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windows Sockets 的版本:
头文件:WINSOCK.h
库文件:wsock32.lib
动态困:WINSOCK.DLL
头文件:WINSOCK2.h
库文件:WS2_32.lib
动态困:WS2_32.DLL
服务端:
WSADATA wsd; //WSADATA变量 SOCKET sServer; //服务器套接字 SOCKET sClient; //客户端套接字 SOCKADDR_IN addrServ;; //服务器地址 char buf[ BUF_SIZE]; //接收数据缓冲区 int retVal; //返回值 //初始化套接字动态库 if (WSAStartup(MAKEWORD(2,2),&wsd) != 0) { printf("WSAStartup Failed!!"); AfxMessageBox("WSAStartup Failed"); return 1; } //创建套接字 sServer = socket(AF_INET,SOCK_STREAM,IPPROTO_TCP); if (INVALID_SOCKET == sServer) { printf("socket failed!\n"); AfxMessageBox("socket failed!"); WSACleanup();//释放套接字 return -1; } //下一步 绑定套接字 // addrServ.sin_family = AF_INET; addrServ.sin_port = htons(4999); addrServ.sin_addr.s_addr = INADDR_ANY; //绑定套接字 retVal = bind(sServer,(LPSOCKADDR)&addrServ,sizeof(SOCKADDR_IN)); if (SOCKET_ERROR == retVal) { AfxMessageBox("bind failed!"); closesocket(sServer); //关闭套接字 WSACleanup();//释放套接字资源 return -1; } //开始监听 retVal = listen(sServer,1); if (SOCKET_ERROR == retVal) { AfxMessageBox("listen failed!"); closesocket(sServer); WSACleanup(); return -1; } //设置服务器为监听状态,调用accept()函数等待客户端的连接。该函数处于阻塞状态,直到接受 //了一个客户端请求、当该函数返回的时候,新建一个套接字,同时返回该客户端的地址。如果调用 //失败,则关闭 sockaddr_in addrClient; int addrClientlen = sizeof(addrClient); sClient = accept(sServer,(sockaddr FAR*)&addrClient, &addrClientlen); if (INVALID_SOCKET == sClient) { AfxMessageBox("accept failed!"); closesocket(sServer); WSACleanup(); return -1; } //接受并显示数据 ZeroMemory(buf,BUF_SIZE); retVal = recv(sClient,buf,BUF_SIZE,0); if (SOCKET_ERROR == retVal) { AfxMessageBox("recv Failed"); closesocket(sServer); closesocket(sClient); WSACleanup(); return -1; } CString str; str.Format("%s",buf); // AfxMessageBox(buf); m_Recv2.SetWindowText(str); closesocket(sServer); //关闭套接字 closesocket(sClient); //关闭套接字 WSACleanup(); //释放套接字资源;
WSADATA wsd; //WSADATA变量 SOCKET sHost; //服务器套接字 SOCKADDR_IN servAddr; //服务器地址 char buf[BUF_SZIE]; //接收数据缓冲区 int retVal; //返回值 //初始化套结字动态库 if (WSAStartup(MAKEWORD(2,2), &wsd) != 0) { printf("WSAStartup failed!\n"); return -1; } //创建套接字 sHost = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); if(INVALID_SOCKET == sHost) { printf("socket failed!\n"); WSACleanup();//释放套接字资源 return -1; } //设置服务器地址 servAddr.sin_family =AF_INET; servAddr.sin_addr.s_addr = inet_addr("127.0.0.1"); servAddr.sin_port = htons((short)4999); int nServAddlen = sizeof(servAddr); //连接服务器 retVal=connect(sHost,(LPSOCKADDR)&servAddr, sizeof(servAddr)); if(SOCKET_ERROR == retVal) { printf("connect failed!\n"); closesocket(sHost); //关闭套接字 WSACleanup(); //释放套接字资源 return -1; } //向服务器发送数据 ZeroMemory(buf, BUF_SZIE); strcpy(buf, "MyTCP"); retVal = send(sHost, buf, strlen(buf), 0); if (SOCKET_ERROR == retVal) { printf("send failed!\n"); closesocket(sHost); //关闭套接字 WSACleanup(); //释放套接字资源 return -1; } //退出 closesocket(sHost); //关闭套接字 WSACleanup(); //释放套接字资源 return 0;
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原文地址:http://blog.csdn.net/djb100316878/article/details/45011071