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DesignPattern_Java:设计模式分类和设计原则

时间:2015-08-20 01:29:31      阅读:220      评论:0      收藏:0      [点我收藏+]

标签:设计模式

设计模式分类:

创建型:

单例模式(Singleton Pattern)

工厂方法模式(Factory Pattern)

抽象工厂模式(Abstract Factory)

建造者模式(Builder Pattern)

原型模式(Prototype Pattern)

结构型:

代理模式(Proxy)

装饰模式(Decorator)

适配器模式(Adapter)

组合模式(Composite)

桥梁模式(Bridge)

外观模式(Facade)

享元模式(Flyweight)

行为型:

模板方法模式(Template Method)

命令模式(Command)

责任链模式(Chain of Responsibility)

策略模式(Strategy)

迭代器模式(Iterator)

中介者模式(Mediator)

观察者模式(Observer)

备忘录模式(Memento)

访问者模式(Visitor)

状态模式(State)

解释器模式(Interpreter)

设计原则:

单一职责原则 Single Responsibility Principle

User.java

package com.DesignPattern.principle.srp;

public class User {

	private String username;
	private String userpass;
	private int role;
	public String getUsername() {
		return username;
	}
	public void setUsername(String username) {
		this.username = username;
	}
	public String getUserpass() {
		return userpass;
	}
	public void setUserpass(String userpass) {
		this.userpass = userpass;
	}
	public int getRole() {
		return role;
	}
	public void setRole(int role) {
		this.role = role;
	}
	
}
BaseDao.java

package com.DesignPattern.principle.srp;

public class BaseDao {

}
UserDao.java

package com.DesignPattern.principle.srp;

import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.ArrayList;
import java.util.List;

public class UserDao extends BaseDao {
	//返回所有用户
	public List<User> getAllUser() {
		List<User> userList = new ArrayList<User>();
		String sql = "SELECT * FROM userdetail";
		ResultSet rs = this.executeQuery(sql, null);
		try {
			while (rs.next()) {
				User user = new User();
				user.setUsername(rs.getString("username"));
				user.setUserpass(rs.getString("userpass"));
				user.setRole(rs.getInt("role"));
				userList.add(user);
			}
		} catch (SQLException e) {
			e.printStackTrace();
		} finally {
			this.closeAll();
		}
		return userList;
	}
	//根据用户名查找用户
	public User getUserByName(String name) {
		User user=null;
		String sql="SELECT * FROM userdetail WHERE username=?";
		ResultSet rs=this.executeQuery(sql, new String[]{name});
		try {
			if(rs.next()){
				user=new User();
				user.setUsername(rs.getString("username"));
				user.setUserpass(rs.getString("userpass"));
				user.setRole(rs.getInt("role"));
			}
		} catch (SQLException e) {
			e.printStackTrace();
		}finally{
			this.closeAll();
		}
		return user;
	}

	//添加新用户
	public boolean addUser(User user){
		boolean r=false;
		String sql="INSERT INTO userdetail(username,userpass,role)values(?,?,?)";
		int rs=this.executeUpdate(sql,new String[]{user.getUsername(),user.getUserpass(),""+user.getRole()});
		if(rs>0){
			r=true;
		}
		return r;
	}
	private int executeUpdate(String sql, String[] strings) {
		return 0;
	}

	private void closeAll() {

	}

	private ResultSet executeQuery(String sql, Object object) {
		return null;
	}
}
UserManager.java

package com.DesignPattern.principle.srp;

public class UserManager {
	private UserDao userDao=new UserDao();
	//验证用户名和密码
	public boolean checkUser(String name,String pass){
		boolean flag=false;
		User user=userDao.getUserByName(name);
		if(user!=null&&user.getUserpass().equals(pass)){
			flag=true;
		}
		return flag;
	}
	//注册新用户
	public void registUser(User user){
		if(userDao.getUserByName(user.getUsername())!=null){
			System.out.println("change username");
			return;
		}
		if(userDao.addUser(user)){
			System.out.println("success");
		}else{
			System.out.println("fail");
		}
	}
}
里氏替换原则 Liskov Substitution Principle

Animal.java

package com.DesignPattern.principle.lsp;

public abstract class Animal {
	public abstract void move();
}
Horse.java

package com.DesignPattern.principle.lsp;

public class Horse extends Animal {

	@Override
	public void move() {
		System.out.println("horse run");
	}

}
Bird.java

package com.DesignPattern.principle.lsp;

public class Bird extends Animal{

	@Override
	public void move() {
		System.out.println("bird fly");
	}

}
TestLSP.java

package com.DesignPattern.principle.lsp;

public class TestLSP {
	public static void main(String[] args){
		Animal animal;
		animal=new Horse();
		animal.move();
		animal=new Bird();
		animal.move();
	}
}
依赖倒置原则 Dependence Inversion Principle

