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1.synchronized+类成员方法:(对象锁)不同对象互相不会排斥。
a.同一对象调用不同synchronized方法:相同对象synchronized方法会互相排斥。
public class Test { public synchronized void sy() { for(int i=0; i<5; i++) { System.out.println(Thread.currentThread().getName() + ":" + i); try { Thread.sleep(50); } catch (InterruptedException e) { e.printStackTrace(); } } } public synchronized void sy2() { for(int i=0; i<5; i++) { System.out.println(Thread.currentThread().getName() + ":" + i); try { Thread.sleep(50); } catch (InterruptedException e) { e.printStackTrace(); } } } public static void main(String[] args) { final Test t1 = new Test(); final Test t2 = new Test(); new Thread(new Runnable(){ public void run() { t1.sy();//t1对象 }}).start(); new Thread(new Runnable(){ public void run() { t1.sy2();//t1对象 }}).start(); } }
结果如下:
Thread-0:0
Thread-0:1
Thread-0:2
Thread-0:3
Thread-0:4
Thread-1:0
Thread-1:1
Thread-1:2
Thread-1:3
Thread-1:4
b.同一对象调用同一synchronized方法:相同对象会排斥。
public class Test { public synchronized void sy() { for(int i=0; i<5; i++) { System.out.println(Thread.currentThread().getName() + ":" + i); try { Thread.sleep(50); } catch (InterruptedException e) { e.printStackTrace(); } } } public static void main(String[] args) { final Test t1 = new Test(); final Test t2 = new Test(); new Thread(new Runnable(){ public void run() { t1.sy();//t1对象 }}).start(); new Thread(new Runnable(){ public void run() { t1.sy();//t1对象 }}).start(); } }
结果如下:
Thread-0:0 Thread-0:1 Thread-0:2 Thread-0:3 Thread-0:4 Thread-1:0 Thread-1:1 Thread-1:2 Thread-1:3 Thread-1:4
c.不同对象调用不同synchronized方法:不同对象不会排斥。
public class Test { public synchronized void sy() { for(int i=0; i<5; i++) { System.out.println(Thread.currentThread().getName() + ":" + i); try { Thread.sleep(50); } catch (InterruptedException e) { e.printStackTrace(); } } } public synchronized void sy2() { for(int i=0; i<5; i++) { System.out.println(Thread.currentThread().getName() + ":" + i); try { Thread.sleep(50); } catch (InterruptedException e) { e.printStackTrace(); } } } public static void main(String[] args) { final Test t1 = new Test(); final Test t2 = new Test(); new Thread(new Runnable(){ public void run() { t1.sy();//t1对象 }}).start(); new Thread(new Runnable(){ public void run() { t2.sy2();//t2对象 }}).start(); } }
结果如下:
Thread-0:0 Thread-1:0 Thread-0:1 Thread-1:1 Thread-0:2 Thread-1:2 Thread-0:3 Thread-1:3 Thread-0:4 Thread-1:4
d.不同对象调用同一synchronized方法:不同对象不会排斥。
public class Test { public synchronized void sy() { for(int i=0; i<5; i++) { System.out.println(Thread.currentThread().getName() + ":" + i); try { Thread.sleep(50); } catch (InterruptedException e) { e.printStackTrace(); } } } public synchronized void sy2() { for(int i=0; i<5; i++) { System.out.println(Thread.currentThread().getName() + ":" + i); try { Thread.sleep(50); } catch (InterruptedException e) { e.printStackTrace(); } } } public static void main(String[] args) { final Test t1 = new Test(); final Test t2 = new Test(); new Thread(new Runnable(){ public void run() { t1.sy();//t1对象 }}).start(); new Thread(new Runnable(){ public void run() { t2.sy());//t2对象 }}).start(); } }
结果如下:
Thread-0:0 Thread-1:0 Thread-1:1 Thread-0:1 Thread-0:2 Thread-1:2 Thread-0:3 Thread-1:3 Thread-1:4 Thread-0:4
2.synchronized+类静态成员方法:(类锁)所有对象会排斥。
a.(同一/不同)对象调用(同一/不同)synchronized方法:都会排斥。
public class Test { public static synchronized void sy() { for(int i=0; i<5; i++) { System.out.println(Thread.currentThread().getName() + ":" + i); try { Thread.sleep(50); } catch (InterruptedException e) { e.printStackTrace(); } } } public static synchronized void sy2() { for(int i=0; i<5; i++) { System.out.println(Thread.currentThread().getName() + ":" + i); try { Thread.sleep(50); } catch (InterruptedException e) { e.printStackTrace(); } } } public static void main(String[] args) { final Test t1 = new Test(); final Test t2 = new Test(); new Thread(new Runnable(){ public void run() { t1.sy();//t1对象 }}).start(); new Thread(new Runnable(){ public void run() { t1.sy();//t1对象 a //t1.sy2();//t1对象 b //t2.sy();//t2对象 c //t2.sy2();//t2对象 d }}).start(); } }
a,b, c, d四种情况:
Thread-0:0 Thread-0:1 Thread-0:2 Thread-0:3 Thread-0:4 Thread-1:0 Thread-1:1 Thread-1:2 Thread-1:3 Thread-1:4
1.多个线程调用同一对象的不同synchronized方法,同一时刻只能有一个线程得到执行,另一个线程必须等待。
2.多个线程调用不同对象的相同synchronized方法,互不影响。
3.多个线程调用(同一/不同)对象的(同一/不同)static+synchronized方法,同一时刻只能有一个线程得到执行,另一个线程必须等待。
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原文地址:http://my.oschina.net/u/242764/blog/490871