标签:des android class code java http
MainActivity.java
package org.example.guess;
import android.app.Activity;
import android.os.Bundle;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.ImageButton;
import android.widget.ImageView;
import android.widget.TextView;
public class MainActivity extends Activity {
private ImageButton r_imgBtn, p_imgBtn, s_imgBtn; // 石头、布、剪刀的按钮
private ImageView imgView; // 游戏界面上面的按钮
private TextView reslut_tv, coun_tv; // 结果及游戏次数的textView
int count = 0;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
r_imgBtn = (ImageButton) findViewById(R.id.btnRock);
p_imgBtn = (ImageButton) findViewById(R.id.btnPaper);
s_imgBtn = (ImageButton) findViewById(R.id.btnSci);
imgView = (ImageView) findViewById(R.id.viewCmp);
reslut_tv = (TextView) findViewById(R.id.textResult);
coun_tv = (TextView) findViewById(R.id.textCount);
MyOnClickListener myOnClickListener = new MyOnClickListener();
r_imgBtn.setOnClickListener(myOnClickListener);
p_imgBtn.setOnClickListener(myOnClickListener);
s_imgBtn.setOnClickListener(myOnClickListener);
}
private class MyOnClickListener implements OnClickListener {
@Override
public void onClick(View v) {
// TODO Auto-generated method stub
int rand = (int) (Math.random() * 3 + 1); // 得到1~3的随机数
count++;// 游戏次数++
switch (rand) {
/**
* 当rand=1时,即电脑出的是石头,然后再判断用户出的什么。
*/
case 1:
imgView.setImageResource(R.drawable.rock);
switch (v.getId()) {
case R.id.btnRock:
reslut_tv.setText(getString(R.string.result)
+ getString(R.string.result_draw));
coun_tv.setText("游戏次数:" + count);
break;
case R.id.btnPaper:
reslut_tv.setText(getString(R.string.result)
+ getString(R.string.result_lose));
coun_tv.setText("游戏次数:" + count);
break;
case R.id.btnSci:
reslut_tv.setText(getString(R.string.result)
+ getString(R.string.result_win));
coun_tv.setText("游戏次数:" + count);
break;
}
break;
case 2:
imgView.setImageResource(R.drawable.paper);
switch (v.getId()) {
case R.id.btnRock:
reslut_tv.setText(getString(R.string.result)
+ getString(R.string.result_win));
coun_tv.setText("游戏次数:" + count);
break;
case R.id.btnPaper:
reslut_tv.setText(getString(R.string.result)
+ getString(R.string.result_draw));
coun_tv.setText("游戏次数:" + count);
break;
case R.id.btnSci:
reslut_tv.setText(getString(R.string.result)
+ getString(R.string.result_lose));
coun_tv.setText("游戏次数:" + count);
break;
}
break;
case 3:
imgView.setImageResource(R.drawable.scissors);
switch (v.getId()) {
case R.id.btnRock:
reslut_tv.setText(getString(R.string.result)
+ getString(R.string.result_lose));
coun_tv.setText("游戏次数:" + count);
break;
case R.id.btnPaper:
reslut_tv.setText(getString(R.string.result)
+ getString(R.string.result_win));
coun_tv.setText("游戏次数:" + count);
break;
case R.id.btnSci:
reslut_tv.setText(getString(R.string.result)
+ getString(R.string.result_draw));
coun_tv.setText("游戏次数:" + count);
break;
}
break;
}
}
}
}
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="@drawable/welcome"
android:paddingBottom="@dimen/activity_vertical_margin"
android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
tools:context=".MainActivity" >
<ImageView
android:id="@+id/fg_title"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:src="@drawable/fg_title" />
<TextView
android:id="@+id/line"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_below="@id/fg_title"
android:ellipsize="marquee"
android:focusable="true"
android:focusableInTouchMode="true"
android:marqueeRepeatLimit="marquee_forever"
android:singleLine="true"
android:text="@string/notification"
android:textSize="10sp" />
<TextView
android:id="@+id/cmpShow"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@id/line"
android:layout_marginLeft="20dp"
android:text="@string/cmpShow"
android:textColor="#ff0000" />
<TextView
android:id="@+id/playerShow"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentRight="true"
android:layout_below="@id/line"
android:layout_marginRight="20dp"
android:text="@string/playerShow"
android:textColor="#ff0000" />
<ImageButton
android:id="@+id/btnRock"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignLeft="@id/playerShow"
android:layout_below="@id/playerShow"
android:layout_marginRight="20dp"
android:layout_marginTop="9dp"
android:contentDescription="@string/rockDes"
android:src="@drawable/rock" />
<ImageButton
android:id="@+id/btnPaper"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignLeft="@id/btnRock"
android:layout_below="@id/btnRock"
android:layout_marginRight="20dp"
android:layout_marginTop="9dp"
android:contentDescription="@string/paperDes"
android:src="@drawable/paper" />
<ImageView
android:id="@+id/viewCmp"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignTop="@id/btnPaper"
android:layout_below="@id/cmpShow"
android:layout_marginLeft="20dp"
android:contentDescription="@string/cmpViewDes" />
<ImageButton
android:id="@+id/btnSci"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignLeft="@id/btnPaper"
android:layout_below="@id/btnPaper"
android:layout_marginRight="20dp"
android:layout_marginTop="9dp"
android:contentDescription="@string/scissorsDes"
android:src="@drawable/scissors" />
<TextView
android:id="@+id/textResult"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignLeft="@+id/viewCmp"
android:layout_alignParentBottom="true"
android:layout_marginBottom="14dp"
android:text="@string/result"
android:textColor="#ff6ec7"
android:textSize="15sp" />
<TextView
android:id="@+id/textCount"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignLeft="@+id/textResult"
android:layout_alignParentBottom="true"
android:text="游戏次数:"
android:textColor="#ff2400"
android:textSize="15sp" />
</RelativeLayout>package org.example.guess;
import android.app.Activity;
import android.content.Intent;
import android.os.Bundle;
public class WelcomeActivity extends Activity {
/*
* 游戏开始界面 、、、即等待1.5s后进入游戏界面
*/
@Override
public void onCreate(Bundle bundle) {
super.onCreate(bundle);
super.setContentView(R.layout.welcome);
Thread splashTread = new Thread() {
@Override
public void run() {
try {
sleep(1500);// 这里进行操作
} catch (InterruptedException e) {
e.printStackTrace();
} finally {
finish();// 调用这个Activity 的finish方法后,在主界面按手机 上的放回键就会直接退出程序
// 启动主应用
Intent intent = new Intent();
intent.setClass(WelcomeActivity.this, MainActivity.class);
startActivity(intent);
}
}
};
splashTread.start();
}
}
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical" >
<ImageView
android:src="@drawable/welcome"
android:layout_width="match_parent"
android:layout_height="match_parent"/>
</LinearLayout>
蜗牛—Android基础之简易猜拳游戏,布布扣,bubuko.com
标签:des android class code java http
原文地址:http://blog.csdn.net/qq1791422018/article/details/32696177