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对于一些应用来说,我们希望使用手势来做一些动作。比如利用手势来放大图片,或旋转图片。对于pdf阅读器来说也是一个好的方法来放大自己的字体。在这篇文章中,我们来介绍如何使用手势。
在QML中,有一个元素PinchArea。在这篇文章中也有一些介绍“Qt Quick 事件处理之捏拉缩放与旋转”。这里不再累述,我们直接贴上我们的例程:
import QtQuick 2.0 import Ubuntu.Components 1.1 /*! \brief MainView with a Label and Button elements. */ MainView { // objectName for functional testing purposes (autopilot-qt5) objectName: "mainView" // Note! applicationName needs to match the "name" field of the click manifest applicationName: "pinch.ubuntu" /* This property enables the application to change orientation when the device is rotated. The default is false. */ //automaticOrientation: true // Removes the old toolbar and enables new features of the new header. useDeprecatedToolbar: false width: units.gu(50) height: units.gu(75) Page { id:main title: i18n.tr("Simple") Flickable { id: flick anchors.fill: parent contentWidth: 768 contentHeight: 1024 PinchArea { width: Math.max(flick.contentWidth, flick.width) height: Math.max(flick.contentHeight, flick.height) pinch.maximumScale: 20; pinch.minimumScale: 0.2; pinch.minimumRotation: 0; pinch.maximumRotation: 1; property real initialWidth property real initialHeight onPinchStarted: { initialWidth = flick.contentWidth initialHeight = flick.contentHeight } onPinchUpdated: { // adjust content pos due to drag flick.contentX += pinch.previousCenter.x - pinch.center.x flick.contentY += pinch.previousCenter.y - pinch.center.y console.log("rotation: " + pinch.rotation ); if ( pinch.rotation > 0 ) flick.rotation += 0.2; else flick.rotation -= 0.2; // resize content flick.resizeContent(initialWidth * pinch.scale, initialHeight * pinch.scale, pinch.center) } onPinchFinished: { // Move its content within bounds. flick.returnToBounds() } Rectangle { width: flick.contentWidth height: flick.contentHeight color: "white" Image { id: image anchors.fill: parent source: "images/sky.jpg" MouseArea { anchors.fill: parent } } } } } } }
整个项目的源码在:git clone https://gitcafe.com/ubuntu/pinch.git
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原文地址:http://blog.csdn.net/ubuntutouch/article/details/45024519