compact过程中会有一系列改变当前Version的操作(FileNumber增加,删除input的sstable,增加输出的sstable),为了缩小version切换的时间点,将这些操作封装成versionedit,compact完成时,将versionedit中的操作一次应用到当前version即可得到最新状态的version。
versionedit的成员变量:
private:
friend class VersionSet;
typedef std::set< std::pair<int, uint64_t> > DeletedFileSet;
std::string comparator_;
uint64_t log_number_;
uint64_t prev_log_number_;
uint64_t next_file_number_;
SequenceNumber last_sequence_;
bool has_comparator_;
bool has_log_number_;
bool has_prev_log_number_;
bool has_next_file_number_;
bool has_last_sequence_;
std::vector< std::pair<int, InternalKey> > compact_pointers_;
DeletedFileSet deleted_files_;
std::vector< std::pair<int, FileMetaData> > new_files_;
deleted_files_和new_files_记录的是compact过程的input sstable和output sstable。
每一次compact之后都会讲对应的versionedit encode进入manifest文件,参考函数encodeto。
void VersionEdit::EncodeTo(std::string* dst) const {
if (has_comparator_) {
PutVarint32(dst, kComparator);
PutLengthPrefixedSlice(dst, comparator_);
}
if (has_log_number_) {
PutVarint32(dst, kLogNumber);
PutVarint64(dst, log_number_);
}
if (has_prev_log_number_) {
PutVarint32(dst, kPrevLogNumber);
PutVarint64(dst, prev_log_number_);
}
if (has_next_file_number_) {
PutVarint32(dst, kNextFileNumber);
PutVarint64(dst, next_file_number_);
}
if (has_last_sequence_) {
PutVarint32(dst, kLastSequence);
PutVarint64(dst, last_sequence_);
}
for (size_t i = 0; i < compact_pointers_.size(); i++) {
PutVarint32(dst, kCompactPointer);
PutVarint32(dst, compact_pointers_[i].first); // level
PutLengthPrefixedSlice(dst, compact_pointers_[i].second.Encode());
}
for (DeletedFileSet::const_iterator iter = deleted_files_.begin();
iter != deleted_files_.end();
++iter) {
PutVarint32(dst, kDeletedFile);
PutVarint32(dst, iter->first); // level
PutVarint64(dst, iter->second); // file number
}
for (size_t i = 0; i < new_files_.size(); i++) {
const FileMetaData& f = new_files_[i].second;
PutVarint32(dst, kNewFile);
PutVarint32(dst, new_files_[i].first); // level
PutVarint64(dst, f.number);
PutVarint64(dst, f.file_size);
PutLengthPrefixedSlice(dst, f.smallest.Encode());
PutLengthPrefixedSlice(dst, f.largest.Encode());
}
}
将VersionEdit应用到VersionSet上的过程封装成VersionSet::Builder,主要是更新Version::files_[]。
class VersionSet::Builder {
private:
// Helper to sort by v->files_[file_number].smallest
//处理version::files_[i]中的filemetadata的排序
struct BySmallestKey {
const InternalKeyComparator* internal_comparator;
bool operator()(FileMetaData* f1, FileMetaData* f2) const {
int r = internal_comparator->Compare(f1->smallest, f2->smallest);
if (r != 0) {
return (r < 0);
} else {
// Break ties by file number
return (f1->number < f2->number);
}
}
};
//排序的sstable集合
typedef std::set<FileMetaData*, BySmallestKey> FileSet;
//要添加和删除的sstable集合
struct LevelState {
std::set<uint64_t> deleted_files;
FileSet* added_files;
};
//要更新的versionset
VersionSet* vset_;
//基准的version,compact后,将current_传入作为base
Version* base_;
//各个level上要更新的文件集合
LevelState levels_[config::kNumLevels];
其实也就是VersionEdit放置sstable改动信息(主要为deleted_files_和new_files_),Builder根据这些信息完成files_[]的改动(参见函数Apply、SaveTo和MaybeAddFile)。
在version的博客里,我们说versionset是DB中的version的集合。先看versionset的成员变量:
private:
Env* const env_;//about磁盘读写
const std::string dbname_;
const Options* const options_;
TableCache* const table_cache_;//操作sstable的tablecache
const InternalKeyComparator icmp_;
uint64_t next_file_number_;//下一个可用的filenumber
uint64_t manifest_file_number_;//manifest文件
uint64_t last_sequence_;//最后用过的SequenceNumber
uint64_t log_number_;//log文件的filenumber
uint64_t prev_log_number_; // 0 or backing store for memtable being compacted
// Opened lazily
WritableFile* descriptor_file_;
log::Writer* descriptor_log_;
Version dummy_versions_; // version链表,表头 Head of circular doubly-linked list of versions.
