抢红包那么开心,那你知道红包随机算法是怎么样的吗?
我模拟写了一个定额随机红包生成算法,如下。
输入:
约束:
输出
# -*- coding: cp936 -*-
# 思路:先随机出来m个数,然后平均分成m个数字只和的份数,然后将钱平均分给m个人#
import random
def checkparam(total,num):
if(type(num) != type(1)):
print "num must be Integer";
return False;
if(num < 0):
print "num must be Positive Integer";
return False;
return True;
def roll(total,num,cond):
print "===红包算法研究程序==="
print "共",total,"元钱。分",num,"份。条件参数为:",cond
total *= 100
if(checkparam(total,num)):
p = []
average = total/num
## print "前置平均数",average
pre = []
allpre = 0.0
for count in range(0,num):
tp = random.randint(1,10**cond)
pre.append(tp)
allpre += tp
## print "预备随机序列",pre,len(pre)
## print "预备总数",allpre
onepre = round(total/allpre,cond)
##
## print "预备单份额",onepre
## print "预备总金额",onepre * allpre
print ‘-------‘
alltp = 0
for m in range(0,len(pre)-1):
tp = int(onepre*pre[m])
if (0==tp):
tp = 1
alltp += tp
p.append(tp/100.0)
last = total-alltp
p.append(last/100.0)
alltp += last
#p.sort()
#sorted(p)[0]
print "运气王:",sorted(p)[num-1]#,p[num-1]
#random.shuffle(p)
print "红包序列",p,len(p)
print "总共发出",alltp/100.0
#random.shuffle(p) #打乱序列
#总金额,份数,调控参数(调控平均差)
roll(10,20,2)
下面为实际运行效果:
算法思路:
原文地址:http://blog.csdn.net/aitcax/article/details/47316559