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1、将图片分成n*n等份
2、自定义布局文件,继承RelativeLayout,在onMeasure里面排列每一小片的图片
3、实现图片交换的动画,这个动画有意思,创建一个动画专用的RelativeLayout,添加上去,把要交换的两张图复制到面板上,然后用位移动画实现动画效果,动画结束后修改原来两个位置的图片信息,移除动画面板。
public class GamePintuLayout extends RelativeLayout implements OnClickListener { /** * 设置Item的数量n*n;默认为2 */ private int mColumn = 3; /** * 布局的宽度 */ private int mWidth; /** * 布局的padding */ private int mPadding; /** * 存放所有的Item */ private ImageView[] mGamePintuItems; /** * Item的宽度 */ private int mItemWidth; /** * Item横向与纵向的边距 */ private int mMargin = 3; /** * 拼图的图片 */ private Bitmap mBitmap; /** * 存放切完以后的图片bean */ private List<ImagePiece> mItemBitmaps; private boolean once; public GamePintuLayout(Context context) { this(context, null); } public GamePintuLayout(Context context, AttributeSet attrs) { this(context, attrs, 0); } public GamePintuLayout(Context context, AttributeSet attrs, int defStyle) { super(context, attrs, defStyle); mMargin = (int) TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, mMargin, getResources().getDisplayMetrics()); // 设置Layout的内边距,四边一致,设置为四内边距中的最小值 mPadding = min(getPaddingLeft(), getPaddingTop(), getPaddingRight(), getPaddingBottom()); } public void setBitmap(Bitmap mBitmap) { this.mBitmap = mBitmap; } @Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { super.onMeasure(widthMeasureSpec, heightMeasureSpec); // 获得游戏布局的边长 mWidth = Math.min(getMeasuredHeight(), getMeasuredWidth()); if (!once) { initBitmap(); initItem(); } once = true; setMeasuredDimension(mWidth, mWidth); } /** * 初始化图片 */ private void initBitmap() { if (mBitmap == null) mBitmap = BitmapFactory.decodeResource(getResources(), R.drawable.aa); /** * 将图片切成mColumn*mColumn份 */ mItemBitmaps = ImageSplitter.split(mBitmap, mColumn); Collections.sort(mItemBitmaps, new Comparator<ImagePiece>() { @Override public int compare(ImagePiece lhs, ImagePiece rhs) { return Math.random() > 0.5 ? 1 : -1; } }); } /** * 初始化Item */ private void initItem() { // 获得Item的宽度 int childWidth = (mWidth - mPadding * 2 - mMargin * (mColumn - 1)) / mColumn; mItemWidth = childWidth; mGamePintuItems = new ImageView[mColumn * mColumn]; // 放置Item for (int i = 0; i < mGamePintuItems.length; i++) { ImageView item = new ImageView(getContext()); item.setOnClickListener(this); item.setImageBitmap(mItemBitmaps.get(i).bitmap); mGamePintuItems[i] = item; item.setId(i + 1); item.setTag(i + "_" + mItemBitmaps.get(i).index); RelativeLayout.LayoutParams lp = new LayoutParams(mItemWidth, mItemWidth); // 设置横向边距,不是最后一列 if ((i + 1) % mColumn != 0) { lp.rightMargin = mMargin; } // 如果不是第一列 if (i % mColumn != 0) { lp.addRule(RelativeLayout.RIGHT_OF,// mGamePintuItems[i - 1].getId()); } // 如果不是第一行,//设置纵向边距,非最后一行 if ((i + 1) > mColumn) { lp.topMargin = mMargin; lp.addRule(RelativeLayout.BELOW,// mGamePintuItems[i - mColumn].getId()); } addView(item, lp); } } /** * 得到多值中的最小值 * * @param params * @return */ private int min(int... params) { int min = params[0]; for (int param : params) { if (min > param) { min = param; } } return min; } private ImageView mFirst; private ImageView mSecond; @Override public void onClick(View v) { // 如果正在执行动画,则屏蔽 if (isAniming) return; /** * 如果两次点击是同一个 */ if (mFirst == v) { mFirst.setColorFilter(null); mFirst = null; return; } // 点击第一个Item if (mFirst == null) { mFirst = (ImageView) v; mFirst.setColorFilter(Color.parseColor("#55FF0000")); } else // 点击第二个Item { mSecond = (ImageView) v; exchangeView(); } } /** * 动画运行的标志位 */ private boolean isAniming; /** * 动画层 */ private RelativeLayout mAnimLayout; /** * 交换两个Item的图片 */ private void exchangeView() { mFirst.setColorFilter(null); setUpAnimLayout(); // 添加FirstView ImageView first = new ImageView(getContext()); first.setImageBitmap(mItemBitmaps .get(getImageIndexByTag((String) mFirst.getTag())).bitmap); LayoutParams lp = new LayoutParams(mItemWidth, mItemWidth); lp.leftMargin = mFirst.getLeft() - mPadding; lp.topMargin = mFirst.getTop() - mPadding; first.setLayoutParams(lp); mAnimLayout.addView(first); // 添加SecondView ImageView second = new ImageView(getContext()); second.setImageBitmap(mItemBitmaps .get(getImageIndexByTag((String) mSecond.getTag())).bitmap); LayoutParams lp2 = new LayoutParams(mItemWidth, mItemWidth); lp2.leftMargin = mSecond.getLeft() - mPadding; lp2.topMargin = mSecond.getTop() - mPadding; second.setLayoutParams(lp2); mAnimLayout.addView(second); // 设置动画 TranslateAnimation anim = new TranslateAnimation(0, mSecond.getLeft() - mFirst.getLeft(), 0, mSecond.getTop() - mFirst.getTop()); anim.setDuration(300); anim.setFillAfter(true); first.startAnimation(anim); TranslateAnimation animSecond = new TranslateAnimation(0, mFirst.getLeft() - mSecond.getLeft(), 0, mFirst.getTop() - mSecond.getTop()); animSecond.setDuration(300); animSecond.setFillAfter(true); second.startAnimation(animSecond); // 添加动画监听 anim.setAnimationListener(new AnimationListener() { @Override public void onAnimationStart(Animation animation) { isAniming = true; mFirst.setVisibility(INVISIBLE); mSecond.setVisibility(INVISIBLE); } @Override public void onAnimationRepeat(Animation animation) { } @Override public void onAnimationEnd(Animation animation) { String firstTag = (String) mFirst.getTag(); String secondTag = (String) mSecond.getTag(); String[] firstParams = firstTag.split("_"); String[] secondParams = secondTag.split("_"); mFirst.setImageBitmap(mItemBitmaps.get(Integer .parseInt(secondParams[0])).bitmap); mSecond.setImageBitmap(mItemBitmaps.get(Integer .parseInt(firstParams[0])).bitmap); mFirst.setTag(secondTag); mSecond.setTag(firstTag); mFirst.setVisibility(VISIBLE); mSecond.setVisibility(VISIBLE); mFirst = mSecond = null; mAnimLayout.removeAllViews(); checkSuccess(); isAniming = false; } }); } /** * 判断游戏是否成功 */ private void checkSuccess() { boolean isSuccess = true; for (int i = 0; i < mGamePintuItems.length; i++) { ImageView first = mGamePintuItems[i]; Log.e("TAG", getIndexByTag((String) first.getTag()) + ""); if (getIndexByTag((String) first.getTag()) != i) { isSuccess = false; } } if (isSuccess) { Toast.makeText(getContext(), "Success , Level Up !", Toast.LENGTH_LONG).show(); nextLevel(); } } public void nextLevel() { this.removeAllViews(); mAnimLayout = null; mColumn++; initBitmap(); initItem(); } /** * 获得图片的真正索引 * * @param tag * @return */ private int getIndexByTag(String tag) { String[] split = tag.split("_"); return Integer.parseInt(split[1]); } private int getImageIndexByTag(String tag) { String[] split = tag.split("_"); return Integer.parseInt(split[0]); } /** * 创建动画层 */ private void setUpAnimLayout() { if (mAnimLayout == null) { mAnimLayout = new RelativeLayout(getContext()); addView(mAnimLayout); } } }
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原文地址:http://www.cnblogs.com/xbx2015/p/4705348.html