Version* current_; // 当前最新的Version == dummy_versions_.prev_
// Per-level key at which the next compaction at that level should start.
// Either an empty string, or a valid InternalKey.
std::string compact_pointer_[config::kNumLevels];
为了尽量均匀compact每个level,所以会将这一次comapct的end_key作为下一次compact的start_key,compactor_pointer_就保存着每一个level下一次compact的start_key。
下面来看成员函数,versionset的细节在函数中讲解:
void VersionSet::AppendVersion(Version* v) {
// Make "v" current
assert(v->refs_ == 0);
assert(v != current_);
if (current_ != NULL) {
current_->Unref();
}
current_ = v;
v->Ref();
// Append to linked list
v->prev_ = dummy_versions_.prev_;
v->next_ = &dummy_versions_;
v->prev_->next_ = v;
v->next_->prev_ = v;
}
添加version,所有的version是用一个环状链表保存指针的,添加version也就是更新dummy_versions_的前后指针,并且设置V为当前version(current_)
Status VersionSet::LogAndApply(VersionEdit* edit, port::Mutex* mu) {
if (edit->has_log_number_) {
assert(edit->log_number_ >= log_number_);
assert(edit->log_number_ < next_file_number_);
} else {
edit->SetLogNumber(log_number_);
}
if (!edit->has_prev_log_number_) {
edit->SetPrevLogNumber(prev_log_number_);
}
edit->SetNextFile(next_file_number_);
edit->SetLastSequence(last_sequence_);
Version* v = new Version(this);
{
Builder builder(this, current_);
builder.Apply(edit);
builder.SaveTo(v);
}
Finalize(v);
// Initialize new descriptor log file if necessary by creating
// a temporary file that contains a snapshot of the current version.
std::string new_manifest_file;
Status s;
if (descriptor_log_ == NULL) {
// No reason to unlock *mu here since we only hit this path in the
// first call to LogAndApply (when opening the database).
assert(descriptor_file_ == NULL);
new_manifest_file = DescriptorFileName(dbname_, manifest_file_number_);
edit->SetNextFile(next_file_number_);
s = env_->NewWritableFile(new_manifest_file, &descriptor_file_);
if (s.ok()) {
descriptor_log_ = new log::Writer(descriptor_file_);
s = WriteSnapshot(descriptor_log_);
}
}
// Unlock during expensive MANIFEST log write
{
mu->Unlock();
// Write new record to MANIFEST log
if (s.ok()) {
std::string record;
edit->EncodeTo(&record);
s = descriptor_log_->AddRecord(record);
if (s.ok()) {
s = descriptor_file_->Sync();
}
if (!s.ok()) {
Log(options_->info_log, "MANIFEST write: %s\n", s.ToString().c_str());
}
}
// If we just created a new descriptor file, install it by writing a
// new CURRENT file that points to it.
