本篇基于EventBus 2.4撰写。
Android optimized event bus that simplifies communication between Activities, Fragments, Threads, Services, etc. Less code, better quality.
上面是从官方repo拉来的代码,大致是说简化的组件之间的交流通信,减少代码,提高质量。
其实和EventBus最早是在qzone的代码里认识的,空间内部有一个叫eventcenter的东西,曾经有优化过一些,当时看源码实现的时候发现的原来是根据EventBus改的一个实现。大概就是把annotation的实现改成了接口实现,另外去掉了根据Event类型来找订阅者的模式,完全通过Event的TYPE类型常量来判断,register的时候直接指定对哪种TYPE感兴趣,辅助的判断则有事件发送者引用。这种实现见仁见智吧,虽然直接通过接口肯定是能提高性能的。这里要吐槽的是实现修改的时候,直接把很多对外的接口名字改掉了,何必呢。
EventBus的好处是显而易见的,完全解耦了请求链之间的关系,避免了请求者被长持有,又比广播更轻量,比LocalBroadcast则更强大,接口也简单实用。缺点的话,像是各种Event的定义是一个工作量。
EventBus.java
:
private synchronized void register(Object subscriber, boolean sticky, int priority) {
List<SubscriberMethod> subscriberMethods = subscriberMethodFinder.findSubscriberMethods(subscriber.getClass());
for (SubscriberMethod subscriberMethod : subscriberMethods) {
subscribe(subscriber, subscriberMethod, sticky, priority);
}
}
register的时候,大致就是去subscriber里面首先找到那些onEvent方法(目前实现仍然是根据onEvent这个前缀),寻找的时候会去判断后缀,分为post线程、主线程、background线程,以及异步线程,官方repo提到这里之后在3.0可能会换成annotation的实现。
sticky参数是粘性事件概念,postSticky和registerSticky相对应,stickyEvent会记录该EventType对应的最后一次postSticky的事件,这样在registerSticky的时候,会立即检查是否有之前post的事件,从而避免了某些事件去实现自己的缓存。应用场景大概就是某些activity/fragment感兴趣的事件发生在创建前,这样则可以避免必须实现缓存(当然事实上应用场景还是比较少的,因为大部分东西我们还是会在哪里记录一下)
SubscriberMethod.java
:
final class SubscriberMethod {
final Method method;
final ThreadMode threadMode;
final Class<?> eventType;
/** Used for efficient comparison */
String methodString;
}
SubscriberMethod里面记录了Method引用,线程模式(在findSubscriberMethods里拿到的),eventType,以及用来提高method.equals性能的methodString。
接着再看subscribe方法的实现,在register最后,对找到的所有方法都去执行了一遍subscribe
EventBus.java
:
// Must be called in synchronized block
private void subscribe(Object subscriber, SubscriberMethod subscriberMethod, boolean sticky, int priority) {
Class<?> eventType = subscriberMethod.eventType;
// CopyOnWriteArrayList就是个ImmutableArrayList, add/set等方法会返回一个新的ArrayList
// subscriptionsByEventType是一个hashmap,key是事件类型,value则是订阅者数组
CopyOnWriteArrayList<Subscription> subscriptions = subscriptionsByEventType.get(eventType);
Subscription newSubscription = new Subscription(subscriber, subscriberMethod, priority);
// 该eventType在map里还不存在,新建一下对应的subscription数组,放进去map
if (subscriptions == null) {
subscriptions = new CopyOnWriteArrayList<Subscription>();
subscriptionsByEventType.put(eventType, subscriptions);
} else {
// 重复注册的时候抛出异常,这里如果应用如果觉得无伤大雅其实可以直接return
if (subscriptions.contains(newSubscription)) {
throw new EventBusException("Subscriber " + subscriber.getClass() + " already registered to event "
+ eventType);
}
}
// 根据优先级去添加到对应的位置,高优先级在前面也就会先处理
int size = subscriptions.size();
for (int i = 0; i <= size; i++) {
if (i == size || newSubscription.priority > subscriptions.get(i).priority) {
subscriptions.add(i, newSubscription);
break;
}
}
// typesBySubscriber是另一个map,顾名思义是以subscriber为key的一个map,被用在
// 1) isRegistered(Object subscriber)方法加速判断是否已注册,用空间换时间
// 2) unregister的时候直接可以拿到subscriber订阅的所有eventType,然后去从map移除,避免需要遍历所有eventType的map
List<Class<?>> subscribedEvents = typesBySubscriber.get(subscriber);
if (subscribedEvents == null) {
subscribedEvents = new ArrayList<Class<?>>();
typesBySubscriber.put(subscriber, subscribedEvents);
}
subscribedEvents.add(eventType);
// 粘性事件的话,就去立刻找一下是否有之前post过的事件,有则立即post给该subscriber
if (sticky) {
if (eventInheritance) {
// Existing sticky events of all subclasses of eventType have to be considered.
// Note: Iterating over all events may be inefficient with lots of sticky events,
// thus data structure should be changed to allow a more efficient lookup
// (e.g. an additional map storing sub classes of super classes: Class -> List<Class>).
