." << endl; } return 0; } int SQLiteHelper::DropTable(const char *table_name) { string sql_state = "drop table "; sql_state += table_name; sql_state += ";"; int res = SqlStateExec(sql_state.c_str()); if (res != SQLITE_OK) { cout << "drop table failed." << err_msg_ << endl; return -1; } else { cout << "drop table successed." << endl; } return 0; } int SQLiteHelper::Select(const char *select_state) { int res = SqlStateExec(select_state); if (res != SQLITE_OK) { cout << "select operate failed." << err_msg_ << endl; return -1; } else { cout << "select operate successed." << endl; } return 0; } int SQLiteHelper::Insert(const char *insert_state) { int res = sqlite3_exec(sqlite_db_, "begin transaction;", CallBackFunc, 0, &err_msg_); res = SqlStateExec(insert_state); if (res != SQLITE_OK) { cout << "insert operate failed." << err_msg_ << endl; return -1; } res = sqlite3_exec(sqlite_db_, "commit transaction;", 0, 0, &err_msg_); cout << "insert operate successed." << endl; return 0; } int SQLiteHelper::Delete(const char *delete_state) { int res = SqlStateExec(delete_state); if (res != SQLITE_OK) { cout << "delete operate failed." << err_msg_ << endl; return -1; } else { cout << "delete operate successed." << endl; } return 0; } int SQLiteHelper::Update(const char *update_state) { int res = SqlStateExec(update_state); if (res != SQLITE_OK) { cout << "update operate failed." << err_msg_ << endl; return -1; } else { cout << "update operate successed." << endl; } return 0; } int SQLiteHelper::CallBackFunc(void *not_used, int element_count, char **element, char **col_name) { for(int index = 0 ; index < element_count ; index++) { cout << col_name[index] << " = " << (element[index] ? element[index] : "NULL") << ", "; } cout << "\n"; return 0; } int SQLiteHelper::SqlStateExec(const char *sql_state) { return sqlite3_exec(sqlite_db_, sql_state, CallBackFunc, 0, &err_msg_); }
main:
// test_use_sqlite.cpp : 定义控制台应用程序的入口点。 // #include "stdafx.h" #include "iostream" #include "sstream" using namespace std; #include "sql_lite_helper.h" SQLiteHelper sql_lite_helper; // Test:创建一个数据库表 int TestCreateTable() { return sql_lite_helper.CreateTable("test_table (id int, name varchar, age int)"); } // Test:测试插入数据 int TestInsert() { for (int i= 1; i < 10; ++i) { std::stringstream str_sql; str_sql << "insert into test_table values("; str_sql << i << ","<< (i + 10) << "," << 23 << ");"; std::string str = str_sql.str(); sql_lite_helper.Insert(str.c_str()); } return 0; } // Test:测试删除某个元素 int TestDelete() { string str_sql= "delete from test_table where id=4;"; return sql_lite_helper.Delete(str_sql.c_str()); } // Test:测试更新某个元素 int TestUpdate() { string str_sql= "update test_table set name='SQLite3' where name='17';"; return sql_lite_helper.Update(str_sql.c_str()); } // Test:测试查询 int TestSelect() { string str_sql= "select * from test_table;"; return sql_lite_helper.Select(str_sql.c_str()); } // Test:测试删除表 int TestDropTable() { return sql_lite_helper.DropTable("test_table"); } int main() { int res = sql_lite_helper.OpenDB("./Test.db3"); res = TestCreateTable(); if (res != 0) { return 0; } res = TestInsert(); if (res != 0) { return 0; } TestSelect(); res = TestDelete(); if (res != 0) { return 0; } res = TestUpdate(); if (res != 0) { return 0; } TestSelect(); TestDropTable(); TestSelect(); return 0; }
显示结果:
原文地址:http://blog.csdn.net/zengraoli/article/details/28896617