标签:mfc
1. 标准消息ON_WM_XXX ……
对上边列举出的消息进行运用(功能:让一个字符创跟着鼠标的移动而移动),建一个win32简单应用程序,删除入口函数,将stdafx.h中的头文件 <windows.h> 更改为 <afxwin.h>,Project-->Settings菜单项中设置使用MFC库
// XiaoXi.cpp : Defines the entry point for the application. // #include "stdafx.h" class CMyFrameWnd : public CFrameWnd { DECLARE_MESSAGE_MAP() protected: afx_msg int OnCreate( LPCREATESTRUCT lpCreateStruct ); afx_msg void OnPaint( ); afx_msg void OnMouseMove( UINT nFlags, CPoint point ); public: int xPos,yPos; CMyFrameWnd(); }; BEGIN_MESSAGE_MAP(CMyFrameWnd,CFrameWnd) ON_WM_CREATE(WM_CREATE,OnCreate) ON_WM_PAINT(WM_PAINT,OnPaint) ON_WM_MOUSEMOVE(WM_MOUSEMOVE,OnMouseMove) END_MESSAGE_MAP() CMyFrameWnd::CMyFrameWnd() { xPos = 100; yPos = 100; } void CMyFrameWnd ::OnMouseMove( UINT nFlags, CPoint point ) { xPos = point.x; yPos = point.y; nFlags = MK_SHIFT; ::InvalidateRect(m_hWnd,NULL,TRUE); } void CMyFrameWnd ::OnPaint() { PAINTSTRUCT ps = {0}; HDC hdc = ::BeginPaint(m_hWnd,&ps); TextOut(hdc,xPos,yPos,"Hello fc !",10); ::EndPaint(m_hWnd,&ps); } int CMyFrameWnd::OnCreate( LPCREATESTRUCT lpCreateStruct ) { MessageBox("CMyFrameWnd::OnCreate"); return CFrameWnd::OnCreate(lpCreateStruct); } class CMyWinApp: public CWinApp { public: virtual BOOL InitInstance(); }; CMyWinApp TheApp; BOOL CMyWinApp::InitInstance() { CMyFrameWnd*pFrame = new CMyFrameWnd; pFrame->Create(NULL,"Xiaoxi"); m_pMainWnd = pFrame; m_pMainWnd->ShowWindow(SW_SHOW); m_pMainWnd->UpdateData(); return TRUE; }
做一个按钮,点击按钮响应自己的定义的消息:
// XiaoXi.cpp : Defines the entry point for the application. // #include "stdafx.h" #define WM_MYMESSAGE WM_USER+1001 //自定义消息 class CMyFrameWnd : public CFrameWnd { DECLARE_MESSAGE_MAP( ) protected: afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); afx_msg LRESULT OnMyMessage( WPARAM wParam,LPARAM lParam ); afx_msg void OnTest1( ); }; BEGIN_MESSAGE_MAP(CMyFrameWnd,CFrameWnd) ON_WM_CREATE( ) ON_COMMAND( 1001, OnTest1 ) END_MESSAGE_MAP() int CMyFrameWnd::OnCreate(LPCREATESTRUCT lpCreateStruct) { AfxMessageBox( "CMyFrameWnd::OnCreate" ); ::PostMessage( this->m_hWnd, WM_MYMESSAGE, 1, 2 ); //发自己定义的消息 ::CreateWindowEx( 0, "BUTTON", "Test1", WS_CHILD| //窗口创建但未显示的时候创建按钮 WS_VISIBLE, 100, 100, 100, 40, this->m_hWnd, (HMENU)1001, AfxGetInstanceHandle(), NULL ); return CFrameWnd::OnCreate(lpCreateStruct); } void CMyFrameWnd::OnTest1( ) { AfxMessageBox( "Test1被点击" ); } LRESULT CMyFrameWnd::OnMyMessage( WPARAM wParam, LPARAM lParam ) { AfxMessageBox( "自己的消息被处理" ); return 0; } class CMyWinApp: public CWinApp { public: virtual BOOL InitInstance(); }; CMyWinApp TheApp; BOOL CMyWinApp::InitInstance() { CMyFrameWnd*pFrame = new CMyFrameWnd; pFrame->Create(NULL,"Xiaoxi"); m_pMainWnd = pFrame; m_pMainWnd->ShowWindow(SW_SHOW); m_pMainWnd->UpdateData(); return TRUE; }
3.命令消息(WM_COMMAND)
