Android接口回调方法处处涉及到,比如常用的Button点击事件就是一个接口回调,可见掌握熟练使用接口回调方法的重要性。
接口回调的简单解释就是:比如我这个类实现了一个接口里的方法doSomething,然后注册到你这里,然后我就去做别的事情去了, 你在某个触发的时机回头来调用我doSomething的方法。
接口回调一般有两种写法,实现形式不一样,但是具体的内部的实现逻辑是一样。
直接给出代码:
方法一:
package com.callbackdemo; import android.graphics.Bitmap; /** * 接口 * * @author zhongyao */ public interface ImageStateInterface { void onImageStart(); void onImageSuccess(Bitmap bitmap); void onImageFailed(); void OnEnd(); }
package com.callbackdemo; import android.annotation.SuppressLint; import android.app.Activity; import android.graphics.Bitmap; import android.graphics.drawable.BitmapDrawable; import android.os.Bundle; import android.util.Log; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.Toast; /** * Android 接口回调实例 * * @author zhongyao */ public class MainActivity extends Activity implements ImageStateInterface { private Button button; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); /** * 实例化控件 */ onLincoln(); } private void onLincoln() { button = (Button) findViewById(R.id.button1); button.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { DownloadImageUtil downloadImageUtil = new DownloadImageUtil(); // 调用StartDownLoad方法,目的是将MainActivity注册到接口那里,使接口知道,需要调用的是哪个类中的实现该接口的方法。 downloadImageUtil.StartDownLoad(MainActivity.this, getApplicationContext()); } }); } @Override public void onImageStart() { Log.d("lincoln", "onImageStart"); button.setText("onImageStart"); } @Override public void onImageSuccess(final Bitmap bitmap) { Log.d("lincoln", "onImageSuccess"); runOnUiThread(new Runnable() { @SuppressLint("NewApi") @Override public void run() { button.setText("onImageSuccess"); button.setBackground(new BitmapDrawable(bitmap)); } }); } @Override public void onImageFailed() { } @Override public void OnEnd() { Toast.makeText(MainActivity.this, "哈哈!!", 0).show(); } }
package com.callbackdemo; import android.content.Context; import android.graphics.Bitmap; import android.graphics.BitmapFactory; /** * 在该类中调用MainActivity已实现的接口中的方法。 * @author zhongyao */ public class DownloadImageUtil { public void StartDownLoad(final ImageStateInterface imageStateInterface, final Context context) { //该imageStateInterface使其得知,是从哪里注册过来的,然后根据其来源调用其实现的接口方法。 //如下,此时调用的就是MainActivity.this中实现的onImageStart方法。 imageStateInterface.onImageStart(); new Thread(new Runnable() { @Override public void run() { try { new Thread().sleep(5000); } catch (InterruptedException e) { e.printStackTrace(); } Bitmap bitmap = BitmapFactory.decodeResource( context.getResources(), R.drawable.icon); imageStateInterface.onImageSuccess(bitmap); } }).start(); imageStateInterface.OnEnd(); } }
package com.callbackdemo; import android.graphics.Bitmap; /** * 接口 * * @author zhongyao */ public interface ImageStateInterface { void onImageStart(); void onImageSuccess(Bitmap bitmap); void onImageFailed(); void OnEnd(); }
package com.callbackdemo; import android.annotation.SuppressLint; import android.app.Activity; import android.graphics.Bitmap; import android.graphics.drawable.BitmapDrawable; import android.os.Bundle; import android.util.Log; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.Toast; /** * Android 接口回调实例 * * @author zhongyao */ public class MainActivity extends Activity{ private Button button; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); /** * 实例化控件 */ onLincoln(); } private void onLincoln() { button = (Button) findViewById(R.id.button1); button.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { DownloadImageUtil.StartDownLoad(imageInterface, MainActivity.this); } }); } ImageStateInterface imageInterface = new ImageStateInterface() { @Override public void onImageStart() { Log.d("lincoln", "onImageStart"); button.setText("onImageStart"); } @Override public void onImageSuccess(final Bitmap bitmap) { Log.d("lincoln", "onImageSuccess"); runOnUiThread(new Runnable() { @SuppressLint("NewApi") @Override public void run() { button.setText("onImageSuccess"); button.setBackground(new BitmapDrawable(bitmap)); } }); } @Override public void onImageFailed() { } @Override public void OnEnd() { Toast.makeText(MainActivity.this, "哈哈!!", 0).show(); } }; }
package com.callbackdemo; import android.content.Context; import android.graphics.Bitmap; import android.graphics.BitmapFactory; /** * 在该类中调用MainActivity已实现的接口中的方法。 * @author zhongyao */ public class DownloadImageUtil { public static void StartDownLoad(final ImageStateInterface imageInterface,final Context context) { imageInterface.onImageStart(); new Thread(new Runnable() { @Override public void run() { try { new Thread().sleep(5000); } catch (InterruptedException e) { e.printStackTrace(); } Bitmap bitmap = BitmapFactory.decodeResource(context.getResources(), R.drawable.icon); imageInterface.onImageSuccess(bitmap); } }).start(); imageInterface.OnEnd(); } }
原文地址:http://blog.csdn.net/u012440207/article/details/45720849