1 c++ 类的数据成员的初始化发生在构造函数前
class InitialData { public: int data1; int data2; InitialData(int a, int b) { data1 = a; //this is assignment data2 = b; //this is assignment } /* InitialData(int a, int b):data1(a),data2(b) //this is initial {} */ }
2 不同cpp文件中的static变量初始化顺序不确定,千万不要互相引用
比如有个 FileSystem类
class FileSystem { public: ... int getDiskNum() const; }
extern FileSystem tfs;//in the hfile, used in the future for some other class
然后在一个叫global.cpp文件中申明了一个全局 FileSystem tfs;
然后有个Directory类用到tfs
#include "FileSystem.h" class Directory { public: Directory() { int t=tfs.numDisks(); } };
有个人需要用Directory类,于是他申明
Directory tmpDir;这时就出现问题,tmpDir初始化时需要用到tfs,单编译器不能保证在编译tmpDir之前编译tfs,于是就会出现编译错误。
解决方案是采用singleton模式,利用函数得到全局变量
FileSystem& getFileSystem { static FileSystem tfs; return tfs; }
在Directory要调用tfs时用这个函数
#include "FileSystem.h" class Directory { public: Directory() { int t=getFileSystem(); } };
effective c++ 条款4 make sure that objects are initialized before they are used,布布扣,bubuko.com
effective c++ 条款4 make sure that objects are initialized before they are used
原文地址:http://www.cnblogs.com/williamwood/p/3811181.html