来自菜单、加速键或工具栏按钮的消息。这类消息都以WM_COMMAND呈现。在MFC中,通过菜单项的标识(ID)来区分不同的命令消息
两种形式:
ON_COMMAND( ID, 处理函数)
ON_COMMAND_RANGE( 起始ID, 终止ID, 处理函数 )
例子:创建三个按钮,我们先按照普通消息处理COMMAND消息
补充: WM_COMMAND的消息会在文档,视图,框架,应用程序 四种链表进行遍历形成消息网
// XiaoXi.cpp : Defines the entry point for the application. // #include "stdafx.h" class CMyFrameWnd : public CFrameWnd { DECLARE_MESSAGE_MAP( ) protected: afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); afx_msg void OnTest( UINT nID ); }; BEGIN_MESSAGE_MAP(CMyFrameWnd,CFrameWnd) ON_WM_CREATE( ) ON_COMMAND_RANGE( 1001, 1003, OnTest ) //多个按钮共用一个宏 END_MESSAGE_MAP() int CMyFrameWnd::OnCreate(LPCREATESTRUCT lpCreateStruct) { AfxMessageBox( "CMyFrameWnd::OnCreate" ); ::CreateWindowEx( 0, "BUTTON", "Test1", WS_CHILD| //窗口创建但未显示的时候创建按钮 WS_VISIBLE, 100, 100, 100, 40, this->m_hWnd, (HMENU)1001, AfxGetInstanceHandle(), NULL ); ::CreateWindowEx ( 0, "BUTTON", "Test2", WS_CHILD| WS_VISIBLE, 100, 200, 100, 40, this->m_hWnd, (HMENU)1002, AfxGetInstanceHandle(), NULL ); ::CreateWindowEx( 0, "BUTTON", "Test3", WS_CHILD| WS_VISIBLE, 100, 300, 100, 40, this->m_hWnd, (HMENU)1003, AfxGetInstanceHandle(), NULL ); return CFrameWnd::OnCreate(lpCreateStruct); } VOID CMyFrameWnd::OnTest( UINT nID ) { if( nID==1001) AfxMessageBox( "Test1被点击" ); else if( nID == 1002 ) AfxMessageBox( "Test2被点击" ); else AfxMessageBox( "Test3被点击" ); } class CMyWinApp: public CWinApp { public: virtual BOOL InitInstance(); }; CMyWinApp TheApp; BOOL CMyWinApp::InitInstance() { CMyFrameWnd*pFrame = new CMyFrameWnd; pFrame->Create(NULL,"Xiaoxi"); m_pMainWnd = pFrame; m_pMainWnd->ShowWindow(SW_SHOW); m_pMainWnd->UpdateData(); return TRUE; }
4 通知消息
由控件产生的消息,例如,按钮的单击,列表框的选择等均产生此类消息,为的是向其父窗口(通常是对话框)通知事件的发生。这类消息也是以WM_COMMAND形式呈现。
ON_EN_CHANFE
ON_通知码
例子:加一个编辑框。
// XiaoXi.cpp : Defines the entry point for the application. // #include "stdafx.h" class CMyFrameWnd : public CFrameWnd { DECLARE_MESSAGE_MAP( ) protected: afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); afx_msg void OnEnChange( ); }; BEGIN_MESSAGE_MAP(CMyFrameWnd,CFrameWnd) ON_WM_CREATE( ) ON_EN_CHANGE( 1004, OnEnChange ) END_MESSAGE_MAP() int CMyFrameWnd::OnCreate(LPCREATESTRUCT lpCreateStruct) { ::CreateWindowEx( 0, "EDIT", "", WS_CHILD|WS_VISIBLE| WS_BORDER, 300, 100, 100, 100, this->m_hWnd, (HMENU)1004, AfxGetInstanceHandle(), NULL ); return CFrameWnd::OnCreate(lpCreateStruct); } void CMyFrameWnd::OnEnChange( ) { AfxMessageBox( "内容被修改" ); } class CMyWinApp: public CWinApp { public: virtual BOOL InitInstance(); }; CMyWinApp TheApp; BOOL CMyWinApp::InitInstance() { CMyFrameWnd*pFrame = new CMyFrameWnd; pFrame->Create(NULL,"Xiaoxi"); m_pMainWnd = pFrame; m_pMainWnd->ShowWindow(SW_SHOW); m_pMainWnd->UpdateData(); return TRUE; }
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标签:mfc
原文地址:http://blog.csdn.net/meetings/article/details/46866447