以下为线程部分的源码分析:
extern rt_list_t rt_thread_priority_table[RT_THREAD_PRIORITY_MAX];
extern struct rt_thread *rt_current_thread;
extern rt_list_t rt_thread_defunct;
/*******************************************************************************************
** 函数名称: rt_thread_exit
** 函数功能: 线程退出
** 入口参数: 无
** 返 回 值: 无
** 调 用: _rt_thread_init
*******************************************************************************************/
static void rt_thread_exit(void)
{
struct rt_thread* thread;
register rt_base_t level;
/** 获取当前正在运行的线程 */
thread = rt_current_thread;
/** 禁止全局中断 */
level = rt_hw_interrupt_disable();
/** 从调度器中移除该线程 */
rt_schedule_remove_thread(thread);
/** 将线程的状态设置为CLOSE状态 */
thread->stat = RT_THREAD_CLOSE;
/** 注销线程内置的定时器 */
rt_timer_detach(&thread->thread_timer);
/** 如果对象为系统对象并且线程不含cleanup方法,注销该线程 */
if ((rt_object_is_systemobject((rt_object_t)thread) ==
RT_TRUE) &&
thread->cleanup == RT_NULL) {
rt_object_detach((rt_object_t)thread);
} else { /** 否则将该线程链接到僵尸线程链表中 */
rt_list_insert_after(&rt_thread_defunct, &(thread->tlist));
}
/** 使能全局中断 */
rt_hw_interrupt_enable(level);
/** 触发调度 */
rt_schedule();
}
/*******************************************************************************************
** 函数名称: _rt_thread_init
** 函数功能: 初始化线程实例
** 入口参数: thread 线程对象句柄
** name 线程的名字
** entry 线程的入口函数
** parameter 附加参数
** stack_start 栈底指针
** stack_size 栈的大小
** priority 线程的优先级
** tick 线程的初始滴答数(能运行的时间片值)
** 返 回 值: 成功返回RT_EOK
** 调 用: rt_thread_init
*******************************************************************************************/
static rt_err_t _rt_thread_init(struct rt_thread* thread,
const char* name,
void (*entry)(void *parameter),
void * parameter,
void * stack_start,
rt_uint32_t stack_size,
rt_uint8_t priority,
rt_uint32_t tick)
{
/** 初始化线程链表节点成员 */
rt_list_init(&(thread->tlist));
thread->entry = (void *)entry;
thread->parameter = parameter;
thread->stack_addr = stack_start;
thread->stack_size = (rt_uint16_t)stack_size;
/** 初始化线程的栈 */
rt_memset(thread->stack_addr, ‘#‘, thread->stack_size);
thread->sp = (void *)rt_hw_stack_init(thread->entry, thread->parameter,
(void *)((char *)thread->stack_addr + thread->stack_size - 4),
(void *)rt_thread_exit);
RT_ASSERT(priority < RT_THREAD_PRIORITY_MAX);
thread->init_priority = priority;
thread->current_priority = priority;
thread->init_tick = tick;
thread->remaining_tick = tick;
thread->error = RT_EOK;
/** 创建线程时,线程处于INIT状态 */
thread->stat = RT_THREAD_INIT;
thread->cleanup = 0;
thread->user_data = 0;
/** 初始化线程内嵌的定时器 */
rt_timer_init(&(thread->thread_timer),
thread->name,
rt_thread_timeout,
thread,
0,
RT_TIMER_FLAG_ONE_SHOT);
return RT_EOK;
}
/*******************************************************************************************
** 函数名称: rt_thread_init
** 函数功能: 静态初始化线程实例
** 入口参数: thread 线程对象句柄
** name 线程的名字
** entry
线程的入口函数
** parameter
附加参数
** stack_start 栈底指针
** stack_size 栈的大小
** priority 线程的优先级
** tick
线程的初始滴答数(能运行的时间片值)
** 返 回 值: 成功返回RT_EOK
** 调 用: rt_thread_init
*******************************************************************************************/
rt_err_t rt_thread_init(struct rt_thread *thread,