if (s.ok() && !new_manifest_file.empty()) {
s = SetCurrentFile(env_, dbname_, manifest_file_number_);
}
mu->Lock();
}
// Install the new version
if (s.ok()) {
AppendVersion(v);
log_number_ = edit->log_number_;
prev_log_number_ = edit->prev_log_number_;
} else {
delete v;
if (!new_manifest_file.empty()) {
delete descriptor_log_;
delete descriptor_file_;
descriptor_log_ = NULL;
descriptor_file_ = NULL;
env_->DeleteFile(new_manifest_file);
}
}
return s;
}
产生新版本并更新其中files_[]:
首先输入参数VersionEdit记录了leveldb每次更新的信息,包括新加入的sstable以及要删除的sstable,则只需利用VersionSet::Builder更新新产生的version对象,然后将其加入version的链表中,并指定为current_。
然后还要向manifest文件写入新version的信息(为了重启db后可以恢复推出前的状态,需要将db中的状态保存下来,这些信息就保存在manfest文件中)
void VersionSet::Finalize(Version* v)
对version中的每一级sstable做一个评估,选择score最高的level作为需要compact的level(compaction_level_),评估是根据每个level上文件的大小(level 你,n>0)和数量(level 0)
uint64_t VersionSet::ApproximateOffsetOf(Version* v, const InternalKey& ikey) {
uint64_t result = 0;
for (int level = 0; level < config::kNumLevels; level++) {
const std::vector<FileMetaData*>& files = v->files_[level];
for (size_t i = 0; i < files.size(); i++) {
if (icmp_.Compare(files[i]->largest, ikey) <= 0) {
// Entire file is before "ikey", so just add the file size
result += files[i]->file_size;
} else if (icmp_.Compare(files[i]->smallest, ikey) > 0) {
// Entire file is after "ikey", so ignore
if (level > 0) {
// Files other than level 0 are sorted by meta->smallest, so
// no further files in this level will contain data for
// "ikey".
break;
}
} else {
// "ikey" falls in the range for this table. Add the
// approximate offset of "ikey" within the table.
Table* tableptr;
Iterator* iter = table_cache_->NewIterator(
ReadOptions(), files[i]->number, files[i]->file_size, &tableptr);
if (tableptr != NULL) {
result += tableptr->ApproximateOffsetOf(ikey.Encode());
}
delete iter;
}
}
}
return result;
}
在version中寻找ikey的记录,返回偏移量,因为sstable间entries是不重复的,所以可以通过判断ikey和largest key的大小得到结果。
void VersionSet::AddLiveFiles(std::set<uint64_t>* live) {
for (Version* v = dummy_versions_.next_;
v != &dummy_versions_;
v = v->next_) {
for (int level = 0; level < config::kNumLevels; level++) {
const std::vector<FileMetaData*>& files = v->files_[level];
for (size_t i = 0; i < files.size(); i++) {
live->insert(files[i]->number);
}
}
}
}
求得所有version中的sstable的文件节点,放置在lives序列中。
void VersionSet::GetRange(const std::vector<FileMetaData*>& inputs,
InternalKey* smallest,
InternalKey* largest) {
assert(!inputs.empty());
smallest->Clear();
largest->Clear();
for (size_t i = 0; i < inputs.size(); i++) {
FileMetaData* f = inputs[i];
if (i == 0) {
*smallest = f->smallest;
*largest = f->largest;
} else {
if (icmp_.Compare(f->smallest, *smallest) < 0) {
*smallest = f->smallest;
}
if (icmp_.Compare(f->largest, *largest) > 0) {
*largest = f->largest;
}
}
}
}
获得input范围内存储的key范围,保存在smallest和largest内。类似的还有GetRange2函数,不同的是GetRange2获取的是两个输入文件群内的key值范围,先将两个文件群容器合并,在调用GetRange。
好了,加上上篇的关于version的介绍,其实整个version、versionset的内容我只写了一部分,但对于理解leveldb的版本控制我想应该有了一个较为清楚的认识,version是有关版本信息的类,主要成员变量是files_[kNumLevels]的容器,记录这个版本的所有sstable信息,versionset就是所有历史versions的集合,而versionedit和versionset::builder都是为了更新version的sstable信息。
如有错误,欢迎大家指正。
版权声明:本文为博主原创文章,未经博主允许不得转载。
leveldb学习:versionedit和versionset
原文地址:http://blog.csdn.net/tmshasha/article/details/47703245