usingUnityEngine;
usingSystem.Collections;
publicclassskin:MonoBehaviour{
publicGUISkinmyGUISkin;
privateRectwindowRect;
//privateVector2pos;
privateboolflag=false;
//privateboolkaiguan=false;
privateVector3world;
Vector3screenPos;
// publicGameObj..
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其他好文 时间:
2015-12-02 14:48:52
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