const char *name,
void (*entry)(void *parameter),
void* parameter,
void* stack_start,
rt_uint32_t stack_size,
rt_uint8_t priority,
rt_uint32_t tick)
{
/** 参数检查 */
RT_ASSERT(thread !=
RT_NULL);
RT_ASSERT(stack_start !=
RT_NULL);
/** 初始化线程内嵌的对象结构 */
rt_object_init((rt_object_t)thread,
RT_Object_Class_Thread, name);
/** 初始化线程实例 */
return _rt_thread_init(thread,
name,
entry,
parameter,
stack_start,
stack_size,
priority,
tick);
}
RTM_EXPORT(rt_thread_init);
/*******************************************************************************************
** 函数名称: rt_thread_init
** 函数功能: 返回当前正在运行的线程对象句柄
** 入口参数: 无
** 返 回 值: 线程对象句柄
** 调 用: rt_thread_init
*******************************************************************************************/
rt_thread_t rt_thread_self(void)
{
return rt_current_thread;
}
RTM_EXPORT(rt_thread_self);
/*******************************************************************************************
** 函数名称: rt_thread_startup
** 函数功能: 启动线程将线程放入系统就绪队列中
** 入口参数: thread 线程对象句柄
** 返 回 值: 返回RT_EOK
** 调 用:
*******************************************************************************************/
rt_err_t rt_thread_startup(rt_thread_t thread)
{
/** 参数检查 */
RT_ASSERT(thread !=RT_NULL);
RT_ASSERT(thread->stat ==
RT_THREAD_INIT);
/** 设置线程的当前优先级 */
thread->current_priority = thread->init_priority;
/** 计算优先级属性 */
#if RT_THREAD_PRIORITY_MAX > 32
thread->number = thread->current_priority >> 3; /* 5bit */
thread->number_mask = 1L << thread->number;
thread->high_mask = 1L << (thread->current_priority & 0x07); /* 3bit */
#else
thread->number_mask = 1L << thread->current_priority;
#endif
RT_DEBUG_LOG(RT_DEBUG_THREAD, ("startup a thread:%s with priority:%d\n",
thread->name, thread->init_priority));
/** 设置线程的状态为挂起状态 */
thread->stat = RT_THREAD_SUSPEND;
/** 恢复线程 */
rt_thread_resume(thread);
/** 如果系统已经运行 */
if (rt_thread_self() != RT_NULL) {
rt_schedule(); /** 调度 */
}
return RT_EOK;
}
RTM_EXPORT(rt_thread_startup);
/*******************************************************************************************
** 函数名称: rt_thread_detach
** 函数功能: 注销线程
** 入口参数: thread 线程对象句柄
** 返 回 值: 返回RT_EOK
** 调 用:
*******************************************************************************************/
rt_err_t rt_thread_detach(rt_thread_t thread)
{
rt_base_t lock;
/** 参数检查 */
RT_ASSERT(thread !=
RT_NULL);
/** 从调度队列中移除该线程 */
rt_schedule_remove_thread(thread);
/** 注销该线程内嵌的定时器 */
rt_timer_detach(&(thread->thread_timer));
/** 将线程的状态设置为CLOSE状态 */
thread->stat = RT_THREAD_CLOSE;
/** 注销线程内嵌的对象结构 */
rt_object_detach((rt_object_t)thread);
/** 如果线程含cleanup方法 */
if (thread->cleanup != RT_NULL) {
/** 禁止全局中断 */
lock = rt_hw_interrupt_disable();
/** 将该线程插入到僵尸链表中 */
rt_list_insert_after(&rt_thread_defunct, &(thread->tlist));
/** 使能全局中断 */
rt_hw_interrupt_enable(lock);
}
return RT_EOK;
}
RTM_EXPORT(rt_thread_detach);
#ifdef RT_USING_HEAP
/*******************************************************************************************
** 函数名称: rt_thread_create
** 函数功能: 动态的创建线程
** 入口参数: name 线程的名字
** entry
线程的入口
