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纯代码开发屏幕适配处理方法:
为适配iphone各个版本的机型,对ui布局中的坐标采用比例的方式进行初始化,在这里选定iphone6作为ui布局
1.首先在AppDelegate.h中定义两个属性:
1 #import <UIKit/UIKit.h> 2 3 @interface AppDelegate : UIResponder <UIApplicationDelegate> 4 5 @property (strong, nonatomic) UIWindow *window; 6 7 8 @property(nonatomic,assign)CGFloat autoSizeScaleX; 9 @property(nonatomic,assign)CGFloat autoSizeScaleY; 10 11 @end
2.在AppDelegate.m中对属性进行初始化(计算出当前运行的iphone版本的屏幕尺寸跟设计ui时选定的iphone6的比例):
#import "AppDelegate.h" @interface AppDelegate () @end @implementation AppDelegate - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { // Override point for customization after application launch. self.autoSizeScaleX = [UIScreen mainScreen].bounds.size.width/375; self.autoSizeScaleY = [UIScreen mainScreen].bounds.size.height/667; return YES; }@end
3.在需要使用ui布局的地方,用内联函数进行数据初始化(内联函数会在程序编译的时候执行,这样做的好处是加快程序在运行时候的速度,在运行的时候就不需要再对坐标进 行计算):
#import "ViewController.h" @interface ViewController () @end @implementation ViewController - (void)viewDidLoad { [super viewDidLoad]; self.view.backgroundColor = [UIColor whiteColor]; UIButton *btn = [UIButton buttonWithType:UIButtonTypeCustom]; [btn setTitle:@"登陆" forState:UIControlStateNormal]; [btn setTitleColor:[UIColor redColor] forState:UIControlStateNormal]; btn.frame = CGRectMake1(20, 20, 335, 300); btn.backgroundColor = [UIColor greenColor]; [self.view addSubview:btn]; } //创建内联函数 (在程序编译的时候执行,在函数前声明后编译器执行起来更具效率,使宏的定义更节省,不涉及栈的操作) CG_INLINE CGRect CGRectMake1(CGFloat x,CGFloat y,CGFloat width,CGFloat height) { //创建appDelegate 在这不会产生类的对象,(不存在引起循环引用的问题) AppDelegate *app = [UIApplication sharedApplication].delegate; //计算返回 return CGRectMake(x * app.autoSizeScaleX, y * app.autoSizeScaleY, width * app.autoSizeScaleX, height * app.autoSizeScaleY); } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; } @end
4.进阶:把内联函数些到一个viewController中,然后把这个viewController作为其他viewController的父类,这样做的话可以只写一个内联函数,然后在别的viewController中多次调用和使用,节省代码量。
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原文地址:http://www.cnblogs.com/xiaowen-chen/p/4653098.html