IDriver.java

package com.DesignPattern.principle.dip;

public interface IDriver {
	public void drive(ICar car);
}
Driver.java

package com.DesignPattern.principle.dip;

public class Driver implements IDriver {

	@Override
	public void drive(ICar car) {
		car.run();
	}

}
ICar.java

package com.DesignPattern.principle.dip;

public interface ICar {
	public void run();
}
Benz.java

package com.DesignPattern.principle.dip;

public class Benz implements ICar{
	public void run(){
		System.out.println("Benz run");
	}
}
BMW.java

package com.DesignPattern.principle.dip;

public class BMW implements ICar{

	@Override
	public void run() {
		System.out.println("BMW run...");
	}

}
TestDIP.java

package com.DesignPattern.principle.dip;

public class TestDIP {
	public static void main(String[] args){
		IDriver tom=new Driver();
		ICar car=new Benz();
		tom.drive(car);
		car =new BMW();
		tom.drive(car);
	}
}
接口隔离原则 Interface Segregation Principle

IOrderForPortal.java

package com.DesignPattern.principle.isp;

public interface IOrderForPortal {
	public String getOrder();
}
IOrderForOtherSys.java

package com.DesignPattern.principle.isp;

public interface IOrderForOtherSys {
	public void insertOrder();
}
IOrderForAdmin.java

package com.DesignPattern.principle.isp;

public interface IOrderForAdmin{
	public String getOrder();
	public void insertOrder();
	public void updateOrder();
	public void deleteOrder();
}
Order.java

package com.DesignPattern.principle.isp;

public class Order implements IOrderForAdmin,IOrderForOtherSys,IOrderForPortal {
	
	public static Order getOrderFor(){
		return new Order();
	}
	
//	public static IOrderForOtherSys getOrderForOtherSys{
//		return new Order();
//	}
	
//	public static IOrderForAdmin getOrderForAdmin{
//		return new Order();
//	}

	@Override
	public String getOrder() {
		return "get Order";
	}

	@Override
	public void insertOrder() {
		System.out.println("insert Order...");
	}

	@Override
	public void updateOrder() {
		System.out.println("update Order...");
	}

	@Override
	public void deleteOrder() {
		System.out.println("delete Order...");
	}

}
TestISP.java

package com.DesignPattern.principle.isp;

public class TestISP {

	public static void main(String[] args){
		IOrderForPortal op=Order.getOrderFor();
		System.out.println(op.getOrder());
		IOrderForOtherSys os=Order.getOrderFor();
		os.insertOrder();
		IOrderForAdmin oa=Order.getOrderFor();
		System.out.println(oa.getOrder());
		oa.insertOrder();
		oa.updateOrder();
		oa.deleteOrder();
	}
}
迪米特原则 Law of Demeter

Someone.java

package com.DesignPattern.principle.LoD;

public class Someone {

	public void call(Friend friend){
		friend.forward();
	}
}
Friend.java

package com.DesignPattern.principle.LoD;

public class Friend {

	private Stranger stranger=new Stranger();
	public void forward(){
		stranger.strangerMethod();
	}
	public void friendMethod(){
		System.out.println("this friend's Methoed");
	}
}
Stranger.java

package com.DesignPattern.principle.LoD;

public class Stranger {
	public void strangerMethod(){
		System.out.println("this is stranger's method");
	}
}
TestLod.java

package com.DesignPattern.principle.LoD;

public class TestLoD {

	public static void main(String[] args){
		Someone one =new Someone();
		one.call(new Friend());
	}
}
开闭原则 Open-Closed Principle

IBook.java

package com.DesignPattern.principle.ocp;

public interface IBook {

	public String getName();
	public double getPrice();
	public String getAuthor();
}
NovelBook.java

package com.DesignPattern.principle.ocp;

public class NovelBook implements IBook {
	
	private String name;
	private double price;
	private String author;

	
	public NovelBook(String name, double price, String author) {
		super();
		this.name = name;
		this.price = price;
		this.author = author;
	}

	@Override
	public String getName() {
		return this.name;
	}

	@Override
	public double getPrice() {
		return this.price;
	}

	@Override
	public String getAuthor() {
		return this.author;
	}

}
BookStore.java

package com.DesignPattern.principle.ocp;

import java.util.ArrayList;

public class BookStore {

	private ArrayList<IBook> bookList=new ArrayList<IBook>();
	public BookStore(){
		bookList.add(new NovelBook("xiyouji",99,"wuchenen"));
		bookList.add(new NovelBook("shuihu",99,"shishi"));
	}
	public void showBooks(){
		System.out.println("--------------------bookList-------------------");
		System.out.println("bookname\t\tprice\t\tauthor");
		for(IBook book:bookList){
			System.out.println(book.getName()+"\t\t¥"+book.getPrice()+"\t\t"+book.getAuthor());
		}
	}
	public static void main(String[] args){
		BookStore bookStore=new BookStore();
		bookStore.showBooks();
	}
}


版权声明:本文为博主原创文章,未经博主允许不得转载|Copyright ©2011-2015,Supernatural, All Rights Reserved.

DesignPattern_Java:设计模式分类和设计原则

标签:设计模式

原文地址:http://blog.csdn.net/williamfan21c/article/details/47791689

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