** parameter附加参数
** stack_size线程栈的大小
** priority线程的优先级
** tick
线程的初始化滴答数
** 返 回 值: 线程对象句柄
** 调 用:
*******************************************************************************************/
rt_thread_t rt_thread_create(const char *name,
void (*entry)(void *parameter),
void *parameter,
rt_uint32_t stack_size,
rt_uint8_t priority,
rt_uint32_t tick)
{
struct rt_thread *thread;
void *stack_start;
/** 分配线程对象 */
thread = (struct rt_thread *)rt_object_allocate(RT_Object_Class_Thread, name);
if (thread == RT_NULL)
return RT_NULL;
/** 分配线程的栈 */
stack_start = (void *)RT_KERNEL_MALLOC(stack_size);
if (stack_start == RT_NULL) {
rt_object_delete((rt_object_t)thread);
return RT_NULL;
}
/** 初始化线程实例 */
_rt_thread_init(thread,
name,
entry,
parameter,
stack_start,
stack_size,
priority,
tick);
return thread;
}
RTM_EXPORT(rt_thread_create);
/*******************************************************************************************
** 函数名称: rt_thread_delete
** 函数功能: 释放一个线程
** 入口参数: thread 线程的句柄
** 返 回 值: 成功返回RT_EOK;失败返回-RT_ERROR
** 调 用:
*******************************************************************************************/
rt_err_t rt_thread_delete(rt_thread_t thread)
{
rt_base_t lock;
/** 参数检查 */
RT_ASSERT(thread != RT_NULL);
/** 从调度队列中移除线程 */
rt_schedule_remove_thread(thread);
/** 注销线程内嵌的定时器对象 */
rt_timer_detach(&(thread->thread_timer));
/** 线程的状态设置为CLOSE */
thread->stat = RT_THREAD_CLOSE;
/** 禁止全局中断 */
lock = rt_hw_interrupt_disable();
/** 将线程放入僵尸链表中 */
rt_list_insert_after(&rt_thread_defunct, &(thread->tlist));
/** 将线程放入僵尸链表中 */
rt_hw_interrupt_enable(lock);
return RT_EOK;
}
RTM_EXPORT(rt_thread_delete);
#endif
/*******************************************************************************************
** 函数名称: rt_thread_yield
** 函数功能: 线程放弃处理器
** 入口参数: 无
** 返 回 值: RT_EOK
** 调 用:
*******************************************************************************************/
rt_err_t rt_thread_yield(void)
{
register rt_base_t level;
struct rt_thread *thread;
/** 禁止全局中断 */
level = rt_hw_interrupt_disable();
/** 获取当前线程对象指针 */
thread = rt_current_thread;
/** 如果该线程处于就绪状态并且同一优先级链表中还有其他线程 */
if (thread->stat == RT_THREAD_READY &&
thread->tlist.next != thread->tlist.prev) {
/** 将该线程从就绪链表中移除 */
rt_list_remove(&(thread->tlist));
/** 将线程放到就绪链表的末尾 */
rt_list_insert_before(&(rt_thread_priority_table[thread->current_priority]),
&(thread->tlist));
/** 使能全局中断 */
rt_hw_interrupt_enable(level);
/** 调度 */
rt_schedule();
return RT_EOK;
}
/** 使能全局中断 */
rt_hw_interrupt_enable(level);
return RT_EOK;
}
RTM_EXPORT(rt_thread_yield);
/*******************************************************************************************
** 函数名称: rt_thread_sleep
** 函数功能: 线程睡眠tick个时钟滴答
** 入口参数: tick 线程睡眠的滴答数
** 返 回 值: 成功返回RT_EOK;失败返回-RT_ERROR
** 调 用:
*******************************************************************************************/
rt_err_t rt_thread_sleep(rt_tick_t tick)
{
register rt_base_t temp;
struct rt_thread *thread;
/** 禁止全局中断 */
temp = rt_hw_interrupt_disable();
/** 获取当前线程 */
thread = rt_current_thread;
RT_ASSERT(thread !=
RT_NULL);
