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typedef struct _WNDCLASS {
UINT style; //制定窗口的类型
WNDPROC lpfnWndProc;
int cbClsExtra; //额外的数值
int cbWndExtra; //额外的内存空间
HANDLE hInstance; //
HICON hIcon; //图标的句柄利用loadicon进行赋值
HCURSOR hCursor; //光标
HBRUSH hbrBackground; //画刷
LPCTSTR lpszMenuName;
LPCTSTR lpszClassName;
} WNDCLASS;
destroyWindow :销毁窗口
HICON LoadIcon(
HINSTANCE hInstance, // handle to application instance
LPCTSTR lpIconName // icon-name string or icon resource
// identifier
);
To use one of the predefined icons, set the hInstance parameter to NULL and the lpIconName parameter to one of the following values:
Value | Description |
---|---|
IDI_APPLICATION | Default application icon. |
IDI_ASTERISK | Same as IDI_INFORMATION. |
IDI_ERROR | Hand-shaped icon. |
IDI_EXCLAMATION | Same as IDI_WARNING. |
IDI_HAND | Same as IDI_ERROR. |
IDI_INFORMATION | Asterisk icon. |
IDI_QUESTION | Question mark icon. |
IDI_WARNING | Exclamation point icon. |
IDI_WINLOGO |
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原文地址:http://www.cnblogs.com/llforeverlove/p/4651634.html