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HTML - HTML Commonly Used Character Entities
HTML Entities Some characters are reserved in HTML. It is not possible to use the less than () signs in your text, because the browser will mix them with tags. To actually display reserved characters, we must use character entities ...
分类:Web程序   时间:2014-08-27 18:54:08    阅读次数:304
LeetCode "Permutation Sequence"
1A! This is actually a basic question in Combinatorics: if at digit[k] = n, it contributes (k-1)! * n to the targeted index.class Solution {public: .....
分类:其他好文   时间:2014-08-19 14:22:04    阅读次数:169
The User Can Fill The Air In The Punching Kids Bag By Using The Foot Pump
Exploring how many bags offer of designer names such as Prada and Gucci have. Actually, I wonder how they get affordable designer handbags and wallets...
分类:其他好文   时间:2014-08-18 12:21:34    阅读次数:405
HDU 1698 Just a Hook (线段树区间更新)
Problem Description In the game of DotA, Pudge’s meat hook is actually the most horrible thing for most of the heroes. The hook is made up of several consecutive metallic sticks which are of the same...
分类:其他好文   时间:2014-08-13 18:59:07    阅读次数:226
LeetCode "Word Ladder" - TRICKY
It is not as easy as I thought it to be, mostly because of time\space limitation. And actually that's the punch line of this problemMy intuition was D...
分类:其他好文   时间:2014-08-13 08:00:25    阅读次数:250
pycharm每日技巧-3
Did you know that you can close tabs in the editor and the tool windows of PyCharm without actually using the context menu commands? It is enough to p...
分类:其他好文   时间:2014-08-11 11:23:52    阅读次数:211
LeetCode "Longest Valid Parentheses"
Your intuition would tell you that there's a O(n) solution. Actually it is another stack-based problem to solve.class Solution {public: struct Rec ...
分类:其他好文   时间:2014-08-06 14:37:41    阅读次数:186
LeetCode "Valid Number"
It took me +20 submissions to get AC... Actually the statement is too vague. I would rather ask for requirements f2f.Apparently the code below can be ...
分类:其他好文   时间:2014-08-06 08:23:11    阅读次数:319
A trip through the Graphics Pipeline 2011_05
After the last post about texture samplers, we’re now back in the 3D frontend. We’re done with vertex shading, so now we can start actually renderi...
分类:其他好文   时间:2014-08-05 00:35:18    阅读次数:306
A trip through the Graphics Pipeline 2011_06_(Triangle) rasterization and setup
Welcome back. This time we’re actually gonna see triangles being rasterized – finally! But before we can rasterize triangles, we need to do triangl...
分类:其他好文   时间:2014-08-05 00:25:38    阅读次数:476
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