/** 挂起当前线程 */
rt_thread_suspend(thread);
/** 复位线程内嵌的定时器并启动定时器 */
rt_timer_control(&(thread->thread_timer), RT_TIMER_CTRL_SET_TIME, &tick);
rt_timer_start(&(thread->thread_timer));
/** 使能全局中断 */
rt_hw_interrupt_enable(temp);
/** 调度 */
rt_schedule();
/** 如果线程是因为超时唤醒 */
if (thread->error == -RT_ETIMEOUT)
thread->error = RT_EOK;
return RT_EOK;
}
/*******************************************************************************************
** 函数名称: rt_thread_delay
** 函数功能: 线程睡眠tick个时钟滴答
** 入口参数: tick 线程睡眠的滴答数
** 返 回 值: 成功返回RT_EOK;失败返回-RT_ERROR
** 调 用:
*******************************************************************************************/
rt_err_t rt_thread_delay(rt_tick_t tick)
{
return rt_thread_sleep(tick);
}
RTM_EXPORT(rt_thread_delay);
/*******************************************************************************************
** 函数名称: rt_thread_control
** 函数功能: 给线程发命令
** 入口参数: thread 线程对象句柄
** cmd
命令
** arg
附加参数
** 返 回 值: 成功返回RT_EOK;失败返回-RT_ERROR
** 调 用:
*******************************************************************************************/
rt_err_t rt_thread_control(rt_thread_t thread, rt_uint8_t cmd, void *arg)
{
register rt_base_t temp;
/** 参数检查 */
RT_ASSERT(thread !=
RT_NULL);
switch (cmd) {
case RT_THREAD_CTRL_CHANGE_PRIORITY:/** 改变线程的优先级 */
/** 禁止全局中断 */
temp = rt_hw_interrupt_disable();
/** 如果线程为就绪状态 */
if (thread->stat == RT_THREAD_READY) {
/** 将线程从就绪队列中移除 */
rt_schedule_remove_thread(thread);
/** 改变线程的优先级 */
thread->current_priority = *(rt_uint8_t *)arg;
/** 重新计算线程的优先级属性 */
#if RT_THREAD_PRIORITY_MAX > 32
thread->number = thread->current_priority >> 3; /* 5bit */
thread->number_mask = 1 << thread->number;
thread->high_mask = 1 << (thread->current_priority & 0x07); /* 3bit */
#else
thread->number_mask = 1 << thread->current_priority;
#endif
/** 将线程以新的优先级插入到就绪队列中 */
rt_schedule_insert_thread(thread);
} else {
/** 线程的为非就绪状态 */
thread->current_priority = *(rt_uint8_t *)arg;
#if RT_THREAD_PRIORITY_MAX > 32
thread->number = thread->current_priority >> 3; /* 5bit */
thread->number_mask = 1 << thread->number;
thread->high_mask = 1 << (thread->current_priority & 0x07); /* 3bit */
#else
thread->number_mask = 1 << thread->current_priority;
#endif
}
/** 使能全局中断 */
rt_hw_interrupt_enable(temp);
break;
case RT_THREAD_CTRL_STARTUP:/** 启动线程 */
return rt_thread_startup(thread);
#ifdef RT_USING_HEAP
case RT_THREAD_CTRL_CLOSE:/** 释放线程 */
return rt_thread_delete(thread);
#endif
default:
break;
}
return RT_EOK;
}
RTM_EXPORT(rt_thread_control);
/*******************************************************************************************
** 函数名称: rt_thread_suspend
** 函数功能: 挂起线程
** 入口参数: thread 线程对象句柄
** 返 回 值: 成功返回RT_EOK;失败返回-RT_ERROR
** 调 用:
*******************************************************************************************/
rt_err_t rt_thread_suspend(rt_thread_t thread)
{
register rt_base_t temp;
/** 参数检查 */
RT_ASSERT(thread !=
RT_NULL);
RT_DEBUG_LOG(RT_DEBUG_THREAD, ("thread suspend: %s\n", thread->name));
/** 如果线程的状态为非就绪状态,出错 */
if (thread->stat != RT_THREAD_READY) {
