class Empty {};
//其实等价于
class Empty {
public:
Empty() { ... } //default constructor
Empty(const Empty &rhs) { ... } //copy constructor
~Empty() { ... } //destructor
Empty& operator=(const Empty &rhs) { ... } //copy assignment
};class A {
public:
private:
A(const A &rhs); //只有声明
A& operator=(const A &rhs);
};class Uncopyable {
public:
Uncopyable() {}
~Uncopyable() {}
private:
Uncopyable(const Uncopyable&);
Uncopyable& operator=(const Uncopyable&);
};
class B : private Uncopyable {
};
原文地址:http://blog.csdn.net/shoulinjun/article/details/35991441