现在就可以启动redis了,redis只有一个启动参数,就是他的配置文件路径。
首选,你先得开启redis-server,否则无法连接服务:
打开redis-server:
接下来你就可以调用Redis的属性来进行数据的存储及获取:
关键性代码:
<span style="color:#000000;">using System; using System.Collections.Generic; using System.Linq; using System.Text; using ServiceStack.Redis; using ServiceStack.Redis.Support; namespace RedisStudy { class Program { static void Main(string[] args) { try { //获取Redis操作接口 IRedisClient Redis = RedisManager.GetClient(); //Hash表操作 HashOperator operators = new HashOperator(); //移除某个缓存数据 bool isTrue = Redis.Remove("additemtolist"); //将字符串列表添加到redis List<string> storeMembers = new List<string>() { "韩梅梅", "李雷", "露西" }; storeMembers.ForEach(x => Redis.AddItemToList("additemtolist", x)); //得到指定的key所对应的value集合 Console.WriteLine("得到指定的key所对应的value集合:"); var members = Redis.GetAllItemsFromList("additemtolist"); members.ForEach(s => Console.WriteLine("additemtolist :" + s)); Console.WriteLine(""); // 获取指定索引位置数据 Console.WriteLine("获取指定索引位置数据:"); var item = Redis.GetItemFromList("additemtolist", 2); Console.WriteLine(item); Console.WriteLine(""); //将数据存入Hash表中 Console.WriteLine("Hash表数据存储:"); UserInfo userInfos = new UserInfo() { UserName = "李雷", Age = 45 }; var ser = new ObjectSerializer(); //位于namespace ServiceStack.Redis.Support; bool results = operators.Set<byte[]>("userInfosHash", "userInfos", ser.Serialize(userInfos)); byte[] infos = operators.Get<byte[]>("userInfosHash", "userInfos"); userInfos = ser.Deserialize(infos) as UserInfo; Console.WriteLine("name=" + userInfos.UserName + " age=" + userInfos.Age); Console.WriteLine(""); //object序列化方式存储 Console.WriteLine("object序列化方式存储:"); UserInfo uInfo = new UserInfo() { UserName = "张三", Age = 12 }; bool result = Redis.Set<byte[]>("uInfo", ser.Serialize(uInfo)); UserInfo userinfo2 = ser.Deserialize(Redis.Get<byte[]>("uInfo")) as UserInfo; Console.WriteLine("name=" + userinfo2.UserName + " age=" + userinfo2.Age); Console.WriteLine(""); //存储值类型数据 Console.WriteLine("存储值类型数据:"); Redis.Set<int>("my_age", 12);//或Redis.Set("my_age", 12); int age = Redis.Get<int>("my_age"); Console.WriteLine("age=" + age); Console.WriteLine(""); //序列化列表数据 Console.WriteLine("列表数据:"); List<UserInfo> userinfoList = new List<UserInfo> { new UserInfo{UserName="露西",Age=1,Id=1}, new UserInfo{UserName="玛丽",Age=3,Id=2}, }; Redis.Set<byte[]>("userinfolist_serialize", ser.Serialize(userinfoList)); List<UserInfo> userList = ser.Deserialize(Redis.Get<byte[]>("userinfolist_serialize")) as List<UserInfo>; userList.ForEach(i => { Console.WriteLine("name=" + i.UserName + " age=" + i.Age); }); //释放内存 Redis.Dispose(); operators.Dispose(); Console.ReadKey(); } catch (Exception ex) { Console.WriteLine(ex.Message.ToString()); Console.WriteLine("Please open the redis-server.exe "); Console.ReadKey(); } } } }</span>
<span style="color:#000000;">using System; using System.Collections.Generic; using System.Linq; using System.Text; using ServiceStack.Redis; namespace RedisStudy { /// <summary> /// RedisManager类主要是创建链接池管理对象的 /// </summary> public class RedisManager { /// <summary> /// redis配置文件信息 /// </summary> private static string RedisPath = System.Configuration.ConfigurationSettings.AppSettings["RedisPath"]; private static PooledRedisClientManager _prcm; /// <summary> /// 静态构造方法,初始化链接池管理对象 /// </summary> static RedisManager() { CreateManager(); } /// <summary> /// 创建链接池管理对象 /// </summary> private static void CreateManager() { _prcm = CreateManager(new string[] { RedisPath }, new string[] { RedisPath }); } private static PooledRedisClientManager CreateManager(string[] readWriteHosts, string[] readOnlyHosts) { //WriteServerList:可写的Redis链接地址。 //ReadServerList:可读的Redis链接地址。 //MaxWritePoolSize:最大写链接数。 //MaxReadPoolSize:最大读链接数。 //AutoStart:自动重启。 //LocalCacheTime:本地缓存到期时间,单位:秒。 //RecordeLog:是否记录日志,该设置仅用于排查redis运行时出现的问题,如redis工作正常,请关闭该项。 //RedisConfigInfo类是记录redis连接信息,此信息和配置文件中的RedisConfig相呼应 // 支持读写分离,均衡负载 return new PooledRedisClientManager(readWriteHosts, readOnlyHosts, new RedisClientManagerConfig { MaxWritePoolSize = 5, // “写”链接池链接数 MaxReadPoolSize = 5, // “读”链接池链接数 AutoStart = true, }); } private static IEnumerable<string> SplitString(string strSource, string split) { return strSource.Split(split.ToArray()); } /// <summary> /// 客户端缓存操作对象 /// </summary> public static IRedisClient GetClient() { if (_prcm == null) { CreateManager(); } return _prcm.GetClient(); } } }</span>
<span style="color:#000000;">using System; using System.Collections.Generic; using System.Linq; using System.Text; using ServiceStack.Redis; namespace RedisStudy { /// <summary> /// RedisOperatorBase类,是redis操作的基类,继承自IDisposable接口,主要用于释放内存 /// </summary> public abstract class RedisOperatorBase : IDisposable { protected IRedisClient Redis { get; private set; } private bool _disposed = false; protected RedisOperatorBase() { Redis = RedisManager.GetClient(); } protected virtual void Dispose(bool disposing) { if (!this._disposed) { if (disposing) { Redis.Dispose(); Redis = null; } } this._disposed = true; } public void Dispose() { Dispose(true); GC.SuppressFinalize(this); } /// <summary> /// 保存数据DB文件到硬盘 /// </summary> public void Save() { Redis.Save(); } /// <summary> /// 异步保存数据DB文件到硬盘 /// </summary> public void SaveAsync() { Redis.SaveAsync(); } } }</span>
<span style="color:#000000;">using System; using System.Collections.Generic; using System.Linq; using System.Text; using ServiceStack.Text; namespace RedisStudy { /// <summary> /// HashOperator类,是操作哈希表类。继承自RedisOperatorBase类 /// </summary> public class HashOperator : RedisOperatorBase { public HashOperator() : base() { } /// <summary> /// 判断某个数据是否已经被缓存 /// </summary> public bool Exist<T>(string hashId, string key) { return Redis.HashContainsEntry(hashId, key); } /// <summary> /// 存储数据到hash表 /// </summary> public bool Set<T>(string hashId, string key, T t) { var value = JsonSerializer.SerializeToString<T>(t); return Redis.SetEntryInHash(hashId, key, value); } /// <summary> /// 移除hash中的某值 /// </summary> public bool Remove(string hashId, string key) { return Redis.RemoveEntryFromHash(hashId, key); } /// <summary> /// 移除整个hash /// </summary> public bool Remove(string key) { return Redis.Remove(key); } /// <summary> /// 从hash表获取数据 /// </summary> public T Get<T>(string hashId, string key) { string value = Redis.GetValueFromHash(hashId, key); return JsonSerializer.DeserializeFromString<T>(value); } /// <summary> /// 获取整个hash的数据 /// </summary> public List<T> GetAll<T>(string hashId) { var result = new List<T>(); var list = Redis.GetHashValues(hashId); if (list != null && list.Count > 0) { list.ForEach(x => { var value = JsonSerializer.DeserializeFromString<T>(x); result.Add(value); }); } return result; } /// <summary> /// 设置缓存过期 /// </summary> public void SetExpire(string key, DateTime datetime) { Redis.ExpireEntryAt(key, datetime); } } }</span>
<span style="color:#000000;">using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace RedisStudy { [Serializable] public class UserInfo { public int Id; public string UserName; public int Age; } }</span>
具体代码下载:
版权声明:本文为博主原创文章,未经博主允许不得转载。
原文地址:http://blog.csdn.net/wanlong360599336/article/details/46771477