RT_DEBUG_LOG(RT_DEBUG_THREAD, ("thread suspend: thread disorder, %d\n",
thread->stat));
return -RT_ERROR;
}
/** 禁止全局中断 */
temp = rt_hw_interrupt_disable();
/** 设置线程的状态为挂起状态 */
thread->stat = RT_THREAD_SUSPEND;
/** 将线程从就绪队列中移除 */
rt_schedule_remove_thread(thread);
/** 使能全局中断 */
rt_hw_interrupt_enable(temp);
return RT_EOK;
}
RTM_EXPORT(rt_thread_suspend);
/*******************************************************************************************
** 函数名称: rt_thread_resume
** 函数功能: 恢复线程
** 入口参数: thread 线程对象句柄
** 返 回 值: 成功返回RT_EOK;失败返回-RT_ERROR
** 调 用:
*******************************************************************************************/
rt_err_t rt_thread_resume(rt_thread_t thread)
{
register rt_base_t temp;
/** 检查参数 */
RT_ASSERT(thread !=
RT_NULL);
RT_DEBUG_LOG(RT_DEBUG_THREAD, ("thread resume: %s\n", thread->name));
/** 如果线程的状态非挂起状态,出错 */
if (thread->stat != RT_THREAD_SUSPEND) {
RT_DEBUG_LOG(RT_DEBUG_THREAD, ("thread resume: thread disorder, %d\n",
thread->stat));
return -RT_ERROR;
}
/** 禁止全局中断 */
temp = rt_hw_interrupt_disable();
/** 将线程从挂起链表中移除 */
rt_list_remove(&(thread->tlist));
/** 停止定时器 */
rt_timer_stop(&thread->thread_timer);
/** 使能全局中断 */
rt_hw_interrupt_enable(temp);
/** 将线程插入就绪队列中 */
rt_schedule_insert_thread(thread);
return RT_EOK;
}
RTM_EXPORT(rt_thread_resume);
/*******************************************************************************************
** 函数名称: rt_thread_timeout
** 函数功能: 线程定时器超时时的处理函数
** 入口参数: parameter 定时器的附加参数
** 返 回 值: 无
** 调 用:
*******************************************************************************************/
void rt_thread_timeout(void *parameter)
{
struct rt_thread *thread;
thread = (struct rt_thread *)parameter;
/** 参数检查 */
RT_ASSERT(thread != RT_NULL);
RT_ASSERT(thread->stat == RT_THREAD_SUSPEND);
/** 超时 */
thread->error = -RT_ETIMEOUT;
/** 从挂起队列中移除 */
rt_list_remove(&(thread->tlist));
/** 插入到就绪队列中 */
rt_schedule_insert_thread(thread);
/** 调度 */
rt_schedule();
}
RTM_EXPORT(rt_thread_timeout);
/********************************************************************************************* 函数名称: rt_thread_find
** 函数功能: 由名字找到对应的线程
** 入口参数: 线程对象句柄
** 返 回 值: 无
** 调 用:
*******************************************************************************************/
rt_thread_t rt_thread_find(char *name)
{
struct rt_object_information *information;
struct rt_object *object;
struct rt_list_node *node;
extern struct rt_object_information rt_object_container[];
/** 进入临界区 */
if (rt_thread_self() != RT_NULL)
rt_enter_critical();
information = &rt_object_container[RT_Object_Class_Thread];
for (node = information->object_list.next; node != &(information->object_list); node = node->next) {
object = rt_list_entry(node, struct rt_object, list);
if (rt_strncmp(object->name, name,
RT_NAME_MAX) == 0) {
/** 找到对象后,退出临界区 */
if (rt_thread_self() !=
RT_NULL)
rt_exit_critical();
return (rt_thread_t)object;
}
}
/** 退出临界区 */
if (rt_thread_self() != RT_NULL)
rt_exit_critical();
/** 没有找到,返回NULL */
return RT_NULL;
}
RTM_EXPORT(rt_thread_find);
版权声明:本文为博主原创文章,未经博主允许不得转载。
原文地址:http://blog.csdn.net/lpjybn/article/details/46863927