Set<Map.Entry<Class<?>, Object>> entries = stickyEvents.entrySet();
for (Map.Entry<Class<?>, Object> entry : entries) {
Class<?> candidateEventType = entry.getKey();
if (eventType.isAssignableFrom(candidateEventType)) {
Object stickyEvent = entry.getValue();
checkPostStickyEventToSubscription(newSubscription, stickyEvent);
}
}
} else {
Object stickyEvent = stickyEvents.get(eventType);
checkPostStickyEventToSubscription(newSubscription, stickyEvent);
}
}
}
再来看一下对应的post逻辑
EventBus.java
:
/** Posts the given event to the event bus. */
public void post(Object event) {
// 获得当前post线程的状态,实现贴在下面了,currentPostingThreadState是ThreadLocal<PostingThreadState>变量,每个线程get和set的都是单独的一份数据
PostingThreadState postingState = currentPostingThreadState.get();
// 往事件队列里面添加该event
List<Object> eventQueue = postingState.eventQueue;
eventQueue.add(event);
// 如果当前不在posting事件
if (!postingState.isPosting) {
// 设置是否在主线程
postingState.isMainThread = Looper.getMainLooper() == Looper.myLooper();
// 设置当前正在post事件
postingState.isPosting = true;
// canceled状态,抛出异常
if (postingState.canceled) {
throw new EventBusException("Internal error. Abort state was not reset");
}
try {
// 循环post从eventQueue里面拿出来的event
while (!eventQueue.isEmpty()) {
postSingleEvent(eventQueue.remove(0), postingState);
}
} finally {
// 置位回去
postingState.isPosting = false;
postingState.isMainThread = false;
}
}
}
final static class PostingThreadState {
final List<Object> eventQueue = new ArrayList<Object>();
boolean isPosting;
boolean isMainThread;
Subscription subscription;
Object event;
// 可以通过cancelEventDelivery去取消事件传递
boolean canceled;
}
// 单个事件的post处理
private void postSingleEvent(Object event, PostingThreadState postingState) throws Error {
Class<?> eventClass = event.getClass();
boolean subscriptionFound = false;
// 继承链处理,比如Event本身的父类的subscriber也会收到,getDefault的时候默认为true。
if (eventInheritance) {
List<Class<?>> eventTypes = lookupAllEventTypes(eventClass);
int countTypes = eventTypes.size();
for (int h = 0; h < countTypes; h++) {
Class<?> clazz = eventTypes.get(h);
subscriptionFound |= postSingleEventForEventType(event, postingState, clazz);
}
} else {
subscriptionFound = postSingleEventForEventType(event, postingState, eventClass);
}
// 竟然没找到,太诡异了
if (!subscriptionFound) {
if (logNoSubscriberMessages) {
Log.d(TAG, "No subscribers registered for event " + eventClass);
}
if (sendNoSubscriberEvent && eventClass != NoSubscriberEvent.class &&
eventClass != SubscriberExceptionEvent.class) {
// 没想到还有这种逻辑吧,没找到订阅者的,则会发送一个NoSubscriberEvent出去
post(new NoSubscriberEvent(this, event));
}
}
}
// 对特定的event去post单个事件
private boolean postSingleEventForEventType(Object event, PostingThreadState postingState, Class<?> eventClass) {
CopyOnWriteArrayList<Subscription> subscriptions;
// 找到该事件的所有订阅
synchronized (this) {
subscriptions = subscriptionsByEventType.get(eventClass);
}
if (subscriptions != null && !subscriptions.isEmpty()) {
// 遍历所有订阅
for (Subscription subscription : subscriptions) {
postingState.event = event;
postingState.subscription = subscription;
boolean aborted = false;
try {
// 结果实际post还在这个方法内实现
postToSubscription(subscription, event, postingState.isMainThread);
aborted = postingState.canceled;
} finally {
postingState.event = null;
postingState.subscription = null;
postingState.canceled = false;
}
// 如果cancel了,则不再继续传递事件
if (aborted) {
break;
}
}
return true;
}
return false;
}
// 具体的事件分发
private void postToSubscription(Subscription subscription, Object event, boolean isMainThread) {
// 这里就是EventBus的一个很强大的功能了,根据订阅者的订阅方法监听线程去处理
// 如果post和监听方法在同一个线程则立即invoke对应方法
// 否则会去入队列到对应线程handler进行处理
switch (subscription.subscriberMethod.threadMode) {
case PostThread:
invokeSubscriber(subscription, event);
break;
case MainThread:
if (isMainThread) {
invokeSubscriber(subscription, event);
} else {
mainThreadPoster.enqueue(subscription, event);
}
break;
case BackgroundThread:
if (isMainThread) {
backgroundPoster.enqueue(subscription, event);
} else {
invokeSubscriber(subscription, event);
}
break;
case Async:
asyncPoster.enqueue(subscription, event);
break;
default:
throw new IllegalStateException("Unknown thread mode: " + subscription.subscriberMethod.threadMode);
}
}
大致就讲了一下register和post这一对比较常用的接口,其他还有一些实现像是EventBusBuilder,SubscriberException,cancelEventDelivery,AsyncExecutor就不在这里进行赘述,之后可能会对AsyncExecutor单独开一篇讲一下,另外也会对otto的实现做一下分析。
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原文地址:http://blog.csdn.net/marktheone/article/details/47817515